#include "rand.hpp"
#include "HardwareRng.hpp"
NAMESPACE_SOUP
{
uint64_t rand_impl::getSeed() noexcept
{
return FastHardwareRng::generate64();
}
uint8_t rand_impl::byte(uint8_t min) noexcept
{
return t<uint8_t>(min, -1);
}
std::string rand_impl::binstr(size_t len)
{
std::string str{};
for (size_t i = 0; i < len; i++)
{
str.push_back(byte());
}
return str;
}
}