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// plotters-iced
//
// Iced backend for Plotters
// Copyright: 2022, Joylei <leingliu@gmail.com>
// License: MIT
use iced_graphics::widget::canvas::{Cursor, Event, Frame, Geometry};
use iced_native::{event::Status, Rectangle, Size};
use plotters::{chart::ChartBuilder, coord::Shift, drawing::DrawingArea};
use plotters_backend::DrawingBackend;
impl<Message, C> Chart<Message> for &C
where
C: Chart<Message>,
{
type State = C::State;
#[inline]
fn build_chart<DB: DrawingBackend>(&self, state: &Self::State, builder: ChartBuilder<DB>) {
C::build_chart(self, state, builder)
}
#[inline]
fn draw_chart<DB: DrawingBackend>(&self, state: &Self::State, root: DrawingArea<DB, Shift>) {
C::draw_chart(self, state, root)
}
#[inline]
fn draw<F: Fn(&mut Frame)>(&self, size: Size, f: F) -> Geometry {
C::draw(self, size, f)
}
#[inline]
fn update(
&self,
state: &mut Self::State,
event: Event,
bounds: Rectangle,
cursor: Cursor,
) -> (Status, Option<Message>) {
C::update(self, state, event, bounds, cursor)
}
#[inline]
fn mouse_interaction(
&self,
state: &Self::State,
bounds: Rectangle,
cursor: Cursor,
) -> iced_native::mouse::Interaction {
C::mouse_interaction(self, state, bounds, cursor)
}
}
/// Chart View Model
///
/// ## Example
/// ```rust,ignore
/// use plotters::prelude::*;
/// use plotters_iced::{Chart,ChartWidget};
/// struct MyChart;
/// impl Chart<Message> for MyChart {
/// type State = ();
/// fn build_chart<DB:DrawingBackend>(&self, state: &Self::State, builder: ChartBuilder<DB>) {
/// //build your chart here, please refer to plotters for more details
/// }
/// }
///
/// impl MyChart {
/// fn view(&mut self)->Element<Message> {
/// ChartWidget::new(self)
/// .width(Length::Unit(200))
/// .height(Length::Unit(200))
/// .into()
/// }
/// }
/// ```
pub trait Chart<Message> {
/// state data of chart
type State: Default + 'static;
/// draw chart with [`ChartBuilder`]
///
/// for simple chart, you impl this method
fn build_chart<DB: DrawingBackend>(&self, state: &Self::State, builder: ChartBuilder<DB>);
/// override this method if you want more freedom of drawing area
///
/// ## Example
/// ```rust,ignore
/// use plotters::prelude::*;
/// use plotters_iced::{Chart,ChartWidget};
///
/// struct MyChart{}
///
/// impl Chart<Message> for MyChart {
/// // leave it empty
/// fn build_chart<DB: DrawingBackend>(&self, state: &Self::State, builder: ChartBuilder<DB>){}
/// fn draw_chart<DB: DrawingBackend>(&self, state: &Self::State, root: DrawingArea<DB, Shift>){
/// let children = root.split_evenly((3,3));
/// for (area, color) in children.into_iter().zip(0..) {
/// area.fill(&Palette99::pick(color)).unwrap();
/// }
/// }
/// }
/// ```
#[inline]
fn draw_chart<DB: DrawingBackend>(&self, state: &Self::State, root: DrawingArea<DB, Shift>) {
let builder = ChartBuilder::on(&root);
self.build_chart(state, builder);
}
/// draw on [`iced_graphics::canvas::Canvas`]
///
/// override this method if you want to use [`iced_graphics::canvas::Cache`]
///
/// ## Example
/// ```rust,ignore
///
/// impl Chart<Message> for CpuUsageChart {
///
/// #[inline]
/// fn draw<F: Fn(&mut Frame)>(&self, bounds: Size, draw_fn: F) -> Geometry {
/// self.cache.draw(bounds, draw_fn)
/// }
/// //...
/// }
/// ```
#[inline]
fn draw<F: Fn(&mut Frame)>(&self, size: Size, f: F) -> Geometry {
let mut frame = Frame::new(size);
f(&mut frame);
frame.into_geometry()
}
/// react on event
#[allow(unused_variables)]
#[inline]
#[allow(unused)]
fn update(
&self,
state: &mut Self::State,
event: Event,
bounds: Rectangle,
cursor: Cursor,
) -> (Status, Option<Message>) {
(Status::Ignored, None)
}
/// Returns the current mouse interaction of the [`Chart`]
#[inline]
#[allow(unused)]
fn mouse_interaction(
&self,
state: &Self::State,
bounds: Rectangle,
cursor: Cursor,
) -> iced_native::mouse::Interaction {
iced_native::mouse::Interaction::Idle
}
}