use serde::{Deserialize, Serialize};
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct AvatarCustomization {
pub asset_name: String,
pub avatar_type: Option<String>,
pub bundle_name: Option<String>,
pub enabled: Option<bool>,
pub group_name: String,
pub iap_sku: Option<String>,
pub icon_name: Option<String>,
pub set_names: Option<Vec<String>>,
pub set_prime_item: Option<bool>,
pub slot: [String; 1],
pub sort_order: u64,
pub unlock_badge_level: Option<u64>,
pub unlock_badge_type: Option<String>,
pub unlock_player_level: Option<u64>,
pub unlock_type: String,
}
crate::masterfile_entry!(AvatarCustomizationEntry, AvatarCustomizationEntryData, avatar_customization: AvatarCustomization);