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//! Utility traits and functions.
//!
//! This module provides general-purpose utilities including:
//! * Type conversion traits for audio processing
//! * Numeric value handling for sample calculations
//! * Safe floating point conversions
//! * Audio gain calculations:
//! - Decibel to ratio conversion
//! - Ratio to decibel conversion
//! - Common audio constants
//!
//! # Audio Constants
//!
//! * `DB_VOLTAGE_RATIO`: 20.0 (for voltage/amplitude calculations)
//! * `UNITY_GAIN`: 1.0 (no amplification/attenuation)
//! * `ZERO_DB`: 0.0 (reference level)
//!
//! # Example
//!
//! ```rust
//! use pleezer::util::{ToF32, db_to_ratio, ratio_to_db};
//!
//! // Safe numeric conversion
//! let large_value: f64 = 1e308;
//! let clamped: f32 = large_value.to_f32_lossy();
//!
//! // Audio gain calculations
//! let ratio = db_to_ratio(-6.0); // Convert -6 dB to ratio
//! let db = ratio_to_db(0.5); // Convert 0.5 ratio to dB
//! ```
/// Trait for converting numeric values to `f32` with controlled truncation.
///
/// Provides safe conversion to `f32` by:
/// * Clamping values to `f32` range
/// * Preventing infinity values
/// * Preventing NaN values
///
/// Particularly useful for audio processing where:
/// * Sample values must be normalized to [-1.0, 1.0]
/// * Buffer sizes need safe conversion
/// * Duration calculations must avoid overflow
///
/// # Example
///
/// ```rust
/// use pleezer::util::ToF32;
///
/// let large_value: f64 = 1e308;
/// let clamped: f32 = large_value.to_f32_lossy();
/// assert!(clamped == f32::MAX);
/// ```
/// Implements conversion from `f64` to `f32` with range clamping.
///
/// Clamps the value to the valid `f32` range before truncating:
/// * `f64` values beyond `f32::MAX` become `f32::MAX`
/// * `f64` values beyond `f32::MIN` become `f32::MIN`
///
/// # Example
///
/// ```rust
/// use pleezer::util::ToF32;
///
/// let too_large = f64::MAX;
/// let clamped = too_large.to_f32_lossy();
/// assert!(clamped == f32::MAX);
/// ```
/// Implements conversion from `u32` to `f32` with range clamping.
///
/// Clamps the value to the valid `f32` range before truncating:
/// * `u32` values beyond `f32::MAX` become `f32::MAX`
/// * `u32` values below `f32::MIN` (0) are impossible due to unsigned type
///
/// # Example
///
/// ```rust
/// use pleezer::util::ToF32;
///
/// let too_large = u32::MAX;
/// let clamped = too_large.to_f32_lossy();
/// assert!(clamped == f32::MAX);
/// ```
/// Implements conversion from `u64` to `f32` with range clamping.
///
/// Clamps the value to the valid `f32` range before truncating:
/// * `u64` values beyond `f32::MAX` become `f32::MAX`
/// * `u64` values below `f32::MIN` (0) are impossible due to unsigned type
///
/// # Example
///
/// ```rust
/// use pleezer::util::ToF32;
///
/// let too_large = u64::MAX;
/// let clamped = too_large.to_f32_lossy();
/// assert!(clamped == f32::MAX);
/// ```
/// Implements conversion from `u128` to `f32` with range clamping.
///
/// Clamps the value to the valid `f32` range before truncating:
/// * `u128` values beyond `f32::MAX` become `f32::MAX`
/// * `u128` values below `f32::MIN` (0) are impossible due to unsigned type
///
/// # Example
///
/// ```rust
/// use pleezer::util::ToF32;
///
/// let too_large = u128::MAX;
/// let clamped = too_large.to_f32_lossy();
/// assert!(clamped == f32::MAX);
/// ```
/// Implements conversion from `usize` to `f32` with range clamping.
///
/// Clamps the value to the valid `f32` range before truncating:
/// * `usize` values beyond `f32::MAX` become `f32::MAX`
/// * `usize` values below `f32::MIN` (0) are impossible due to unsigned type
///
/// # Example
///
/// ```rust
/// use pleezer::util::ToF32;
///
/// let too_large = usize::MAX;
/// let clamped = too_large.to_f32_lossy();
/// assert!(clamped == f32::MAX);
/// ```
/// Constant for converting between decibels and voltage ratios.
/// Used in audio calculations where amplitude ratios are involved.
pub const DB_VOLTAGE_RATIO: f32 = 20.0;
/// Unity gain (no amplification or attenuation).
pub const UNITY_GAIN: f32 = 1.0;
/// Zero decibels reference level.
pub const ZERO_DB: f32 = 0.0;
/// Converts a decibel value to a linear amplitude ratio.
///
/// Used for volume normalization calculations:
/// * 0 dB -> ratio of 1.0 (no change)
/// * Positive dB -> ratio > 1.0 (amplification)
/// * Negative dB -> ratio < 1.0 (attenuation)
///
/// # Arguments
///
/// * `db` - Decibel value to convert
///
/// # Returns
///
/// Linear amplitude ratio corresponding to the decibel value
/// Converts a linear amplitude ratio to decibels.
///
/// Inverse of `db_to_ratio`:
/// * Ratio of 1.0 -> 0 dB (no change)
/// * Ratio > 1.0 -> Positive dB (amplification)
/// * Ratio < 1.0 -> Negative dB (attenuation)
///
/// # Arguments
///
/// * `ratio` - Linear amplitude ratio to convert
///
/// # Returns
///
/// Decibel value corresponding to the amplitude ratio