poe_bundle 0.1.5

Library for extracting Oodle bundles used by the game Path of Exile
Documentation
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#pragma once

#include "compress.h"

struct LzCoder;

void SetupEncoder_Leviathan(LzCoder *coder, int src_len, int level,
                            const CompressOptions *copts,
                            const uint8 *src_base, const uint8 *src_start);

int LeviathanDoCompress(LzCoder *coder, LzTemp *lztemp, MatchLenStorage *mls_unused,
                      const uint8 *src, int src_size,
                      uint8 *dst, uint8 *dst_end,
                      int start_pos, int *chunk_type_ptr, float *cost_ptr);