use PlayHead;
//#[test]
// fn play_pause(){
// let mut ph:PlayHead = PlayHead::new();;
// ph.play();
// let start_time = ph.time();
// // let mut time_after_pause:u128 ;
// let number = 10000;
// for num in 0..number { // change it to get range
// if num == 1 {
// ph.pause();
// }
// }
// let time_after_pause = ph.time();
// let time_after_pause_again = ph.time();
// assert_eq!(time_after_pause,time_after_pause_again);
// }