polylabel 3.3.0

A Rust implementation of the Polylabel algorithm for finding optimum polygon label positions.
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vec![
    (-0.455_710_106_346_205, 51.548_456_801_841_21),
    (-0.455_709_712_543_818, 51.548_532_330_516_2),
    (-0.455_594_367_453_926, 51.548_531_262_014_9),
    (-0.455_593_479_260_942, 51.548_536_195_991_204),
    (-0.455_506_951_417_257, 51.548_535_956_295_446),
    (-0.455_490_372_746_285, 51.548_535_738_074_314),
    (-0.455_491_624_685_765, 51.548_456_174_238_84),
    (-0.455_543_538_255_777, 51.548_456_407_953_225),
    (-0.455_543_319_614_012, 51.548_441_568_066_536),
    (-0.455_613_238_208_449, 51.548_442_488_341_69),
    (-0.455_612_781_709_629, 51.548_455_970_522_31),
    (-0.455_710_106_346_205, 51.548_456_801_841_21)
]