#import "PLYAnimationHandle.h"
@implementation PLYAnimationHandle
- (instancetype)initWithLayer:(CALayer * _Nonnull)layer
key:(NSString * _Nonnull)key {
if ((self = [super init])) {
_layer = layer;
_key = key;
}
return self;
}
- (void)dealloc {
[_layer removeAnimationForKey:_key];
}
@end