use polyhorn_android_sys::{Color, Env};
pub trait Convert<T> {
fn convert(self, env: &Env) -> T;
}
impl Convert<Color> for polyhorn_ui::color::Color {
fn convert(self, _env: &Env) -> Color {
// TODO: add support for wide-gamut colors.
let srgb = self.to_srgb();
Color::device_rgb(srgb.red, srgb.green, srgb.blue, srgb.alpha)
}
}