plaza_server_utils 0.7.1

Server-side building blocks for real-time netcode: relevance streaming, delta baselines, lag-compensation rewind, aggregation, and seat allocation. No async runtime, so it builds for wasm.
Documentation
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[package]
edition = "2024"
name = "plaza_server_utils"
version = "0.7.1"
authors = ["Excerion Sun <dev@excsn.com>"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Server-side building blocks for real-time netcode: relevance streaming, delta baselines, lag-compensation rewind, aggregation, and seat allocation. No async runtime, so it builds for wasm."
readme = "README.md"
keywords = [
    "gamedev",
    "networking",
    "multiplayer",
    "lag-compensation",
    "server",
]
categories = [
    "game-development",
    "network-programming",
]
license = "MPL-2.0"
repository = "https://github.com/excsn/plaza"
resolver = "2"

[package.metadata.docs.rs]
all-features = true

[lib]
name = "plaza_server_utils"
path = "src/lib.rs"

[[example]]
name = "relevance_demo"
path = "examples/relevance_demo.rs"

[[example]]
name = "server_perf"
path = "examples/server_perf.rs"

[[example]]
name = "subscription_demo"
path = "examples/subscription_demo.rs"

[dependencies.plaza_client_utils]
version = "0.7.0"

[dependencies.tracing]
version = "^0"

[dev-dependencies.uuid]
version = "1"
features = ["v4"]