polydat-core 0.5.3

Polydat runtime: value model, graph compiler, execution engines, kernels
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
// Copyright 2024-2026 Jonathan Shook
// SPDX-License-Identifier: Apache-2.0

//! Fusion units: how nodes are grouped into native code, one rule for
//! every engine that fuses (SRD-105; engines.md §2, §8).
//!
//! A unit is a connected, convex set of fusible nodes of one class. The
//! interpreter's cone planner fuses such components into cones, the
//! native tier compiles each into one segment, and pure native code
//! compiles each into one block of its function. Grouping by the graph's
//! connections rather than by position is what lets a pull run only its
//! output's cone in native code: two chains that share nothing are two
//! units, so pulling one does not run the other, where a run of
//! consecutive nodes would have fused them (runtime_model.md R2).
//!
//! A component must also be convex: no path may leave it and come back.
//! An eligible→ineligible→eligible sandwich whose ends connect through
//! another eligible path lands both ends in one component while the
//! middle stays out, and fusing it would make the middle both a consumer
//! and a producer of the unit, a cycle between units. A component that
//! is not convex is split where a path that leaves it comes back, and
//! nowhere else (`convex_pieces`).

use std::cmp::Reverse;
use std::collections::BinaryHeap;

/// The units of a graph, in an order every unit's producers precede.
pub(crate) struct UnitPlan {
    /// Each unit's members, in the preferred order.
    pub(crate) units: Vec<Vec<usize>>,
    /// The unit each node belongs to.
    pub(crate) unit_of: Vec<usize>,
}

/// The connected components of the fusible nodes, joining two nodes
/// across a wire when both are fusible and of one class, each with its
/// members in index order; a node that is not fusible is left out.
pub(crate) fn components(preds: &[Vec<usize>], fusible: &[bool], class: &[u64]) -> Vec<Vec<usize>> {
    lumped_components(preds, fusible, class, &|_| false)
}

/// `components`, with the fusible nodes of every class `lump` names
/// joined whether or not a wire connects them: a class whose units never
/// run by cone (compile constants, folded once at build) gains nothing
/// from being split, and each unit is a function to compile.
fn lumped_components(
    preds: &[Vec<usize>],
    fusible: &[bool],
    class: &[u64],
    lump: &dyn Fn(u64) -> bool,
) -> Vec<Vec<usize>> {
    let n = preds.len();
    let mut parent: Vec<usize> = (0..n).collect();
    fn find(parent: &mut [usize], mut i: usize) -> usize {
        while parent[i] != i {
            parent[i] = parent[parent[i]];
            i = parent[i];
        }
        i
    }
    for i in 0..n {
        if !fusible[i] {
            continue;
        }
        for &j in &preds[i] {
            if fusible[j] && class[j] == class[i] {
                let (a, b) = (find(&mut parent, i), find(&mut parent, j));
                parent[a] = b;
            }
        }
    }
    let mut first_of: std::collections::HashMap<u64, usize> = Default::default();
    for i in (0..n).filter(|&i| fusible[i] && lump(class[i])) {
        let first = *first_of.entry(class[i]).or_insert(i);
        let (a, b) = (find(&mut parent, i), find(&mut parent, first));
        parent[a] = b;
    }
    let mut by_root: std::collections::BTreeMap<usize, Vec<usize>> = Default::default();
    for i in (0..n).filter(|&i| fusible[i]) {
        by_root.entry(find(&mut parent, i)).or_default().push(i);
    }
    by_root.into_values().collect()
}

/// True when no path leaves `members` and comes back: walk the consumer
/// graph from the members' outside consumers, through nodes that are
/// not members; reaching a member proves a path re-enters.
pub(crate) fn is_convex(members: &[usize], consumers: &[Vec<usize>]) -> bool {
    let n = consumers.len();
    let mut is_member = vec![false; n];
    for &m in members {
        is_member[m] = true;
    }
    let mut seen = vec![false; n];
    let mut stack: Vec<usize> = Vec::new();
    for &m in members {
        for &c in &consumers[m] {
            if !is_member[c] && !seen[c] {
                seen[c] = true;
                stack.push(c);
            }
        }
    }
    while let Some(v) = stack.pop() {
        for &c in &consumers[v] {
            if is_member[c] {
                return false;
            }
            if !seen[c] {
                seen[c] = true;
                stack.push(c);
            }
        }
    }
    true
}

/// Split a component that is not convex into as few convex pieces as its
/// re-entering paths force. A member's stage is how many times a path
/// to it has left the component and come back: the most, over its
/// producers, of the producer's stage, plus one where the producer is
/// outside the component and downstream of it. Stages never fall along
/// a wire, so a path that leaves a stage's members arrives, if it
/// returns, at a later stage; the members of one stage, split by the
/// wires between them, are convex, and no two pieces form a cycle.
/// `topo` is every node in a topological order.
fn convex_pieces(
    members: &[usize],
    preds: &[Vec<usize>],
    topo: &[usize],
    lumped: bool,
) -> Vec<Vec<usize>> {
    let n = preds.len();
    let mut is_member = vec![false; n];
    for &m in members {
        is_member[m] = true;
    }
    // Downstream of the component, or in it.
    let mut reached = vec![false; n];
    let mut stage = vec![0u64; n];
    for &v in topo {
        let mut s = 0;
        let mut r = is_member[v];
        for &p in &preds[v] {
            r |= reached[p];
            let returns = is_member[v] && !is_member[p] && reached[p];
            s = s.max(stage[p] + returns as u64);
        }
        stage[v] = s;
        reached[v] = r;
    }
    lumped_components(preds, &is_member, &stage, &|_| lumped)
}

/// Plan the units of a graph of `preds.len()` nodes.
///
/// `preds[i]` are the nodes `i` reads from. A node that is not
/// `fusible` is a unit of its own, and nodes fuse only within one
/// `class` (a lifecycle, a volatility); the classes `lump` names fuse
/// whole, connected or not. `rank` is each node's position in a
/// preferred topological order: it is the order a component that is not
/// convex is walked in to split it, and it decides which ready unit goes
/// first, so a graph already in a good order keeps it. `inputs[i]` are
/// the kernel inputs node `i` reads, by any consistent id.
pub(crate) fn plan_units(
    preds: &[Vec<usize>],
    inputs: &[Vec<usize>],
    fusible: &[bool],
    class: &[u64],
    rank: &[usize],
    lump: &dyn Fn(u64) -> bool,
) -> UnitPlan {
    let n = preds.len();
    let mut consumers: Vec<Vec<usize>> = vec![Vec::new(); n];
    for (i, ps) in preds.iter().enumerate() {
        for &p in ps {
            consumers[p].push(i);
        }
    }
    let mut unit_of = vec![usize::MAX; n];
    let mut units: Vec<Vec<usize>> = Vec::new();
    let mut by_rank = |mut members: Vec<usize>, units: &mut Vec<Vec<usize>>| {
        members.sort_by_key(|&m| rank[m]);
        for &m in &members {
            unit_of[m] = units.len();
        }
        units.push(members);
    };
    // The nodes in the preferred order, to walk the graph topologically.
    let mut at_rank = vec![0usize; n];
    for (i, &r) in rank.iter().enumerate() {
        at_rank[r] = i;
    }
    for component in lumped_components(preds, fusible, class, lump) {
        if component.len() == 1 || is_convex(&component, &consumers) {
            by_rank(component, &mut units);
            continue;
        }
        let lumped = lump(class[component[0]]);
        for piece in convex_pieces(&component, preds, &at_rank, lumped) {
            by_rank(piece, &mut units);
        }
    }
    for i in (0..n).filter(|&i| !fusible[i]) {
        by_rank(vec![i], &mut units);
    }

    // A leaf that reads only kernel inputs and that nothing reads, such
    // as the copy that exposes an input as an output, is connected to
    // nothing, and alone it would be a unit, and a native call, of its
    // own for one copy. It joins the first unit of its class that reads
    // one of the same inputs: no path can leave that unit through it
    // and return, so the unit stays convex, and a pull of the unit's
    // outputs pays one copy more.
    let mut moved = false;
    for m in 0..n {
        if !fusible[m]
            || !preds[m].is_empty()
            || !consumers[m].is_empty()
            || inputs[m].is_empty()
            || units[unit_of[m]].len() != 1
        {
            continue;
        }
        let home = unit_of[m];
        let target = units
            .iter()
            .enumerate()
            .filter(|&(t, members)| {
                t != home
                    && !members.is_empty()
                    && fusible[members[0]]
                    && class[members[0]] == class[m]
                    && members
                        .iter()
                        .any(|&x| inputs[x].iter().any(|i| inputs[m].contains(i)))
            })
            .map(|(t, members)| (rank[members[0]], t))
            .min();
        if let Some((_, t)) = target {
            units[home].clear();
            units[t].push(m);
            units[t].sort_by_key(|&x| rank[x]);
            unit_of[m] = t;
            moved = true;
        }
    }
    if moved {
        units.retain(|members| !members.is_empty());
        for (u, members) in units.iter().enumerate() {
            for &m in members {
                unit_of[m] = u;
            }
        }
    }

    // Order the units: a unit is ready once every unit it reads from
    // has gone, and the ready unit that comes first in the preferred
    // order goes next.
    let u = units.len();
    let first: Vec<usize> = units.iter().map(|m| rank[m[0]]).collect();
    let mut after: Vec<Vec<usize>> = vec![Vec::new(); u];
    let mut waiting = vec![0usize; u];
    for (to, members) in units.iter().enumerate() {
        let mut from: Vec<usize> = members
            .iter()
            .flat_map(|&m| preds[m].iter().map(|&p| unit_of[p]))
            .filter(|&f| f != to)
            .collect();
        from.sort_unstable();
        from.dedup();
        waiting[to] = from.len();
        for f in from {
            after[f].push(to);
        }
    }
    let mut ready: BinaryHeap<Reverse<(usize, usize)>> = (0..u)
        .filter(|&x| waiting[x] == 0)
        .map(|x| Reverse((first[x], x)))
        .collect();
    let mut order: Vec<usize> = Vec::with_capacity(u);
    while let Some(Reverse((_, x))) = ready.pop() {
        order.push(x);
        for &y in &after[x] {
            waiting[y] -= 1;
            if waiting[y] == 0 {
                ready.push(Reverse((first[y], y)));
            }
        }
    }
    assert_eq!(order.len(), u, "units of a convex partition are acyclic");
    let mut renumber = vec![0usize; u];
    for (new, &old) in order.iter().enumerate() {
        renumber[old] = new;
    }
    let mut ordered: Vec<Vec<usize>> = vec![Vec::new(); u];
    for (old, members) in units.into_iter().enumerate() {
        ordered[renumber[old]] = members;
    }
    for x in unit_of.iter_mut() {
        *x = renumber[*x];
    }
    UnitPlan {
        units: ordered,
        unit_of,
    }
}

#[cfg(test)]
mod tests {
    use super::*;

    fn plan(preds: Vec<Vec<usize>>, fusible: Vec<bool>) -> UnitPlan {
        let n = preds.len();
        plan_units(
            &preds,
            &vec![Vec::new(); n],
            &fusible,
            &vec![0; n],
            &(0..n).collect::<Vec<_>>(),
            &|_| false,
        )
    }

    /// Two chains that share nothing are two units, however their nodes
    /// interleave; a run of consecutive nodes would have been one.
    #[test]
    fn independent_chains_are_separate_units() {
        // a0 b0 a1 b1: a1 reads a0, b1 reads b0.
        let p = plan(vec![vec![], vec![], vec![0], vec![1]], vec![true; 4]);
        assert_eq!(p.units.len(), 2);
        assert_eq!(p.unit_of[0], p.unit_of[2]);
        assert_eq!(p.unit_of[1], p.unit_of[3]);
        assert_ne!(p.unit_of[0], p.unit_of[1]);
    }

    /// A fusible node reached around an unfusible one: 0 → 1(unfusible)
    /// → 2, and 0 → 2. Fusing {0, 2} would put 1 both after and before
    /// the unit, so the component splits into runs, and every unit's
    /// producers come before it.
    #[test]
    fn a_component_that_is_not_convex_splits() {
        let p = plan(vec![vec![], vec![0], vec![0, 1]], vec![true, false, true]);
        assert_eq!(p.units.len(), 3);
        for (u, members) in p.units.iter().enumerate() {
            for &m in members {
                for &pr in &[vec![], vec![0], vec![0, 1]][m] {
                    assert!(p.unit_of[pr] <= u, "unit {u} reads a later unit");
                }
            }
        }
    }

    /// A component that is not convex is cut only where a path comes
    /// back: 0 → 1(unfusible) → 5 and 0 → 4 → 5, with an unrelated
    /// chain 2 → 3 written between them. 0 and 4 fuse across the chain,
    /// where a run of consecutive members would have been cut by it, and
    /// 5 is a unit of its own because a path from 0 returns to it
    /// through 1.
    #[test]
    fn a_component_is_cut_only_where_a_path_returns() {
        let preds = vec![
            vec![],     // 0
            vec![0],    // 1, unfusible
            vec![],     // 2: chain head
            vec![2],    // 3: chain
            vec![0],    // 4
            vec![1, 4], // 5
        ];
        let fusible = vec![true, false, true, true, true, true];
        let p = plan_units(
            &preds,
            &vec![Vec::new(); 6],
            &fusible,
            &[0; 6],
            &[0, 1, 2, 3, 4, 5],
            &|_| false,
        );
        assert_eq!(p.unit_of[0], p.unit_of[4], "0 and 4 fuse across the chain");
        assert_ne!(p.unit_of[0], p.unit_of[5], "5 is where the path returns");
        assert_eq!(p.unit_of[2], p.unit_of[3]);
        assert_ne!(p.unit_of[2], p.unit_of[0]);
        assert_eq!(p.units.len(), 4);
    }

    /// The engine ladder's shape: a connected group reading inputs 0 and
    /// 1, and three leaves that each copy one input out and feed
    /// nothing. The leaves over inputs the group reads join it, so a full
    /// evaluation is one unit; one over an input nothing else reads stays
    /// its own.
    #[test]
    fn a_leaf_copying_an_input_joins_a_unit_over_that_input() {
        // 0: reads inputs 0, 1; 1: reads node 0. 2, 3, 4: leaves copying
        // inputs 0, 1, and 9.
        let preds = vec![vec![], vec![0], vec![], vec![], vec![]];
        let inputs = vec![vec![0, 1], vec![], vec![0], vec![1], vec![9]];
        let p = plan_units(
            &preds,
            &inputs,
            &[true; 5],
            &[0; 5],
            &[0, 1, 2, 3, 4],
            &|_| false,
        );
        assert_eq!(p.units.len(), 2, "{:?}", p.units);
        assert_eq!(p.unit_of[2], p.unit_of[0]);
        assert_eq!(p.unit_of[3], p.unit_of[0]);
        assert_ne!(p.unit_of[4], p.unit_of[0]);
    }

    /// Nodes of different classes never share a unit.
    #[test]
    fn classes_do_not_fuse() {
        let preds = vec![vec![], vec![0]];
        let p = plan_units(
            &preds,
            &vec![Vec::new(); 2],
            &[true, true],
            &[0, 1],
            &[0, 1],
            &|_| false,
        );
        assert_eq!(p.units.len(), 2);
    }
}