use std::collections::HashMap;
pub mod accessor;
#[cfg(feature = "async")]
pub mod builder;
pub mod error;
pub mod fetcher;
mod masterfile;
#[cfg(feature = "blocking")]
pub mod blocking;
#[cfg(feature = "async")]
pub use crate::builder::MasterfileBuilder;
pub use crate::error::{Error, Result};
pub use crate::fetcher::DEFAULT_MASTERFILE_URL;
#[cfg(feature = "async")]
pub use crate::fetcher::{Fetcher, ReqwestFetcher};
pub use crate::masterfile::Masterfile;
pub use pogo_masterfile_types::{MasterfileEntry, UnknownTemplateId, parse_masterfile};
mod template_ids {
pub use pogo_masterfile_types::avatar_customization::AvatarCustomizationTemplateId;
pub use pogo_masterfile_types::avatar_group_order_settings::AvatarGroupOrderSettingsTemplateId;
pub use pogo_masterfile_types::avatar_item_display::AvatarItemDisplayTemplateId;
pub use pogo_masterfile_types::badge_settings::BadgeSettingsTemplateId;
pub use pogo_masterfile_types::bread_move_level_settings::BreadMoveLevelSettingsTemplateId;
pub use pogo_masterfile_types::buddy_activity_category_settings::BuddyActivityCategorySettingsTemplateId;
pub use pogo_masterfile_types::buddy_emotion_level_settings::BuddyEmotionLevelSettingsTemplateId;
pub use pogo_masterfile_types::buddy_level_settings::BuddyLevelSettingsTemplateId;
pub use pogo_masterfile_types::client_quest_template::ClientQuestTemplateTemplateId;
pub use pogo_masterfile_types::code_gate_proto::CodeGateProtoTemplateId;
pub use pogo_masterfile_types::combat_league::CombatLeagueTemplateId;
pub use pogo_masterfile_types::combat_move::CombatMoveTemplateId;
pub use pogo_masterfile_types::combat_npc_personality::CombatNpcPersonalityTemplateId;
pub use pogo_masterfile_types::combat_npc_trainer::CombatNpcTrainerTemplateId;
pub use pogo_masterfile_types::combat_ranking_proto_settings::CombatRankingProtoSettingsTemplateId;
pub use pogo_masterfile_types::combat_type::CombatTypeTemplateId;
pub use pogo_masterfile_types::event_pass_settings::EventPassSettingsTemplateId;
pub use pogo_masterfile_types::event_pass_tier_settings::EventPassTierSettingsTemplateId;
pub use pogo_masterfile_types::evolution_chain_display_settings::EvolutionChainDisplaySettingsTemplateId;
pub use pogo_masterfile_types::evolution_quest_template::EvolutionQuestTemplateTemplateId;
pub use pogo_masterfile_types::feature_gate::FeatureGateTemplateId;
pub use pogo_masterfile_types::form_settings::FormSettingsTemplateId;
pub use pogo_masterfile_types::fort_power_up_level_settings::FortPowerUpLevelSettingsTemplateId;
pub use pogo_masterfile_types::friendship_milestone_settings::FriendshipMilestoneSettingsTemplateId;
pub use pogo_masterfile_types::gender_settings::GenderSettingsTemplateId;
pub use pogo_masterfile_types::iap_category_display::IapCategoryDisplayTemplateId;
pub use pogo_masterfile_types::iap_item_display::IapItemDisplayTemplateId;
pub use pogo_masterfile_types::invasion_npc_display_settings::InvasionNpcDisplaySettingsTemplateId;
pub use pogo_masterfile_types::item_expiration_settings::ItemExpirationSettingsTemplateId;
pub use pogo_masterfile_types::item_settings::ItemSettingsTemplateId;
pub use pogo_masterfile_types::language_settings::LanguageSettingsTemplateId;
pub use pogo_masterfile_types::level_up_rewards::LevelUpRewardsTemplateId;
pub use pogo_masterfile_types::limited_purchase_sku_settings::LimitedPurchaseSkuSettingsTemplateId;
pub use pogo_masterfile_types::location_card_settings::LocationCardSettingsTemplateId;
pub use pogo_masterfile_types::mega_evo_level_settings::MegaEvoLevelSettingsTemplateId;
pub use pogo_masterfile_types::move_sequence_settings::MoveSequenceSettingsTemplateId;
pub use pogo_masterfile_types::move_settings::MoveSettingsTemplateId;
pub use pogo_masterfile_types::non_combat_move_settings::NonCombatMoveSettingsTemplateId;
pub use pogo_masterfile_types::party_play_general_settings::PartyPlayGeneralSettingsTemplateId;
pub use pogo_masterfile_types::photo_sets_settings_proto::PhotoSetsSettingsProtoTemplateId;
pub use pogo_masterfile_types::pokemon_extended_settings::PokemonExtendedSettingsTemplateId;
pub use pogo_masterfile_types::pokemon_family::PokemonFamilyTemplateId;
pub use pogo_masterfile_types::pokemon_home_energy_costs::PokemonHomeEnergyCostsTemplateId;
pub use pogo_masterfile_types::pokemon_home_form_reversions::PokemonHomeFormReversionsTemplateId;
pub use pogo_masterfile_types::pokemon_scale_settings::PokemonScaleSettingsTemplateId;
pub use pogo_masterfile_types::pokemon_settings::PokemonSettingsTemplateId;
pub use pogo_masterfile_types::pokemon_upgrades::PokemonUpgradesTemplateId;
pub use pogo_masterfile_types::pokestop_invasion_availability_settings::PokestopInvasionAvailabilitySettingsTemplateId;
pub use pogo_masterfile_types::quest_settings::QuestSettingsTemplateId;
pub use pogo_masterfile_types::recommended_search_settings::RecommendedSearchSettingsTemplateId;
pub use pogo_masterfile_types::roll_back::RollBackTemplateId;
pub use pogo_masterfile_types::settings_override_rule::SettingsOverrideRuleTemplateId;
pub use pogo_masterfile_types::sticker_metadata::StickerMetadataTemplateId;
pub use pogo_masterfile_types::tappable_settings::TappableSettingsTemplateId;
pub use pogo_masterfile_types::temporary_evolution_settings::TemporaryEvolutionSettingsTemplateId;
pub use pogo_masterfile_types::type_effective::TypeEffectiveTemplateId;
pub use pogo_masterfile_types::vs_seeker_loot::VsSeekerLootTemplateId;
pub use pogo_masterfile_types::vs_seeker_pokemon_rewards::VsSeekerPokemonRewardsTemplateId;
pub use pogo_masterfile_types::weather_affinities::WeatherAffinitiesTemplateId;
}
use template_ids::*;
pub(crate) struct GroupIndexes {
pub(crate) avatar_customization_index: HashMap<AvatarCustomizationTemplateId, usize>,
pub(crate) avatar_customization_order: Vec<usize>,
pub(crate) avatar_group_order_settings_index:
HashMap<AvatarGroupOrderSettingsTemplateId, usize>,
pub(crate) avatar_group_order_settings_order: Vec<usize>,
pub(crate) avatar_item_display_index: HashMap<AvatarItemDisplayTemplateId, usize>,
pub(crate) avatar_item_display_order: Vec<usize>,
pub(crate) badge_settings_index: HashMap<BadgeSettingsTemplateId, usize>,
pub(crate) badge_settings_order: Vec<usize>,
pub(crate) bread_move_level_settings_index: HashMap<BreadMoveLevelSettingsTemplateId, usize>,
pub(crate) bread_move_level_settings_order: Vec<usize>,
pub(crate) buddy_activity_category_settings_index:
HashMap<BuddyActivityCategorySettingsTemplateId, usize>,
pub(crate) buddy_activity_category_settings_order: Vec<usize>,
pub(crate) buddy_emotion_level_settings_index:
HashMap<BuddyEmotionLevelSettingsTemplateId, usize>,
pub(crate) buddy_emotion_level_settings_order: Vec<usize>,
pub(crate) buddy_level_settings_index: HashMap<BuddyLevelSettingsTemplateId, usize>,
pub(crate) buddy_level_settings_order: Vec<usize>,
pub(crate) client_quest_template_index: HashMap<ClientQuestTemplateTemplateId, usize>,
pub(crate) client_quest_template_order: Vec<usize>,
pub(crate) code_gate_proto_index: HashMap<CodeGateProtoTemplateId, usize>,
pub(crate) code_gate_proto_order: Vec<usize>,
pub(crate) combat_league_index: HashMap<CombatLeagueTemplateId, usize>,
pub(crate) combat_league_order: Vec<usize>,
pub(crate) combat_move_index: HashMap<CombatMoveTemplateId, usize>,
pub(crate) combat_move_order: Vec<usize>,
pub(crate) combat_npc_personality_index: HashMap<CombatNpcPersonalityTemplateId, usize>,
pub(crate) combat_npc_personality_order: Vec<usize>,
pub(crate) combat_npc_trainer_index: HashMap<CombatNpcTrainerTemplateId, usize>,
pub(crate) combat_npc_trainer_order: Vec<usize>,
pub(crate) combat_ranking_proto_settings_index:
HashMap<CombatRankingProtoSettingsTemplateId, usize>,
pub(crate) combat_ranking_proto_settings_order: Vec<usize>,
pub(crate) combat_type_index: HashMap<CombatTypeTemplateId, usize>,
pub(crate) combat_type_order: Vec<usize>,
pub(crate) event_pass_settings_index: HashMap<EventPassSettingsTemplateId, usize>,
pub(crate) event_pass_settings_order: Vec<usize>,
pub(crate) event_pass_tier_settings_index: HashMap<EventPassTierSettingsTemplateId, usize>,
pub(crate) event_pass_tier_settings_order: Vec<usize>,
pub(crate) evolution_chain_display_settings_index:
HashMap<EvolutionChainDisplaySettingsTemplateId, usize>,
pub(crate) evolution_chain_display_settings_order: Vec<usize>,
pub(crate) evolution_quest_template_index: HashMap<EvolutionQuestTemplateTemplateId, usize>,
pub(crate) evolution_quest_template_order: Vec<usize>,
pub(crate) feature_gate_index: HashMap<FeatureGateTemplateId, usize>,
pub(crate) feature_gate_order: Vec<usize>,
pub(crate) form_settings_index: HashMap<FormSettingsTemplateId, usize>,
pub(crate) form_settings_order: Vec<usize>,
pub(crate) fort_power_up_level_settings_index:
HashMap<FortPowerUpLevelSettingsTemplateId, usize>,
pub(crate) fort_power_up_level_settings_order: Vec<usize>,
pub(crate) friendship_milestone_settings_index:
HashMap<FriendshipMilestoneSettingsTemplateId, usize>,
pub(crate) friendship_milestone_settings_order: Vec<usize>,
pub(crate) gender_settings_index: HashMap<GenderSettingsTemplateId, usize>,
pub(crate) gender_settings_order: Vec<usize>,
pub(crate) iap_category_display_index: HashMap<IapCategoryDisplayTemplateId, usize>,
pub(crate) iap_category_display_order: Vec<usize>,
pub(crate) iap_item_display_index: HashMap<IapItemDisplayTemplateId, usize>,
pub(crate) iap_item_display_order: Vec<usize>,
pub(crate) invasion_npc_display_settings_index:
HashMap<InvasionNpcDisplaySettingsTemplateId, usize>,
pub(crate) invasion_npc_display_settings_order: Vec<usize>,
pub(crate) item_expiration_settings_index: HashMap<ItemExpirationSettingsTemplateId, usize>,
pub(crate) item_expiration_settings_order: Vec<usize>,
pub(crate) item_settings_index: HashMap<ItemSettingsTemplateId, usize>,
pub(crate) item_settings_order: Vec<usize>,
pub(crate) language_settings_index: HashMap<LanguageSettingsTemplateId, usize>,
pub(crate) language_settings_order: Vec<usize>,
pub(crate) level_up_rewards_index: HashMap<LevelUpRewardsTemplateId, usize>,
pub(crate) level_up_rewards_order: Vec<usize>,
pub(crate) limited_purchase_sku_settings_index:
HashMap<LimitedPurchaseSkuSettingsTemplateId, usize>,
pub(crate) limited_purchase_sku_settings_order: Vec<usize>,
pub(crate) location_card_settings_index: HashMap<LocationCardSettingsTemplateId, usize>,
pub(crate) location_card_settings_order: Vec<usize>,
pub(crate) mega_evo_level_settings_index: HashMap<MegaEvoLevelSettingsTemplateId, usize>,
pub(crate) mega_evo_level_settings_order: Vec<usize>,
pub(crate) move_sequence_settings_index: HashMap<MoveSequenceSettingsTemplateId, usize>,
pub(crate) move_sequence_settings_order: Vec<usize>,
pub(crate) move_settings_index: HashMap<MoveSettingsTemplateId, usize>,
pub(crate) move_settings_order: Vec<usize>,
pub(crate) non_combat_move_settings_index: HashMap<NonCombatMoveSettingsTemplateId, usize>,
pub(crate) non_combat_move_settings_order: Vec<usize>,
pub(crate) party_play_general_settings_index:
HashMap<PartyPlayGeneralSettingsTemplateId, usize>,
pub(crate) party_play_general_settings_order: Vec<usize>,
pub(crate) photo_sets_settings_proto_index: HashMap<PhotoSetsSettingsProtoTemplateId, usize>,
pub(crate) photo_sets_settings_proto_order: Vec<usize>,
pub(crate) pokemon_extended_settings_index: HashMap<PokemonExtendedSettingsTemplateId, usize>,
pub(crate) pokemon_extended_settings_order: Vec<usize>,
pub(crate) pokemon_family_index: HashMap<PokemonFamilyTemplateId, usize>,
pub(crate) pokemon_family_order: Vec<usize>,
pub(crate) pokemon_home_energy_costs_index: HashMap<PokemonHomeEnergyCostsTemplateId, usize>,
pub(crate) pokemon_home_energy_costs_order: Vec<usize>,
pub(crate) pokemon_home_form_reversions_index:
HashMap<PokemonHomeFormReversionsTemplateId, usize>,
pub(crate) pokemon_home_form_reversions_order: Vec<usize>,
pub(crate) pokemon_scale_settings_index: HashMap<PokemonScaleSettingsTemplateId, usize>,
pub(crate) pokemon_scale_settings_order: Vec<usize>,
pub(crate) pokemon_settings_index: HashMap<PokemonSettingsTemplateId, usize>,
pub(crate) pokemon_settings_order: Vec<usize>,
pub(crate) pokemon_upgrades_index: HashMap<PokemonUpgradesTemplateId, usize>,
pub(crate) pokemon_upgrades_order: Vec<usize>,
pub(crate) pokestop_invasion_availability_settings_index:
HashMap<PokestopInvasionAvailabilitySettingsTemplateId, usize>,
pub(crate) pokestop_invasion_availability_settings_order: Vec<usize>,
pub(crate) quest_settings_index: HashMap<QuestSettingsTemplateId, usize>,
pub(crate) quest_settings_order: Vec<usize>,
pub(crate) recommended_search_settings_index:
HashMap<RecommendedSearchSettingsTemplateId, usize>,
pub(crate) recommended_search_settings_order: Vec<usize>,
pub(crate) roll_back_index: HashMap<RollBackTemplateId, usize>,
pub(crate) roll_back_order: Vec<usize>,
pub(crate) settings_override_rule_index: HashMap<SettingsOverrideRuleTemplateId, usize>,
pub(crate) settings_override_rule_order: Vec<usize>,
pub(crate) sticker_metadata_index: HashMap<StickerMetadataTemplateId, usize>,
pub(crate) sticker_metadata_order: Vec<usize>,
pub(crate) tappable_settings_index: HashMap<TappableSettingsTemplateId, usize>,
pub(crate) tappable_settings_order: Vec<usize>,
pub(crate) temporary_evolution_settings_index:
HashMap<TemporaryEvolutionSettingsTemplateId, usize>,
pub(crate) temporary_evolution_settings_order: Vec<usize>,
pub(crate) type_effective_index: HashMap<TypeEffectiveTemplateId, usize>,
pub(crate) type_effective_order: Vec<usize>,
pub(crate) vs_seeker_loot_index: HashMap<VsSeekerLootTemplateId, usize>,
pub(crate) vs_seeker_loot_order: Vec<usize>,
pub(crate) vs_seeker_pokemon_rewards_index: HashMap<VsSeekerPokemonRewardsTemplateId, usize>,
pub(crate) vs_seeker_pokemon_rewards_order: Vec<usize>,
pub(crate) weather_affinities_index: HashMap<WeatherAffinitiesTemplateId, usize>,
pub(crate) weather_affinities_order: Vec<usize>,
}
impl GroupIndexes {
pub(crate) fn build(entries: &[MasterfileEntry]) -> Self {
let mut avatar_customization_index: HashMap<AvatarCustomizationTemplateId, usize> =
HashMap::new();
let mut avatar_customization_order: Vec<usize> = Vec::new();
let mut avatar_group_order_settings_index: HashMap<
AvatarGroupOrderSettingsTemplateId,
usize,
> = HashMap::new();
let mut avatar_group_order_settings_order: Vec<usize> = Vec::new();
let mut avatar_item_display_index: HashMap<AvatarItemDisplayTemplateId, usize> =
HashMap::new();
let mut avatar_item_display_order: Vec<usize> = Vec::new();
let mut badge_settings_index: HashMap<BadgeSettingsTemplateId, usize> = HashMap::new();
let mut badge_settings_order: Vec<usize> = Vec::new();
let mut bread_move_level_settings_index: HashMap<BreadMoveLevelSettingsTemplateId, usize> =
HashMap::new();
let mut bread_move_level_settings_order: Vec<usize> = Vec::new();
let mut buddy_activity_category_settings_index: HashMap<
BuddyActivityCategorySettingsTemplateId,
usize,
> = HashMap::new();
let mut buddy_activity_category_settings_order: Vec<usize> = Vec::new();
let mut buddy_emotion_level_settings_index: HashMap<
BuddyEmotionLevelSettingsTemplateId,
usize,
> = HashMap::new();
let mut buddy_emotion_level_settings_order: Vec<usize> = Vec::new();
let mut buddy_level_settings_index: HashMap<BuddyLevelSettingsTemplateId, usize> =
HashMap::new();
let mut buddy_level_settings_order: Vec<usize> = Vec::new();
let mut client_quest_template_index: HashMap<ClientQuestTemplateTemplateId, usize> =
HashMap::new();
let mut client_quest_template_order: Vec<usize> = Vec::new();
let mut code_gate_proto_index: HashMap<CodeGateProtoTemplateId, usize> = HashMap::new();
let mut code_gate_proto_order: Vec<usize> = Vec::new();
let mut combat_league_index: HashMap<CombatLeagueTemplateId, usize> = HashMap::new();
let mut combat_league_order: Vec<usize> = Vec::new();
let mut combat_move_index: HashMap<CombatMoveTemplateId, usize> = HashMap::new();
let mut combat_move_order: Vec<usize> = Vec::new();
let mut combat_npc_personality_index: HashMap<CombatNpcPersonalityTemplateId, usize> =
HashMap::new();
let mut combat_npc_personality_order: Vec<usize> = Vec::new();
let mut combat_npc_trainer_index: HashMap<CombatNpcTrainerTemplateId, usize> =
HashMap::new();
let mut combat_npc_trainer_order: Vec<usize> = Vec::new();
let mut combat_ranking_proto_settings_index: HashMap<
CombatRankingProtoSettingsTemplateId,
usize,
> = HashMap::new();
let mut combat_ranking_proto_settings_order: Vec<usize> = Vec::new();
let mut combat_type_index: HashMap<CombatTypeTemplateId, usize> = HashMap::new();
let mut combat_type_order: Vec<usize> = Vec::new();
let mut event_pass_settings_index: HashMap<EventPassSettingsTemplateId, usize> =
HashMap::new();
let mut event_pass_settings_order: Vec<usize> = Vec::new();
let mut event_pass_tier_settings_index: HashMap<EventPassTierSettingsTemplateId, usize> =
HashMap::new();
let mut event_pass_tier_settings_order: Vec<usize> = Vec::new();
let mut evolution_chain_display_settings_index: HashMap<
EvolutionChainDisplaySettingsTemplateId,
usize,
> = HashMap::new();
let mut evolution_chain_display_settings_order: Vec<usize> = Vec::new();
let mut evolution_quest_template_index: HashMap<EvolutionQuestTemplateTemplateId, usize> =
HashMap::new();
let mut evolution_quest_template_order: Vec<usize> = Vec::new();
let mut feature_gate_index: HashMap<FeatureGateTemplateId, usize> = HashMap::new();
let mut feature_gate_order: Vec<usize> = Vec::new();
let mut form_settings_index: HashMap<FormSettingsTemplateId, usize> = HashMap::new();
let mut form_settings_order: Vec<usize> = Vec::new();
let mut fort_power_up_level_settings_index: HashMap<
FortPowerUpLevelSettingsTemplateId,
usize,
> = HashMap::new();
let mut fort_power_up_level_settings_order: Vec<usize> = Vec::new();
let mut friendship_milestone_settings_index: HashMap<
FriendshipMilestoneSettingsTemplateId,
usize,
> = HashMap::new();
let mut friendship_milestone_settings_order: Vec<usize> = Vec::new();
let mut gender_settings_index: HashMap<GenderSettingsTemplateId, usize> = HashMap::new();
let mut gender_settings_order: Vec<usize> = Vec::new();
let mut iap_category_display_index: HashMap<IapCategoryDisplayTemplateId, usize> =
HashMap::new();
let mut iap_category_display_order: Vec<usize> = Vec::new();
let mut iap_item_display_index: HashMap<IapItemDisplayTemplateId, usize> = HashMap::new();
let mut iap_item_display_order: Vec<usize> = Vec::new();
let mut invasion_npc_display_settings_index: HashMap<
InvasionNpcDisplaySettingsTemplateId,
usize,
> = HashMap::new();
let mut invasion_npc_display_settings_order: Vec<usize> = Vec::new();
let mut item_expiration_settings_index: HashMap<ItemExpirationSettingsTemplateId, usize> =
HashMap::new();
let mut item_expiration_settings_order: Vec<usize> = Vec::new();
let mut item_settings_index: HashMap<ItemSettingsTemplateId, usize> = HashMap::new();
let mut item_settings_order: Vec<usize> = Vec::new();
let mut language_settings_index: HashMap<LanguageSettingsTemplateId, usize> =
HashMap::new();
let mut language_settings_order: Vec<usize> = Vec::new();
let mut level_up_rewards_index: HashMap<LevelUpRewardsTemplateId, usize> = HashMap::new();
let mut level_up_rewards_order: Vec<usize> = Vec::new();
let mut limited_purchase_sku_settings_index: HashMap<
LimitedPurchaseSkuSettingsTemplateId,
usize,
> = HashMap::new();
let mut limited_purchase_sku_settings_order: Vec<usize> = Vec::new();
let mut location_card_settings_index: HashMap<LocationCardSettingsTemplateId, usize> =
HashMap::new();
let mut location_card_settings_order: Vec<usize> = Vec::new();
let mut mega_evo_level_settings_index: HashMap<MegaEvoLevelSettingsTemplateId, usize> =
HashMap::new();
let mut mega_evo_level_settings_order: Vec<usize> = Vec::new();
let mut move_sequence_settings_index: HashMap<MoveSequenceSettingsTemplateId, usize> =
HashMap::new();
let mut move_sequence_settings_order: Vec<usize> = Vec::new();
let mut move_settings_index: HashMap<MoveSettingsTemplateId, usize> = HashMap::new();
let mut move_settings_order: Vec<usize> = Vec::new();
let mut non_combat_move_settings_index: HashMap<NonCombatMoveSettingsTemplateId, usize> =
HashMap::new();
let mut non_combat_move_settings_order: Vec<usize> = Vec::new();
let mut party_play_general_settings_index: HashMap<
PartyPlayGeneralSettingsTemplateId,
usize,
> = HashMap::new();
let mut party_play_general_settings_order: Vec<usize> = Vec::new();
let mut photo_sets_settings_proto_index: HashMap<PhotoSetsSettingsProtoTemplateId, usize> =
HashMap::new();
let mut photo_sets_settings_proto_order: Vec<usize> = Vec::new();
let mut pokemon_extended_settings_index: HashMap<PokemonExtendedSettingsTemplateId, usize> =
HashMap::new();
let mut pokemon_extended_settings_order: Vec<usize> = Vec::new();
let mut pokemon_family_index: HashMap<PokemonFamilyTemplateId, usize> = HashMap::new();
let mut pokemon_family_order: Vec<usize> = Vec::new();
let mut pokemon_home_energy_costs_index: HashMap<PokemonHomeEnergyCostsTemplateId, usize> =
HashMap::new();
let mut pokemon_home_energy_costs_order: Vec<usize> = Vec::new();
let mut pokemon_home_form_reversions_index: HashMap<
PokemonHomeFormReversionsTemplateId,
usize,
> = HashMap::new();
let mut pokemon_home_form_reversions_order: Vec<usize> = Vec::new();
let mut pokemon_scale_settings_index: HashMap<PokemonScaleSettingsTemplateId, usize> =
HashMap::new();
let mut pokemon_scale_settings_order: Vec<usize> = Vec::new();
let mut pokemon_settings_index: HashMap<PokemonSettingsTemplateId, usize> = HashMap::new();
let mut pokemon_settings_order: Vec<usize> = Vec::new();
let mut pokemon_upgrades_index: HashMap<PokemonUpgradesTemplateId, usize> = HashMap::new();
let mut pokemon_upgrades_order: Vec<usize> = Vec::new();
let mut pokestop_invasion_availability_settings_index: HashMap<
PokestopInvasionAvailabilitySettingsTemplateId,
usize,
> = HashMap::new();
let mut pokestop_invasion_availability_settings_order: Vec<usize> = Vec::new();
let mut quest_settings_index: HashMap<QuestSettingsTemplateId, usize> = HashMap::new();
let mut quest_settings_order: Vec<usize> = Vec::new();
let mut recommended_search_settings_index: HashMap<
RecommendedSearchSettingsTemplateId,
usize,
> = HashMap::new();
let mut recommended_search_settings_order: Vec<usize> = Vec::new();
let mut roll_back_index: HashMap<RollBackTemplateId, usize> = HashMap::new();
let mut roll_back_order: Vec<usize> = Vec::new();
let mut settings_override_rule_index: HashMap<SettingsOverrideRuleTemplateId, usize> =
HashMap::new();
let mut settings_override_rule_order: Vec<usize> = Vec::new();
let mut sticker_metadata_index: HashMap<StickerMetadataTemplateId, usize> = HashMap::new();
let mut sticker_metadata_order: Vec<usize> = Vec::new();
let mut tappable_settings_index: HashMap<TappableSettingsTemplateId, usize> =
HashMap::new();
let mut tappable_settings_order: Vec<usize> = Vec::new();
let mut temporary_evolution_settings_index: HashMap<
TemporaryEvolutionSettingsTemplateId,
usize,
> = HashMap::new();
let mut temporary_evolution_settings_order: Vec<usize> = Vec::new();
let mut type_effective_index: HashMap<TypeEffectiveTemplateId, usize> = HashMap::new();
let mut type_effective_order: Vec<usize> = Vec::new();
let mut vs_seeker_loot_index: HashMap<VsSeekerLootTemplateId, usize> = HashMap::new();
let mut vs_seeker_loot_order: Vec<usize> = Vec::new();
let mut vs_seeker_pokemon_rewards_index: HashMap<VsSeekerPokemonRewardsTemplateId, usize> =
HashMap::new();
let mut vs_seeker_pokemon_rewards_order: Vec<usize> = Vec::new();
let mut weather_affinities_index: HashMap<WeatherAffinitiesTemplateId, usize> =
HashMap::new();
let mut weather_affinities_order: Vec<usize> = Vec::new();
for (idx, entry) in entries.iter().enumerate() {
match entry {
MasterfileEntry::AvatarCustomization(_) => {
if let Ok(typed) = entry.template_id().parse::<AvatarCustomizationTemplateId>()
{
avatar_customization_index.insert(typed, idx);
avatar_customization_order.push(idx);
}
}
MasterfileEntry::AvatarGroupOrderSettings(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<AvatarGroupOrderSettingsTemplateId>()
{
avatar_group_order_settings_index.insert(typed, idx);
avatar_group_order_settings_order.push(idx);
}
}
MasterfileEntry::AvatarItemDisplay(_) => {
if let Ok(typed) = entry.template_id().parse::<AvatarItemDisplayTemplateId>() {
avatar_item_display_index.insert(typed, idx);
avatar_item_display_order.push(idx);
}
}
MasterfileEntry::BadgeSettings(_) => {
if let Ok(typed) = entry.template_id().parse::<BadgeSettingsTemplateId>() {
badge_settings_index.insert(typed, idx);
badge_settings_order.push(idx);
}
}
MasterfileEntry::BreadMoveLevelSettings(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<BreadMoveLevelSettingsTemplateId>()
{
bread_move_level_settings_index.insert(typed, idx);
bread_move_level_settings_order.push(idx);
}
}
MasterfileEntry::BuddyActivityCategorySettings(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<BuddyActivityCategorySettingsTemplateId>()
{
buddy_activity_category_settings_index.insert(typed, idx);
buddy_activity_category_settings_order.push(idx);
}
}
MasterfileEntry::BuddyEmotionLevelSettings(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<BuddyEmotionLevelSettingsTemplateId>()
{
buddy_emotion_level_settings_index.insert(typed, idx);
buddy_emotion_level_settings_order.push(idx);
}
}
MasterfileEntry::BuddyLevelSettings(_) => {
if let Ok(typed) = entry.template_id().parse::<BuddyLevelSettingsTemplateId>() {
buddy_level_settings_index.insert(typed, idx);
buddy_level_settings_order.push(idx);
}
}
MasterfileEntry::ClientQuestTemplate(_) => {
if let Ok(typed) = entry.template_id().parse::<ClientQuestTemplateTemplateId>()
{
client_quest_template_index.insert(typed, idx);
client_quest_template_order.push(idx);
}
}
MasterfileEntry::CodeGateProto(_) => {
if let Ok(typed) = entry.template_id().parse::<CodeGateProtoTemplateId>() {
code_gate_proto_index.insert(typed, idx);
code_gate_proto_order.push(idx);
}
}
MasterfileEntry::CombatLeague(_) => {
if let Ok(typed) = entry.template_id().parse::<CombatLeagueTemplateId>() {
combat_league_index.insert(typed, idx);
combat_league_order.push(idx);
}
}
MasterfileEntry::CombatMove(_) => {
if let Ok(typed) = entry.template_id().parse::<CombatMoveTemplateId>() {
combat_move_index.insert(typed, idx);
combat_move_order.push(idx);
}
}
MasterfileEntry::CombatNpcPersonality(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<CombatNpcPersonalityTemplateId>()
{
combat_npc_personality_index.insert(typed, idx);
combat_npc_personality_order.push(idx);
}
}
MasterfileEntry::CombatNpcTrainer(_) => {
if let Ok(typed) = entry.template_id().parse::<CombatNpcTrainerTemplateId>() {
combat_npc_trainer_index.insert(typed, idx);
combat_npc_trainer_order.push(idx);
}
}
MasterfileEntry::CombatRankingProtoSettings(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<CombatRankingProtoSettingsTemplateId>()
{
combat_ranking_proto_settings_index.insert(typed, idx);
combat_ranking_proto_settings_order.push(idx);
}
}
MasterfileEntry::CombatType(_) => {
if let Ok(typed) = entry.template_id().parse::<CombatTypeTemplateId>() {
combat_type_index.insert(typed, idx);
combat_type_order.push(idx);
}
}
MasterfileEntry::EventPassSettings(_) => {
if let Ok(typed) = entry.template_id().parse::<EventPassSettingsTemplateId>() {
event_pass_settings_index.insert(typed, idx);
event_pass_settings_order.push(idx);
}
}
MasterfileEntry::EventPassTierSettings(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<EventPassTierSettingsTemplateId>()
{
event_pass_tier_settings_index.insert(typed, idx);
event_pass_tier_settings_order.push(idx);
}
}
MasterfileEntry::EvolutionChainDisplaySettings(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<EvolutionChainDisplaySettingsTemplateId>()
{
evolution_chain_display_settings_index.insert(typed, idx);
evolution_chain_display_settings_order.push(idx);
}
}
MasterfileEntry::EvolutionQuestTemplate(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<EvolutionQuestTemplateTemplateId>()
{
evolution_quest_template_index.insert(typed, idx);
evolution_quest_template_order.push(idx);
}
}
MasterfileEntry::FeatureGate(_) => {
if let Ok(typed) = entry.template_id().parse::<FeatureGateTemplateId>() {
feature_gate_index.insert(typed, idx);
feature_gate_order.push(idx);
}
}
MasterfileEntry::FormSettings(_) => {
if let Ok(typed) = entry.template_id().parse::<FormSettingsTemplateId>() {
form_settings_index.insert(typed, idx);
form_settings_order.push(idx);
}
}
MasterfileEntry::FortPowerUpLevelSettings(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<FortPowerUpLevelSettingsTemplateId>()
{
fort_power_up_level_settings_index.insert(typed, idx);
fort_power_up_level_settings_order.push(idx);
}
}
MasterfileEntry::FriendshipMilestoneSettings(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<FriendshipMilestoneSettingsTemplateId>()
{
friendship_milestone_settings_index.insert(typed, idx);
friendship_milestone_settings_order.push(idx);
}
}
MasterfileEntry::GenderSettings(_) => {
if let Ok(typed) = entry.template_id().parse::<GenderSettingsTemplateId>() {
gender_settings_index.insert(typed, idx);
gender_settings_order.push(idx);
}
}
MasterfileEntry::IapCategoryDisplay(_) => {
if let Ok(typed) = entry.template_id().parse::<IapCategoryDisplayTemplateId>() {
iap_category_display_index.insert(typed, idx);
iap_category_display_order.push(idx);
}
}
MasterfileEntry::IapItemDisplay(_) => {
if let Ok(typed) = entry.template_id().parse::<IapItemDisplayTemplateId>() {
iap_item_display_index.insert(typed, idx);
iap_item_display_order.push(idx);
}
}
MasterfileEntry::InvasionNpcDisplaySettings(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<InvasionNpcDisplaySettingsTemplateId>()
{
invasion_npc_display_settings_index.insert(typed, idx);
invasion_npc_display_settings_order.push(idx);
}
}
MasterfileEntry::ItemExpirationSettings(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<ItemExpirationSettingsTemplateId>()
{
item_expiration_settings_index.insert(typed, idx);
item_expiration_settings_order.push(idx);
}
}
MasterfileEntry::ItemSettings(_) => {
if let Ok(typed) = entry.template_id().parse::<ItemSettingsTemplateId>() {
item_settings_index.insert(typed, idx);
item_settings_order.push(idx);
}
}
MasterfileEntry::LanguageSettings(_) => {
if let Ok(typed) = entry.template_id().parse::<LanguageSettingsTemplateId>() {
language_settings_index.insert(typed, idx);
language_settings_order.push(idx);
}
}
MasterfileEntry::LevelUpRewards(_) => {
if let Ok(typed) = entry.template_id().parse::<LevelUpRewardsTemplateId>() {
level_up_rewards_index.insert(typed, idx);
level_up_rewards_order.push(idx);
}
}
MasterfileEntry::LimitedPurchaseSkuSettings(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<LimitedPurchaseSkuSettingsTemplateId>()
{
limited_purchase_sku_settings_index.insert(typed, idx);
limited_purchase_sku_settings_order.push(idx);
}
}
MasterfileEntry::LocationCardSettings(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<LocationCardSettingsTemplateId>()
{
location_card_settings_index.insert(typed, idx);
location_card_settings_order.push(idx);
}
}
MasterfileEntry::MegaEvoLevelSettings(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<MegaEvoLevelSettingsTemplateId>()
{
mega_evo_level_settings_index.insert(typed, idx);
mega_evo_level_settings_order.push(idx);
}
}
MasterfileEntry::MoveSequenceSettings(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<MoveSequenceSettingsTemplateId>()
{
move_sequence_settings_index.insert(typed, idx);
move_sequence_settings_order.push(idx);
}
}
MasterfileEntry::MoveSettings(_) => {
if let Ok(typed) = entry.template_id().parse::<MoveSettingsTemplateId>() {
move_settings_index.insert(typed, idx);
move_settings_order.push(idx);
}
}
MasterfileEntry::NonCombatMoveSettings(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<NonCombatMoveSettingsTemplateId>()
{
non_combat_move_settings_index.insert(typed, idx);
non_combat_move_settings_order.push(idx);
}
}
MasterfileEntry::PartyPlayGeneralSettings(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<PartyPlayGeneralSettingsTemplateId>()
{
party_play_general_settings_index.insert(typed, idx);
party_play_general_settings_order.push(idx);
}
}
MasterfileEntry::PhotoSetsSettingsProto(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<PhotoSetsSettingsProtoTemplateId>()
{
photo_sets_settings_proto_index.insert(typed, idx);
photo_sets_settings_proto_order.push(idx);
}
}
MasterfileEntry::PokemonExtendedSettings(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<PokemonExtendedSettingsTemplateId>()
{
pokemon_extended_settings_index.insert(typed, idx);
pokemon_extended_settings_order.push(idx);
}
}
MasterfileEntry::PokemonFamily(_) => {
if let Ok(typed) = entry.template_id().parse::<PokemonFamilyTemplateId>() {
pokemon_family_index.insert(typed, idx);
pokemon_family_order.push(idx);
}
}
MasterfileEntry::PokemonHomeEnergyCosts(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<PokemonHomeEnergyCostsTemplateId>()
{
pokemon_home_energy_costs_index.insert(typed, idx);
pokemon_home_energy_costs_order.push(idx);
}
}
MasterfileEntry::PokemonHomeFormReversions(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<PokemonHomeFormReversionsTemplateId>()
{
pokemon_home_form_reversions_index.insert(typed, idx);
pokemon_home_form_reversions_order.push(idx);
}
}
MasterfileEntry::PokemonScaleSettings(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<PokemonScaleSettingsTemplateId>()
{
pokemon_scale_settings_index.insert(typed, idx);
pokemon_scale_settings_order.push(idx);
}
}
MasterfileEntry::PokemonSettings(_) => {
if let Ok(typed) = entry.template_id().parse::<PokemonSettingsTemplateId>() {
pokemon_settings_index.insert(typed, idx);
pokemon_settings_order.push(idx);
}
}
MasterfileEntry::PokemonUpgrades(_) => {
if let Ok(typed) = entry.template_id().parse::<PokemonUpgradesTemplateId>() {
pokemon_upgrades_index.insert(typed, idx);
pokemon_upgrades_order.push(idx);
}
}
MasterfileEntry::PokestopInvasionAvailabilitySettings(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<PokestopInvasionAvailabilitySettingsTemplateId>()
{
pokestop_invasion_availability_settings_index.insert(typed, idx);
pokestop_invasion_availability_settings_order.push(idx);
}
}
MasterfileEntry::QuestSettings(_) => {
if let Ok(typed) = entry.template_id().parse::<QuestSettingsTemplateId>() {
quest_settings_index.insert(typed, idx);
quest_settings_order.push(idx);
}
}
MasterfileEntry::RecommendedSearchSettings(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<RecommendedSearchSettingsTemplateId>()
{
recommended_search_settings_index.insert(typed, idx);
recommended_search_settings_order.push(idx);
}
}
MasterfileEntry::RollBack(_) => {
if let Ok(typed) = entry.template_id().parse::<RollBackTemplateId>() {
roll_back_index.insert(typed, idx);
roll_back_order.push(idx);
}
}
MasterfileEntry::SettingsOverrideRule(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<SettingsOverrideRuleTemplateId>()
{
settings_override_rule_index.insert(typed, idx);
settings_override_rule_order.push(idx);
}
}
MasterfileEntry::StickerMetadata(_) => {
if let Ok(typed) = entry.template_id().parse::<StickerMetadataTemplateId>() {
sticker_metadata_index.insert(typed, idx);
sticker_metadata_order.push(idx);
}
}
MasterfileEntry::TappableSettings(_) => {
if let Ok(typed) = entry.template_id().parse::<TappableSettingsTemplateId>() {
tappable_settings_index.insert(typed, idx);
tappable_settings_order.push(idx);
}
}
MasterfileEntry::TemporaryEvolutionSettings(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<TemporaryEvolutionSettingsTemplateId>()
{
temporary_evolution_settings_index.insert(typed, idx);
temporary_evolution_settings_order.push(idx);
}
}
MasterfileEntry::TypeEffective(_) => {
if let Ok(typed) = entry.template_id().parse::<TypeEffectiveTemplateId>() {
type_effective_index.insert(typed, idx);
type_effective_order.push(idx);
}
}
MasterfileEntry::VsSeekerLoot(_) => {
if let Ok(typed) = entry.template_id().parse::<VsSeekerLootTemplateId>() {
vs_seeker_loot_index.insert(typed, idx);
vs_seeker_loot_order.push(idx);
}
}
MasterfileEntry::VsSeekerPokemonRewards(_) => {
if let Ok(typed) = entry
.template_id()
.parse::<VsSeekerPokemonRewardsTemplateId>()
{
vs_seeker_pokemon_rewards_index.insert(typed, idx);
vs_seeker_pokemon_rewards_order.push(idx);
}
}
MasterfileEntry::WeatherAffinities(_) => {
if let Ok(typed) = entry.template_id().parse::<WeatherAffinitiesTemplateId>() {
weather_affinities_index.insert(typed, idx);
weather_affinities_order.push(idx);
}
}
_ => {}
}
}
Self {
avatar_customization_index,
avatar_customization_order,
avatar_group_order_settings_index,
avatar_group_order_settings_order,
avatar_item_display_index,
avatar_item_display_order,
badge_settings_index,
badge_settings_order,
bread_move_level_settings_index,
bread_move_level_settings_order,
buddy_activity_category_settings_index,
buddy_activity_category_settings_order,
buddy_emotion_level_settings_index,
buddy_emotion_level_settings_order,
buddy_level_settings_index,
buddy_level_settings_order,
client_quest_template_index,
client_quest_template_order,
code_gate_proto_index,
code_gate_proto_order,
combat_league_index,
combat_league_order,
combat_move_index,
combat_move_order,
combat_npc_personality_index,
combat_npc_personality_order,
combat_npc_trainer_index,
combat_npc_trainer_order,
combat_ranking_proto_settings_index,
combat_ranking_proto_settings_order,
combat_type_index,
combat_type_order,
event_pass_settings_index,
event_pass_settings_order,
event_pass_tier_settings_index,
event_pass_tier_settings_order,
evolution_chain_display_settings_index,
evolution_chain_display_settings_order,
evolution_quest_template_index,
evolution_quest_template_order,
feature_gate_index,
feature_gate_order,
form_settings_index,
form_settings_order,
fort_power_up_level_settings_index,
fort_power_up_level_settings_order,
friendship_milestone_settings_index,
friendship_milestone_settings_order,
gender_settings_index,
gender_settings_order,
iap_category_display_index,
iap_category_display_order,
iap_item_display_index,
iap_item_display_order,
invasion_npc_display_settings_index,
invasion_npc_display_settings_order,
item_expiration_settings_index,
item_expiration_settings_order,
item_settings_index,
item_settings_order,
language_settings_index,
language_settings_order,
level_up_rewards_index,
level_up_rewards_order,
limited_purchase_sku_settings_index,
limited_purchase_sku_settings_order,
location_card_settings_index,
location_card_settings_order,
mega_evo_level_settings_index,
mega_evo_level_settings_order,
move_sequence_settings_index,
move_sequence_settings_order,
move_settings_index,
move_settings_order,
non_combat_move_settings_index,
non_combat_move_settings_order,
party_play_general_settings_index,
party_play_general_settings_order,
photo_sets_settings_proto_index,
photo_sets_settings_proto_order,
pokemon_extended_settings_index,
pokemon_extended_settings_order,
pokemon_family_index,
pokemon_family_order,
pokemon_home_energy_costs_index,
pokemon_home_energy_costs_order,
pokemon_home_form_reversions_index,
pokemon_home_form_reversions_order,
pokemon_scale_settings_index,
pokemon_scale_settings_order,
pokemon_settings_index,
pokemon_settings_order,
pokemon_upgrades_index,
pokemon_upgrades_order,
pokestop_invasion_availability_settings_index,
pokestop_invasion_availability_settings_order,
quest_settings_index,
quest_settings_order,
recommended_search_settings_index,
recommended_search_settings_order,
roll_back_index,
roll_back_order,
settings_override_rule_index,
settings_override_rule_order,
sticker_metadata_index,
sticker_metadata_order,
tappable_settings_index,
tappable_settings_order,
temporary_evolution_settings_index,
temporary_evolution_settings_order,
type_effective_index,
type_effective_order,
vs_seeker_loot_index,
vs_seeker_loot_order,
vs_seeker_pokemon_rewards_index,
vs_seeker_pokemon_rewards_order,
weather_affinities_index,
weather_affinities_order,
}
}
}
impl Masterfile {
pub fn avatar_customization(&self) -> accessor::AvatarCustomizationAccessor<'_> {
accessor::AvatarCustomizationAccessor {
entries: &self.entries,
index: &self.groups.avatar_customization_index,
order: &self.groups.avatar_customization_order,
}
}
pub fn avatar_group_order_settings(&self) -> accessor::AvatarGroupOrderSettingsAccessor<'_> {
accessor::AvatarGroupOrderSettingsAccessor {
entries: &self.entries,
index: &self.groups.avatar_group_order_settings_index,
order: &self.groups.avatar_group_order_settings_order,
}
}
pub fn avatar_item_display(&self) -> accessor::AvatarItemDisplayAccessor<'_> {
accessor::AvatarItemDisplayAccessor {
entries: &self.entries,
index: &self.groups.avatar_item_display_index,
order: &self.groups.avatar_item_display_order,
}
}
pub fn badge_settings(&self) -> accessor::BadgeSettingsAccessor<'_> {
accessor::BadgeSettingsAccessor {
entries: &self.entries,
index: &self.groups.badge_settings_index,
order: &self.groups.badge_settings_order,
}
}
pub fn bread_move_level_settings(&self) -> accessor::BreadMoveLevelSettingsAccessor<'_> {
accessor::BreadMoveLevelSettingsAccessor {
entries: &self.entries,
index: &self.groups.bread_move_level_settings_index,
order: &self.groups.bread_move_level_settings_order,
}
}
pub fn buddy_activity_category_settings(
&self,
) -> accessor::BuddyActivityCategorySettingsAccessor<'_> {
accessor::BuddyActivityCategorySettingsAccessor {
entries: &self.entries,
index: &self.groups.buddy_activity_category_settings_index,
order: &self.groups.buddy_activity_category_settings_order,
}
}
pub fn buddy_emotion_level_settings(&self) -> accessor::BuddyEmotionLevelSettingsAccessor<'_> {
accessor::BuddyEmotionLevelSettingsAccessor {
entries: &self.entries,
index: &self.groups.buddy_emotion_level_settings_index,
order: &self.groups.buddy_emotion_level_settings_order,
}
}
pub fn buddy_level_settings(&self) -> accessor::BuddyLevelSettingsAccessor<'_> {
accessor::BuddyLevelSettingsAccessor {
entries: &self.entries,
index: &self.groups.buddy_level_settings_index,
order: &self.groups.buddy_level_settings_order,
}
}
pub fn client_quest_template(&self) -> accessor::ClientQuestTemplateAccessor<'_> {
accessor::ClientQuestTemplateAccessor {
entries: &self.entries,
index: &self.groups.client_quest_template_index,
order: &self.groups.client_quest_template_order,
}
}
pub fn code_gate_proto(&self) -> accessor::CodeGateProtoAccessor<'_> {
accessor::CodeGateProtoAccessor {
entries: &self.entries,
index: &self.groups.code_gate_proto_index,
order: &self.groups.code_gate_proto_order,
}
}
pub fn combat_league(&self) -> accessor::CombatLeagueAccessor<'_> {
accessor::CombatLeagueAccessor {
entries: &self.entries,
index: &self.groups.combat_league_index,
order: &self.groups.combat_league_order,
}
}
pub fn combat_move(&self) -> accessor::CombatMoveAccessor<'_> {
accessor::CombatMoveAccessor {
entries: &self.entries,
index: &self.groups.combat_move_index,
order: &self.groups.combat_move_order,
}
}
pub fn combat_npc_personality(&self) -> accessor::CombatNpcPersonalityAccessor<'_> {
accessor::CombatNpcPersonalityAccessor {
entries: &self.entries,
index: &self.groups.combat_npc_personality_index,
order: &self.groups.combat_npc_personality_order,
}
}
pub fn combat_npc_trainer(&self) -> accessor::CombatNpcTrainerAccessor<'_> {
accessor::CombatNpcTrainerAccessor {
entries: &self.entries,
index: &self.groups.combat_npc_trainer_index,
order: &self.groups.combat_npc_trainer_order,
}
}
pub fn combat_ranking_proto_settings(
&self,
) -> accessor::CombatRankingProtoSettingsAccessor<'_> {
accessor::CombatRankingProtoSettingsAccessor {
entries: &self.entries,
index: &self.groups.combat_ranking_proto_settings_index,
order: &self.groups.combat_ranking_proto_settings_order,
}
}
pub fn combat_type(&self) -> accessor::CombatTypeAccessor<'_> {
accessor::CombatTypeAccessor {
entries: &self.entries,
index: &self.groups.combat_type_index,
order: &self.groups.combat_type_order,
}
}
pub fn event_pass_settings(&self) -> accessor::EventPassSettingsAccessor<'_> {
accessor::EventPassSettingsAccessor {
entries: &self.entries,
index: &self.groups.event_pass_settings_index,
order: &self.groups.event_pass_settings_order,
}
}
pub fn event_pass_tier_settings(&self) -> accessor::EventPassTierSettingsAccessor<'_> {
accessor::EventPassTierSettingsAccessor {
entries: &self.entries,
index: &self.groups.event_pass_tier_settings_index,
order: &self.groups.event_pass_tier_settings_order,
}
}
pub fn evolution_chain_display_settings(
&self,
) -> accessor::EvolutionChainDisplaySettingsAccessor<'_> {
accessor::EvolutionChainDisplaySettingsAccessor {
entries: &self.entries,
index: &self.groups.evolution_chain_display_settings_index,
order: &self.groups.evolution_chain_display_settings_order,
}
}
pub fn evolution_quest_template(&self) -> accessor::EvolutionQuestTemplateAccessor<'_> {
accessor::EvolutionQuestTemplateAccessor {
entries: &self.entries,
index: &self.groups.evolution_quest_template_index,
order: &self.groups.evolution_quest_template_order,
}
}
pub fn feature_gate(&self) -> accessor::FeatureGateAccessor<'_> {
accessor::FeatureGateAccessor {
entries: &self.entries,
index: &self.groups.feature_gate_index,
order: &self.groups.feature_gate_order,
}
}
pub fn form_settings(&self) -> accessor::FormSettingsAccessor<'_> {
accessor::FormSettingsAccessor {
entries: &self.entries,
index: &self.groups.form_settings_index,
order: &self.groups.form_settings_order,
}
}
pub fn fort_power_up_level_settings(&self) -> accessor::FortPowerUpLevelSettingsAccessor<'_> {
accessor::FortPowerUpLevelSettingsAccessor {
entries: &self.entries,
index: &self.groups.fort_power_up_level_settings_index,
order: &self.groups.fort_power_up_level_settings_order,
}
}
pub fn friendship_milestone_settings(
&self,
) -> accessor::FriendshipMilestoneSettingsAccessor<'_> {
accessor::FriendshipMilestoneSettingsAccessor {
entries: &self.entries,
index: &self.groups.friendship_milestone_settings_index,
order: &self.groups.friendship_milestone_settings_order,
}
}
pub fn gender_settings(&self) -> accessor::GenderSettingsAccessor<'_> {
accessor::GenderSettingsAccessor {
entries: &self.entries,
index: &self.groups.gender_settings_index,
order: &self.groups.gender_settings_order,
}
}
pub fn iap_category_display(&self) -> accessor::IapCategoryDisplayAccessor<'_> {
accessor::IapCategoryDisplayAccessor {
entries: &self.entries,
index: &self.groups.iap_category_display_index,
order: &self.groups.iap_category_display_order,
}
}
pub fn iap_item_display(&self) -> accessor::IapItemDisplayAccessor<'_> {
accessor::IapItemDisplayAccessor {
entries: &self.entries,
index: &self.groups.iap_item_display_index,
order: &self.groups.iap_item_display_order,
}
}
pub fn invasion_npc_display_settings(
&self,
) -> accessor::InvasionNpcDisplaySettingsAccessor<'_> {
accessor::InvasionNpcDisplaySettingsAccessor {
entries: &self.entries,
index: &self.groups.invasion_npc_display_settings_index,
order: &self.groups.invasion_npc_display_settings_order,
}
}
pub fn item_expiration_settings(&self) -> accessor::ItemExpirationSettingsAccessor<'_> {
accessor::ItemExpirationSettingsAccessor {
entries: &self.entries,
index: &self.groups.item_expiration_settings_index,
order: &self.groups.item_expiration_settings_order,
}
}
pub fn item_settings(&self) -> accessor::ItemSettingsAccessor<'_> {
accessor::ItemSettingsAccessor {
entries: &self.entries,
index: &self.groups.item_settings_index,
order: &self.groups.item_settings_order,
}
}
pub fn language_settings(&self) -> accessor::LanguageSettingsAccessor<'_> {
accessor::LanguageSettingsAccessor {
entries: &self.entries,
index: &self.groups.language_settings_index,
order: &self.groups.language_settings_order,
}
}
pub fn level_up_rewards(&self) -> accessor::LevelUpRewardsAccessor<'_> {
accessor::LevelUpRewardsAccessor {
entries: &self.entries,
index: &self.groups.level_up_rewards_index,
order: &self.groups.level_up_rewards_order,
}
}
pub fn limited_purchase_sku_settings(
&self,
) -> accessor::LimitedPurchaseSkuSettingsAccessor<'_> {
accessor::LimitedPurchaseSkuSettingsAccessor {
entries: &self.entries,
index: &self.groups.limited_purchase_sku_settings_index,
order: &self.groups.limited_purchase_sku_settings_order,
}
}
pub fn location_card_settings(&self) -> accessor::LocationCardSettingsAccessor<'_> {
accessor::LocationCardSettingsAccessor {
entries: &self.entries,
index: &self.groups.location_card_settings_index,
order: &self.groups.location_card_settings_order,
}
}
pub fn mega_evo_level_settings(&self) -> accessor::MegaEvoLevelSettingsAccessor<'_> {
accessor::MegaEvoLevelSettingsAccessor {
entries: &self.entries,
index: &self.groups.mega_evo_level_settings_index,
order: &self.groups.mega_evo_level_settings_order,
}
}
pub fn move_sequence_settings(&self) -> accessor::MoveSequenceSettingsAccessor<'_> {
accessor::MoveSequenceSettingsAccessor {
entries: &self.entries,
index: &self.groups.move_sequence_settings_index,
order: &self.groups.move_sequence_settings_order,
}
}
pub fn move_settings(&self) -> accessor::MoveSettingsAccessor<'_> {
accessor::MoveSettingsAccessor {
entries: &self.entries,
index: &self.groups.move_settings_index,
order: &self.groups.move_settings_order,
}
}
pub fn non_combat_move_settings(&self) -> accessor::NonCombatMoveSettingsAccessor<'_> {
accessor::NonCombatMoveSettingsAccessor {
entries: &self.entries,
index: &self.groups.non_combat_move_settings_index,
order: &self.groups.non_combat_move_settings_order,
}
}
pub fn party_play_general_settings(&self) -> accessor::PartyPlayGeneralSettingsAccessor<'_> {
accessor::PartyPlayGeneralSettingsAccessor {
entries: &self.entries,
index: &self.groups.party_play_general_settings_index,
order: &self.groups.party_play_general_settings_order,
}
}
pub fn photo_sets_settings_proto(&self) -> accessor::PhotoSetsSettingsProtoAccessor<'_> {
accessor::PhotoSetsSettingsProtoAccessor {
entries: &self.entries,
index: &self.groups.photo_sets_settings_proto_index,
order: &self.groups.photo_sets_settings_proto_order,
}
}
pub fn pokemon_extended_settings(&self) -> accessor::PokemonExtendedSettingsAccessor<'_> {
accessor::PokemonExtendedSettingsAccessor {
entries: &self.entries,
index: &self.groups.pokemon_extended_settings_index,
order: &self.groups.pokemon_extended_settings_order,
}
}
pub fn pokemon_family(&self) -> accessor::PokemonFamilyAccessor<'_> {
accessor::PokemonFamilyAccessor {
entries: &self.entries,
index: &self.groups.pokemon_family_index,
order: &self.groups.pokemon_family_order,
}
}
pub fn pokemon_home_energy_costs(&self) -> accessor::PokemonHomeEnergyCostsAccessor<'_> {
accessor::PokemonHomeEnergyCostsAccessor {
entries: &self.entries,
index: &self.groups.pokemon_home_energy_costs_index,
order: &self.groups.pokemon_home_energy_costs_order,
}
}
pub fn pokemon_home_form_reversions(&self) -> accessor::PokemonHomeFormReversionsAccessor<'_> {
accessor::PokemonHomeFormReversionsAccessor {
entries: &self.entries,
index: &self.groups.pokemon_home_form_reversions_index,
order: &self.groups.pokemon_home_form_reversions_order,
}
}
pub fn pokemon_scale_settings(&self) -> accessor::PokemonScaleSettingsAccessor<'_> {
accessor::PokemonScaleSettingsAccessor {
entries: &self.entries,
index: &self.groups.pokemon_scale_settings_index,
order: &self.groups.pokemon_scale_settings_order,
}
}
pub fn pokemon_settings(&self) -> accessor::PokemonSettingsAccessor<'_> {
accessor::PokemonSettingsAccessor {
entries: &self.entries,
index: &self.groups.pokemon_settings_index,
order: &self.groups.pokemon_settings_order,
}
}
pub fn pokemon_upgrades(&self) -> accessor::PokemonUpgradesAccessor<'_> {
accessor::PokemonUpgradesAccessor {
entries: &self.entries,
index: &self.groups.pokemon_upgrades_index,
order: &self.groups.pokemon_upgrades_order,
}
}
pub fn pokestop_invasion_availability_settings(
&self,
) -> accessor::PokestopInvasionAvailabilitySettingsAccessor<'_> {
accessor::PokestopInvasionAvailabilitySettingsAccessor {
entries: &self.entries,
index: &self.groups.pokestop_invasion_availability_settings_index,
order: &self.groups.pokestop_invasion_availability_settings_order,
}
}
pub fn quest_settings(&self) -> accessor::QuestSettingsAccessor<'_> {
accessor::QuestSettingsAccessor {
entries: &self.entries,
index: &self.groups.quest_settings_index,
order: &self.groups.quest_settings_order,
}
}
pub fn recommended_search_settings(&self) -> accessor::RecommendedSearchSettingsAccessor<'_> {
accessor::RecommendedSearchSettingsAccessor {
entries: &self.entries,
index: &self.groups.recommended_search_settings_index,
order: &self.groups.recommended_search_settings_order,
}
}
pub fn roll_back(&self) -> accessor::RollBackAccessor<'_> {
accessor::RollBackAccessor {
entries: &self.entries,
index: &self.groups.roll_back_index,
order: &self.groups.roll_back_order,
}
}
pub fn settings_override_rule(&self) -> accessor::SettingsOverrideRuleAccessor<'_> {
accessor::SettingsOverrideRuleAccessor {
entries: &self.entries,
index: &self.groups.settings_override_rule_index,
order: &self.groups.settings_override_rule_order,
}
}
pub fn sticker_metadata(&self) -> accessor::StickerMetadataAccessor<'_> {
accessor::StickerMetadataAccessor {
entries: &self.entries,
index: &self.groups.sticker_metadata_index,
order: &self.groups.sticker_metadata_order,
}
}
pub fn tappable_settings(&self) -> accessor::TappableSettingsAccessor<'_> {
accessor::TappableSettingsAccessor {
entries: &self.entries,
index: &self.groups.tappable_settings_index,
order: &self.groups.tappable_settings_order,
}
}
pub fn temporary_evolution_settings(&self) -> accessor::TemporaryEvolutionSettingsAccessor<'_> {
accessor::TemporaryEvolutionSettingsAccessor {
entries: &self.entries,
index: &self.groups.temporary_evolution_settings_index,
order: &self.groups.temporary_evolution_settings_order,
}
}
pub fn type_effective(&self) -> accessor::TypeEffectiveAccessor<'_> {
accessor::TypeEffectiveAccessor {
entries: &self.entries,
index: &self.groups.type_effective_index,
order: &self.groups.type_effective_order,
}
}
pub fn vs_seeker_loot(&self) -> accessor::VsSeekerLootAccessor<'_> {
accessor::VsSeekerLootAccessor {
entries: &self.entries,
index: &self.groups.vs_seeker_loot_index,
order: &self.groups.vs_seeker_loot_order,
}
}
pub fn vs_seeker_pokemon_rewards(&self) -> accessor::VsSeekerPokemonRewardsAccessor<'_> {
accessor::VsSeekerPokemonRewardsAccessor {
entries: &self.entries,
index: &self.groups.vs_seeker_pokemon_rewards_index,
order: &self.groups.vs_seeker_pokemon_rewards_order,
}
}
pub fn weather_affinities(&self) -> accessor::WeatherAffinitiesAccessor<'_> {
accessor::WeatherAffinitiesAccessor {
entries: &self.entries,
index: &self.groups.weather_affinities_index,
order: &self.groups.weather_affinities_order,
}
}
}
#[cfg(feature = "blocking")]
impl blocking::Masterfile {
pub fn avatar_customization(&self) -> accessor::AvatarCustomizationAccessor<'_> {
accessor::AvatarCustomizationAccessor {
entries: &self.entries,
index: &self.groups.avatar_customization_index,
order: &self.groups.avatar_customization_order,
}
}
pub fn avatar_group_order_settings(&self) -> accessor::AvatarGroupOrderSettingsAccessor<'_> {
accessor::AvatarGroupOrderSettingsAccessor {
entries: &self.entries,
index: &self.groups.avatar_group_order_settings_index,
order: &self.groups.avatar_group_order_settings_order,
}
}
pub fn avatar_item_display(&self) -> accessor::AvatarItemDisplayAccessor<'_> {
accessor::AvatarItemDisplayAccessor {
entries: &self.entries,
index: &self.groups.avatar_item_display_index,
order: &self.groups.avatar_item_display_order,
}
}
pub fn badge_settings(&self) -> accessor::BadgeSettingsAccessor<'_> {
accessor::BadgeSettingsAccessor {
entries: &self.entries,
index: &self.groups.badge_settings_index,
order: &self.groups.badge_settings_order,
}
}
pub fn bread_move_level_settings(&self) -> accessor::BreadMoveLevelSettingsAccessor<'_> {
accessor::BreadMoveLevelSettingsAccessor {
entries: &self.entries,
index: &self.groups.bread_move_level_settings_index,
order: &self.groups.bread_move_level_settings_order,
}
}
pub fn buddy_activity_category_settings(
&self,
) -> accessor::BuddyActivityCategorySettingsAccessor<'_> {
accessor::BuddyActivityCategorySettingsAccessor {
entries: &self.entries,
index: &self.groups.buddy_activity_category_settings_index,
order: &self.groups.buddy_activity_category_settings_order,
}
}
pub fn buddy_emotion_level_settings(&self) -> accessor::BuddyEmotionLevelSettingsAccessor<'_> {
accessor::BuddyEmotionLevelSettingsAccessor {
entries: &self.entries,
index: &self.groups.buddy_emotion_level_settings_index,
order: &self.groups.buddy_emotion_level_settings_order,
}
}
pub fn buddy_level_settings(&self) -> accessor::BuddyLevelSettingsAccessor<'_> {
accessor::BuddyLevelSettingsAccessor {
entries: &self.entries,
index: &self.groups.buddy_level_settings_index,
order: &self.groups.buddy_level_settings_order,
}
}
pub fn client_quest_template(&self) -> accessor::ClientQuestTemplateAccessor<'_> {
accessor::ClientQuestTemplateAccessor {
entries: &self.entries,
index: &self.groups.client_quest_template_index,
order: &self.groups.client_quest_template_order,
}
}
pub fn code_gate_proto(&self) -> accessor::CodeGateProtoAccessor<'_> {
accessor::CodeGateProtoAccessor {
entries: &self.entries,
index: &self.groups.code_gate_proto_index,
order: &self.groups.code_gate_proto_order,
}
}
pub fn combat_league(&self) -> accessor::CombatLeagueAccessor<'_> {
accessor::CombatLeagueAccessor {
entries: &self.entries,
index: &self.groups.combat_league_index,
order: &self.groups.combat_league_order,
}
}
pub fn combat_move(&self) -> accessor::CombatMoveAccessor<'_> {
accessor::CombatMoveAccessor {
entries: &self.entries,
index: &self.groups.combat_move_index,
order: &self.groups.combat_move_order,
}
}
pub fn combat_npc_personality(&self) -> accessor::CombatNpcPersonalityAccessor<'_> {
accessor::CombatNpcPersonalityAccessor {
entries: &self.entries,
index: &self.groups.combat_npc_personality_index,
order: &self.groups.combat_npc_personality_order,
}
}
pub fn combat_npc_trainer(&self) -> accessor::CombatNpcTrainerAccessor<'_> {
accessor::CombatNpcTrainerAccessor {
entries: &self.entries,
index: &self.groups.combat_npc_trainer_index,
order: &self.groups.combat_npc_trainer_order,
}
}
pub fn combat_ranking_proto_settings(
&self,
) -> accessor::CombatRankingProtoSettingsAccessor<'_> {
accessor::CombatRankingProtoSettingsAccessor {
entries: &self.entries,
index: &self.groups.combat_ranking_proto_settings_index,
order: &self.groups.combat_ranking_proto_settings_order,
}
}
pub fn combat_type(&self) -> accessor::CombatTypeAccessor<'_> {
accessor::CombatTypeAccessor {
entries: &self.entries,
index: &self.groups.combat_type_index,
order: &self.groups.combat_type_order,
}
}
pub fn event_pass_settings(&self) -> accessor::EventPassSettingsAccessor<'_> {
accessor::EventPassSettingsAccessor {
entries: &self.entries,
index: &self.groups.event_pass_settings_index,
order: &self.groups.event_pass_settings_order,
}
}
pub fn event_pass_tier_settings(&self) -> accessor::EventPassTierSettingsAccessor<'_> {
accessor::EventPassTierSettingsAccessor {
entries: &self.entries,
index: &self.groups.event_pass_tier_settings_index,
order: &self.groups.event_pass_tier_settings_order,
}
}
pub fn evolution_chain_display_settings(
&self,
) -> accessor::EvolutionChainDisplaySettingsAccessor<'_> {
accessor::EvolutionChainDisplaySettingsAccessor {
entries: &self.entries,
index: &self.groups.evolution_chain_display_settings_index,
order: &self.groups.evolution_chain_display_settings_order,
}
}
pub fn evolution_quest_template(&self) -> accessor::EvolutionQuestTemplateAccessor<'_> {
accessor::EvolutionQuestTemplateAccessor {
entries: &self.entries,
index: &self.groups.evolution_quest_template_index,
order: &self.groups.evolution_quest_template_order,
}
}
pub fn feature_gate(&self) -> accessor::FeatureGateAccessor<'_> {
accessor::FeatureGateAccessor {
entries: &self.entries,
index: &self.groups.feature_gate_index,
order: &self.groups.feature_gate_order,
}
}
pub fn form_settings(&self) -> accessor::FormSettingsAccessor<'_> {
accessor::FormSettingsAccessor {
entries: &self.entries,
index: &self.groups.form_settings_index,
order: &self.groups.form_settings_order,
}
}
pub fn fort_power_up_level_settings(&self) -> accessor::FortPowerUpLevelSettingsAccessor<'_> {
accessor::FortPowerUpLevelSettingsAccessor {
entries: &self.entries,
index: &self.groups.fort_power_up_level_settings_index,
order: &self.groups.fort_power_up_level_settings_order,
}
}
pub fn friendship_milestone_settings(
&self,
) -> accessor::FriendshipMilestoneSettingsAccessor<'_> {
accessor::FriendshipMilestoneSettingsAccessor {
entries: &self.entries,
index: &self.groups.friendship_milestone_settings_index,
order: &self.groups.friendship_milestone_settings_order,
}
}
pub fn gender_settings(&self) -> accessor::GenderSettingsAccessor<'_> {
accessor::GenderSettingsAccessor {
entries: &self.entries,
index: &self.groups.gender_settings_index,
order: &self.groups.gender_settings_order,
}
}
pub fn iap_category_display(&self) -> accessor::IapCategoryDisplayAccessor<'_> {
accessor::IapCategoryDisplayAccessor {
entries: &self.entries,
index: &self.groups.iap_category_display_index,
order: &self.groups.iap_category_display_order,
}
}
pub fn iap_item_display(&self) -> accessor::IapItemDisplayAccessor<'_> {
accessor::IapItemDisplayAccessor {
entries: &self.entries,
index: &self.groups.iap_item_display_index,
order: &self.groups.iap_item_display_order,
}
}
pub fn invasion_npc_display_settings(
&self,
) -> accessor::InvasionNpcDisplaySettingsAccessor<'_> {
accessor::InvasionNpcDisplaySettingsAccessor {
entries: &self.entries,
index: &self.groups.invasion_npc_display_settings_index,
order: &self.groups.invasion_npc_display_settings_order,
}
}
pub fn item_expiration_settings(&self) -> accessor::ItemExpirationSettingsAccessor<'_> {
accessor::ItemExpirationSettingsAccessor {
entries: &self.entries,
index: &self.groups.item_expiration_settings_index,
order: &self.groups.item_expiration_settings_order,
}
}
pub fn item_settings(&self) -> accessor::ItemSettingsAccessor<'_> {
accessor::ItemSettingsAccessor {
entries: &self.entries,
index: &self.groups.item_settings_index,
order: &self.groups.item_settings_order,
}
}
pub fn language_settings(&self) -> accessor::LanguageSettingsAccessor<'_> {
accessor::LanguageSettingsAccessor {
entries: &self.entries,
index: &self.groups.language_settings_index,
order: &self.groups.language_settings_order,
}
}
pub fn level_up_rewards(&self) -> accessor::LevelUpRewardsAccessor<'_> {
accessor::LevelUpRewardsAccessor {
entries: &self.entries,
index: &self.groups.level_up_rewards_index,
order: &self.groups.level_up_rewards_order,
}
}
pub fn limited_purchase_sku_settings(
&self,
) -> accessor::LimitedPurchaseSkuSettingsAccessor<'_> {
accessor::LimitedPurchaseSkuSettingsAccessor {
entries: &self.entries,
index: &self.groups.limited_purchase_sku_settings_index,
order: &self.groups.limited_purchase_sku_settings_order,
}
}
pub fn location_card_settings(&self) -> accessor::LocationCardSettingsAccessor<'_> {
accessor::LocationCardSettingsAccessor {
entries: &self.entries,
index: &self.groups.location_card_settings_index,
order: &self.groups.location_card_settings_order,
}
}
pub fn mega_evo_level_settings(&self) -> accessor::MegaEvoLevelSettingsAccessor<'_> {
accessor::MegaEvoLevelSettingsAccessor {
entries: &self.entries,
index: &self.groups.mega_evo_level_settings_index,
order: &self.groups.mega_evo_level_settings_order,
}
}
pub fn move_sequence_settings(&self) -> accessor::MoveSequenceSettingsAccessor<'_> {
accessor::MoveSequenceSettingsAccessor {
entries: &self.entries,
index: &self.groups.move_sequence_settings_index,
order: &self.groups.move_sequence_settings_order,
}
}
pub fn move_settings(&self) -> accessor::MoveSettingsAccessor<'_> {
accessor::MoveSettingsAccessor {
entries: &self.entries,
index: &self.groups.move_settings_index,
order: &self.groups.move_settings_order,
}
}
pub fn non_combat_move_settings(&self) -> accessor::NonCombatMoveSettingsAccessor<'_> {
accessor::NonCombatMoveSettingsAccessor {
entries: &self.entries,
index: &self.groups.non_combat_move_settings_index,
order: &self.groups.non_combat_move_settings_order,
}
}
pub fn party_play_general_settings(&self) -> accessor::PartyPlayGeneralSettingsAccessor<'_> {
accessor::PartyPlayGeneralSettingsAccessor {
entries: &self.entries,
index: &self.groups.party_play_general_settings_index,
order: &self.groups.party_play_general_settings_order,
}
}
pub fn photo_sets_settings_proto(&self) -> accessor::PhotoSetsSettingsProtoAccessor<'_> {
accessor::PhotoSetsSettingsProtoAccessor {
entries: &self.entries,
index: &self.groups.photo_sets_settings_proto_index,
order: &self.groups.photo_sets_settings_proto_order,
}
}
pub fn pokemon_extended_settings(&self) -> accessor::PokemonExtendedSettingsAccessor<'_> {
accessor::PokemonExtendedSettingsAccessor {
entries: &self.entries,
index: &self.groups.pokemon_extended_settings_index,
order: &self.groups.pokemon_extended_settings_order,
}
}
pub fn pokemon_family(&self) -> accessor::PokemonFamilyAccessor<'_> {
accessor::PokemonFamilyAccessor {
entries: &self.entries,
index: &self.groups.pokemon_family_index,
order: &self.groups.pokemon_family_order,
}
}
pub fn pokemon_home_energy_costs(&self) -> accessor::PokemonHomeEnergyCostsAccessor<'_> {
accessor::PokemonHomeEnergyCostsAccessor {
entries: &self.entries,
index: &self.groups.pokemon_home_energy_costs_index,
order: &self.groups.pokemon_home_energy_costs_order,
}
}
pub fn pokemon_home_form_reversions(&self) -> accessor::PokemonHomeFormReversionsAccessor<'_> {
accessor::PokemonHomeFormReversionsAccessor {
entries: &self.entries,
index: &self.groups.pokemon_home_form_reversions_index,
order: &self.groups.pokemon_home_form_reversions_order,
}
}
pub fn pokemon_scale_settings(&self) -> accessor::PokemonScaleSettingsAccessor<'_> {
accessor::PokemonScaleSettingsAccessor {
entries: &self.entries,
index: &self.groups.pokemon_scale_settings_index,
order: &self.groups.pokemon_scale_settings_order,
}
}
pub fn pokemon_settings(&self) -> accessor::PokemonSettingsAccessor<'_> {
accessor::PokemonSettingsAccessor {
entries: &self.entries,
index: &self.groups.pokemon_settings_index,
order: &self.groups.pokemon_settings_order,
}
}
pub fn pokemon_upgrades(&self) -> accessor::PokemonUpgradesAccessor<'_> {
accessor::PokemonUpgradesAccessor {
entries: &self.entries,
index: &self.groups.pokemon_upgrades_index,
order: &self.groups.pokemon_upgrades_order,
}
}
pub fn pokestop_invasion_availability_settings(
&self,
) -> accessor::PokestopInvasionAvailabilitySettingsAccessor<'_> {
accessor::PokestopInvasionAvailabilitySettingsAccessor {
entries: &self.entries,
index: &self.groups.pokestop_invasion_availability_settings_index,
order: &self.groups.pokestop_invasion_availability_settings_order,
}
}
pub fn quest_settings(&self) -> accessor::QuestSettingsAccessor<'_> {
accessor::QuestSettingsAccessor {
entries: &self.entries,
index: &self.groups.quest_settings_index,
order: &self.groups.quest_settings_order,
}
}
pub fn recommended_search_settings(&self) -> accessor::RecommendedSearchSettingsAccessor<'_> {
accessor::RecommendedSearchSettingsAccessor {
entries: &self.entries,
index: &self.groups.recommended_search_settings_index,
order: &self.groups.recommended_search_settings_order,
}
}
pub fn roll_back(&self) -> accessor::RollBackAccessor<'_> {
accessor::RollBackAccessor {
entries: &self.entries,
index: &self.groups.roll_back_index,
order: &self.groups.roll_back_order,
}
}
pub fn settings_override_rule(&self) -> accessor::SettingsOverrideRuleAccessor<'_> {
accessor::SettingsOverrideRuleAccessor {
entries: &self.entries,
index: &self.groups.settings_override_rule_index,
order: &self.groups.settings_override_rule_order,
}
}
pub fn sticker_metadata(&self) -> accessor::StickerMetadataAccessor<'_> {
accessor::StickerMetadataAccessor {
entries: &self.entries,
index: &self.groups.sticker_metadata_index,
order: &self.groups.sticker_metadata_order,
}
}
pub fn tappable_settings(&self) -> accessor::TappableSettingsAccessor<'_> {
accessor::TappableSettingsAccessor {
entries: &self.entries,
index: &self.groups.tappable_settings_index,
order: &self.groups.tappable_settings_order,
}
}
pub fn temporary_evolution_settings(&self) -> accessor::TemporaryEvolutionSettingsAccessor<'_> {
accessor::TemporaryEvolutionSettingsAccessor {
entries: &self.entries,
index: &self.groups.temporary_evolution_settings_index,
order: &self.groups.temporary_evolution_settings_order,
}
}
pub fn type_effective(&self) -> accessor::TypeEffectiveAccessor<'_> {
accessor::TypeEffectiveAccessor {
entries: &self.entries,
index: &self.groups.type_effective_index,
order: &self.groups.type_effective_order,
}
}
pub fn vs_seeker_loot(&self) -> accessor::VsSeekerLootAccessor<'_> {
accessor::VsSeekerLootAccessor {
entries: &self.entries,
index: &self.groups.vs_seeker_loot_index,
order: &self.groups.vs_seeker_loot_order,
}
}
pub fn vs_seeker_pokemon_rewards(&self) -> accessor::VsSeekerPokemonRewardsAccessor<'_> {
accessor::VsSeekerPokemonRewardsAccessor {
entries: &self.entries,
index: &self.groups.vs_seeker_pokemon_rewards_index,
order: &self.groups.vs_seeker_pokemon_rewards_order,
}
}
pub fn weather_affinities(&self) -> accessor::WeatherAffinitiesAccessor<'_> {
accessor::WeatherAffinitiesAccessor {
entries: &self.entries,
index: &self.groups.weather_affinities_index,
order: &self.groups.weather_affinities_order,
}
}
}