#include <cstdlib>
#include <plist/Dictionary.h>
#include <plist/plist.h>
namespace PList {
Dictionary::Dictionary(Node *parent) : Structure(PLIST_DICT, parent) {}
static void dictionary_fill(Dictionary *_this,
std::map<std::string, Node *> &map, plist_t node) {
plist_dict_iter it = NULL;
plist_dict_new_iter(node, &it);
plist_t subnode = NULL;
do {
char *key = NULL;
subnode = NULL;
plist_dict_next_item(node, it, &key, &subnode);
if (key && subnode)
map[std::string(key)] = Node::FromPlist(subnode, _this);
free(key);
} while (subnode);
free(it);
}
Dictionary::Dictionary(plist_t node, Node *parent) : Structure(parent) {
_node = node;
dictionary_fill(this, _map, _node);
}
Dictionary::Dictionary(const PList::Dictionary &d) : Structure(d.GetParent()) {
for (Dictionary::iterator it = _map.begin(); it != _map.end(); it++) {
plist_free(it->second->GetPlist());
delete it->second;
}
_map.clear();
_node = plist_copy(d.GetPlist());
dictionary_fill(this, _map, _node);
}
Dictionary &Dictionary::operator=(const PList::Dictionary &d) {
for (Dictionary::iterator it = _map.begin(); it != _map.end(); it++) {
plist_free(it->second->GetPlist());
delete it->second;
}
_map.clear();
_node = plist_copy(d.GetPlist());
dictionary_fill(this, _map, _node);
return *this;
}
Dictionary::~Dictionary() {
for (Dictionary::iterator it = _map.begin(); it != _map.end(); it++) {
delete it->second;
}
_map.clear();
}
Node *Dictionary::Clone() const { return new Dictionary(*this); }
Node *Dictionary::operator[](const std::string &key) { return _map[key]; }
Dictionary::iterator Dictionary::Begin() { return _map.begin(); }
Dictionary::iterator Dictionary::begin() { return _map.begin(); }
Dictionary::iterator Dictionary::End() { return _map.end(); }
Dictionary::iterator Dictionary::end() { return _map.end(); }
Dictionary::const_iterator Dictionary::Begin() const { return _map.begin(); }
Dictionary::const_iterator Dictionary::begin() const { return _map.begin(); }
Dictionary::const_iterator Dictionary::End() const { return _map.end(); }
Dictionary::const_iterator Dictionary::end() const { return _map.end(); }
size_t Dictionary::size() const { return _map.size(); }
Dictionary::iterator Dictionary::Find(const std::string &key) {
return _map.find(key);
}
Dictionary::const_iterator Dictionary::Find(const std::string &key) const {
return _map.find(key);
}
Dictionary::iterator Dictionary::Set(const std::string &key, const Node *node) {
if (node) {
Node *clone = node->Clone();
UpdateNodeParent(clone);
plist_dict_set_item(_node, key.c_str(), clone->GetPlist());
delete _map[key];
_map[key] = clone;
return _map.find(key);
}
return iterator(this->_map.end());
}
Dictionary::iterator Dictionary::Set(const std::string &key, const Node &node) {
return Set(key, &node);
}
void Dictionary::Remove(Node *node) {
if (node) {
char *key = NULL;
plist_dict_get_item_key(node->GetPlist(), &key);
plist_dict_remove_item(_node, key);
std::string skey = key;
free(key);
_map.erase(skey);
free(node);
}
}
void Dictionary::Remove(const std::string &key) {
plist_dict_remove_item(_node, key.c_str());
delete _map[key];
_map.erase(key);
}
std::string Dictionary::GetNodeKey(Node *node) {
for (iterator it = _map.begin(); it != _map.end(); ++it) {
if (it->second == node)
return it->first;
}
return "";
}
}