poison-guard
Utilities for maintaining sane state in the presence of panics and failures.
It's a bit like the poison and with_drop crates.
What is poisoning?
Poisoning is a general strategy for keeping state consistent by blocking direct access to state if a previous user did something unexpected with it.
Use cases
- You have some external resource, like a
File, that might become corrupted, and you want to know about it. - You're sharing some state across threads, and you want any panics that happen while sharing to propagate.
- You're using a non-poisoning container (like
once_cell::sync::Lazyorparking_lot::Mutex) and want to add poisoning to them.
Getting started
Add poison-guard to your Cargo.toml:
[]
= "0.1.0"
Then wrap your state in a Poison<T>:
use Poison;
When you want to access your state, you can acquire a poison guard:
let mut guard = on_unwind.unwrap;
do_something_with_state;
If a panic unwinds through a poison guard it'll panic the value, blocking future callers from accessing it. Poisoned values can be recovered, or the original failure can be propagated to those future callers.
For more details, see the documentation.