pogp 0.0.8

The POG Protocol for game development defines a portable game loop and language-neutral binary representations of Inputs and State.
Documentation
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#[repr(u8)]
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum InputType {
    Null,
    Gamepad,
    Touch,
    Mouse,
    Keyboard,
    Custom,
}