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// Copyright 2024-2026 Jonathan Shook
// SPDX-License-Identifier: Apache-2.0
//! [`PullConsumer`] — wrapper / dispenser registration shape.
//!
//! ## Cross-crate boundary
//!
//! The runtime fixture / pull-plan machinery (SRD-32) lives in
//! `nbrs-activity`. This crate (`polydat`) cannot depend on
//! `nbrs-activity` — the dependency runs the other way. The
//! [`PullConsumer`] trait below carries only the *intent*: a list
//! of names the consumer wants to pull at cycle time. The
//! activity-side `ScopeFixture::register_consumer` adapter walks
//! these names and seals them into a `PullPlan` against the
//! spawned kernel's program. SRD-32's pull-plan format and the
//! per-consumer contract stay as 32 specifies; only the
//! accumulator surface unifies under
//! [`crate::subcontext::SubcontextBuilder::register_pull`].
//!
//! Phase 2 (the synthesiser migration) is responsible for moving
//! `ScopeFixture` to consume the consumers stored on a spawned
//! [`crate::subcontext::ScopeKernel`].
use Arc;
/// Anything that wants to pull GK values at cycle time.
///
/// Implementors expose the names they intend to read; the spawn
/// path makes those names available on the spawned kernel for
/// the activity-side fixture to seal into a `PullPlan`.
///
/// This trait is `Send + Sync` because consumers are stored on
/// the artifact and may flow across threads with the spawned
/// kernel.
/// A consumer registration that has been recorded in a
/// [`crate::subcontext::SubcontextBuilder`].
///
/// Wraps an `Arc<dyn PullConsumer>` so consumers can be cheaply
/// shared between the artifact and the spawned kernel without
/// trait-object cloning. The activity layer's fixture adapter
/// owns the seal step in Phase 2; Phase 1 simply records the
/// consumer for later inspection.
/// Test-only / scratch consumer: holds a fixed list of names.
/// Production consumers (validation / conditional / throttle /
/// …) implement [`PullConsumer`] themselves on the activity
/// side. This shape exists so Phase 1 tests can exercise the
/// builder + spawn path without importing the activity crate.