plugy
plugy is a plugin system designed to enable the seamless integration of Rust-based plugins into your application. It provides a runtime environment for loading and executing plugins written in WebAssembly (Wasm), enabling dynamic extensibility and modularity in your Rust projects.
Features
- Load and execute plugins compiled to WASM.
- Flexible runtime management of plugins.
- Calls to plugin functions are async.
- Easy-to-use macros for generating plugin interfaces.
Getting Started
To use plugy in your Rust project, follow these steps:
- Write your plugin trait:
- Write your first plugin implementation
;
Compile it!
- Import and run
;
async
And you are set!
Examples
Check out the examples directory for sample usage of plugy.
Milestones
| Status | Goal | Labels |
|---|---|---|
| ✅ | accept multiple arity (n-ary) in plugin functions | complete |
| ✅ | pass down context between host and guest | complete |
Functionality
Plugy comprises three fundamental crates, each serving a distinct role in crafting dynamic plugin systems with Rust and WebAssembly:
-
core: This crate houses essential components such as bitwise utilities and the guest module, forming the foundation of Plugy's functionality.
-
runtime: The runtime crate orchestrates the execution of your plugin system, allowing seamless integration of plugins into your applications.
-
macros: The macros crate offers a collection of macros that simplify the generation of bindings and interfaces, streamlining the process of working with dynamic plugins.
Contributing
Contributions to plugy are welcome! If you find a bug or want to propose a new feature, feel free to create an issue or submit a pull request.
Thanks to
- Wasmtime
- Bincode
- Serde
- Wasmtime-Serde inspired alot of the inner working of this project
License
This project is licensed under the MIT OR Apache-2.0 License.