plait 0.7.1

A modern HTML templating library for Rust that embraces composition.
Documentation
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# plait

A lightweight, type-safe HTML templating library for Rust.

Plait provides a macro-based DSL for writing HTML directly in Rust code with compile-time validation and automatic
escaping. It's designed for building server-side rendered HTML with minimal runtime overhead.

## Quick Start

The `html!` macro returns a value that implements `Display`(core::fmt::Display), so you can render it with
`.to_string()`, `write!`, or `format!`.

```rust
use plait::html;

let name = "World";
let page = html! {
    div(class: "greeting") {
        h1 { "Hello, " (name) "!" }
    }
};

assert_eq!(page.to_string(), "<div class=\"greeting\"><h1>Hello, World!</h1></div>");
```

## The `html!` Macro

The `html!` macro provides a concise syntax for writing HTML:

```rust
use plait::html;

let page = html! {
    // Elements with attributes
    div(id: "main", class: "container") {
        // Nested elements
        h1 { "Title" }

        // Self-closing void elements
        br;
        input(type: "text", name: "query");

        // Text content and expressions (escaped by default)
        p { "Static text and " (2 + 2) " dynamic values" }
    }
};

assert_eq!(
    page.to_string(),
    "<div id=\"main\" class=\"container\">\
     <h1>Title</h1>\
     <br>\
     <input type=\"text\" name=\"query\">\
     <p>Static text and 4 dynamic values</p>\
     </div>",
);
```

### DOCTYPE

Use `#doctype` to emit `<!DOCTYPE html>`:

```rust
use plait::html;

let page = html! {
    #doctype
    html {
        head { title { "My Page" } }
        body { "Hello" }
    }
};

assert!(page.to_string().starts_with("<!DOCTYPE html>"));
```

### Expressions

Use parentheses to embed Rust expressions. Content is automatically HTML-escaped:

```rust
use plait::html;

let user_input = "<script>alert('xss')</script>";
let html = html! { p { (user_input) } };

assert_eq!(html.to_string(), "<p>&lt;script&gt;alert(&#39;xss&#39;)&lt;/script&gt;</p>");
```

For raw (unescaped) content, prefix with `#`:

```rust
use plait::html;

let trusted_html = "<strong>Bold</strong>";
let html = html! { div { #(trusted_html) } };

assert_eq!(html.to_string(), "<div><strong>Bold</strong></div>");
```

### Let Bindings

Use `let` bindings to compute intermediate values:

```rust
use plait::html;

let world = " World";
let html = html! {
    let hello = world.len();
    (hello) (world)
};

assert_eq!(html.to_string(), "6 World");
```

### Attributes

Attributes support several forms:

```rust
use plait::html;

let class = Some("active");
let disabled = true;

let html = html! {
    // Boolean attribute (no value)
    button(checked) { "Checked" }

    // Optional attribute with `?:` - included when Some or true, omitted when None or false
    div(class?: class) { "Has class" }
    button(disabled?: disabled) { "Disabled" }

    // Attribute names with underscores are converted to hyphens
    div(hx_target: "body") {}

    // String attribute names for special characters
    div("@click": "handler()") {}

    // Raw (unescaped) attribute value with `#(...)`
    div(class: #("<raw>")) {}
};

assert_eq!(
    html.to_string(),
    "<button checked>Checked</button>\
     <div class=\"active\">Has class</div>\
     <button disabled>Disabled</button>\
     <div hx-target=\"body\"></div>\
     <div @click=\"handler()\"></div>\
     <div class=\"<raw>\"></div>",
);
```

### Control Flow

Standard Rust control flow works naturally:

```rust
use plait::html;

let show = true;
let items = vec!["a", "b", "c"];
let variant = "primary";
let user = Some("Alice");

let html = html! {
    // Conditionals
    if show {
        p { "Visible" }
    } else {
        p { "Hidden" }
    }

    // if let
    if let Some(name) = user {
        p { "Welcome, " (name) "!" }
    } else {
        p { "Please log in" }
    }

    // Loops
    ul {
        for item in &items {
            li { (item) }
        }
    }

    // Pattern matching
    match variant {
        "primary" => button(class: "btn-primary") { "Primary" },
        "secondary" => button(class: "btn-secondary") { "Secondary" },
        _ => button { "Default" }
    }
};

assert_eq!(
    html.to_string(),
    "<p>Visible</p>\
     <p>Welcome, Alice!</p>\
     <ul><li>a</li><li>b</li><li>c</li></ul>\
     <button class=\"btn-primary\">Primary</button>",
);
```

### Nesting HTML Fragments

Use `@(expr)` to embed a value that implements `HtmlDisplay` (such as another `html!` fragment) without
escaping:

```rust
use plait::html;

let inner = html! { p { "Hello World" } };
let outer = html! { div { @(&inner) } };

assert_eq!(outer.to_string(), "<div><p>Hello World</p></div>");
```

### Ownership and Borrowing

`html!` expands into a `move` closure that implements `Fn` - it must be callable more than once (e.g. via
`Display::fmt`(core::fmt::Display::fmt)). Values used in the template are moved into the closure, but because
the closure is `Fn`, its captures live behind a shared reference and cannot be moved out.

For `Copy` types like `&str`, `i32`, or `bool`, this is invisible - they are copied each time the closure runs.
For owned types like `String` or `Vec`, you must explicitly borrow with `&` inside the template:

```rust,compile_fail
use plait::html;

let name = String::from("World");

// ERROR: cannot move `name` out of the `Fn` closure
let fragment = html! { p { (name) } };
```

Use `&` to borrow the captured value instead:

```rust
use plait::html;

let name = String::from("World");

let fragment = html! { p { (&name) } };

assert_eq!(fragment.to_string(), "<p>World</p>");
```

The same applies anywhere a value is used inside the template - element children, attribute values, loop
iterators, etc. When in doubt, borrow with `&`.

## Components

Create reusable components using the `component!` macro:

```rust
use plait::{component, html, classes, ClassPart};

component! {
    fn Button(class: impl ClassPart) {
        button(class: classes!("btn", class), #attrs) {
            #children
        }
    }
}

let html = html! {
    // Component props before `;`, extra HTML attributes after
    @Button(class: "primary"; id: "submit-btn", disabled?: false) {
        "Click me"
    }
};

assert_eq!(html.to_string(), "<button class=\"btn primary\" id=\"submit-btn\">Click me</button>");
```

Inside components, `#attrs` spreads additional HTML attributes passed at the call site and `#children` renders the
component's child content.

### Passing HTML as Props

Components can accept `html!` fragments as props using the `HtmlDisplay` trait:

```rust
use plait::{HtmlDisplay, component, html};

component! {
    fn Card(title: impl HtmlDisplay) {
        div(class: "card") {
            h1 { @(title) }
            #children
        }
    }
}

let html = html! {
    @Card(title: html! { span(class: "highlight") { "My Title" } }) {
        p { "Card content" }
    }
};

assert_eq!(
    html.to_string(),
    "<div class=\"card\"><h1><span class=\"highlight\">My Title</span></h1><p>Card content</p></div>",
);
```

### Component Syntax

Components support generics, lifetimes, anonymous lifetimes, `impl Trait` parameters, and where clauses:

```rust
use plait::{HtmlDisplay, ClassPart, component, html, classes};

// Anonymous lifetimes: `&str` is automatically desugared
component! {
    fn NavLink(href: &str, label: &str, class: impl ClassPart, active: bool) {
        a(href: href, class: classes!(
            "nav-link", class,
            if *active { "active" } else { "" },
        )) {
            (label)
        }
    }
}

// Explicit generics with where clauses
component! {
    fn Card<H, F>(header: H, footer: F) where H: HtmlDisplay, F: HtmlDisplay {
        div(class: "card") {
            div(class: "header") { @(header) }
            div(class: "body") { #children }
            div(class: "footer") { @(footer) }
        }
    }
}
```

### Prop Access

Props are received as references inside the component body. Primitive types like `bool` and `u32` should be
dereferenced with `*`:

```rust
use plait::{component, html};

component! {
    fn Badge(count: u32, visible: bool) {
        if *visible {
            span(class: "badge") { (count) }
        }
    }
}

let html = html! {
    @Badge(count: 5, visible: true) {}
};

assert_eq!(html.to_string(), "<span class=\"badge\">5</span>");
```

## URL Safety

URL attributes (`href`, `src`, `action`, etc.) are automatically validated. Dangerous schemes like `javascript:`
are stripped:

```rust
use plait::html;

let html = html! {
    a(href: "javascript:alert('xss')") { "Click" }
};

assert_eq!(html.to_string(), "<a>Click</a>");  // href removed
```

Safe schemes (`http`, `https`, `mailto`, `tel`) and relative paths are allowed. Use `#(...)` for raw URLs when
you trust the source.

## Merging CSS Classes

Use `classes!` to combine multiple class values into a single space-separated string. Any type implementing
`ClassPart` can be used - empty strings and `None` values are automatically skipped:

```rust
use plait::{component, html, classes, ClassPart};

component! {
    fn Button(class: impl ClassPart) {
        button(class: classes!("btn", class), #attrs) {
            #children
        }
    }
}

let html = html! {
    @Button(class: Some("btn-primary")) { "Click me" }
};

assert_eq!(html.to_string(), "<button class=\"btn btn-primary\">Click me</button>");
```

## License

Licensed under either of

- Apache License, Version 2.0 ([LICENSE-APACHE]LICENSE-APACHE)
- MIT license ([LICENSE-MIT]LICENSE-MIT)

at your option.

## Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as
defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.