pixtuoid 0.6.0

Terminal pixel-art office for AI coding agents
Documentation
//! Runtime wiring: `RunConfig` (the startup inputs), the boot-capacity math,
//! and the headless summary formatter — everything here is exercised by unit
//! tests. The untestable async glue (tokio runtime, reducer task, source
//! spawn, Ctrl-C loop) lives in `driver.rs`, which is excluded from coverage
//! (issue #103).

mod driver;

pub use driver::run;

use std::path::PathBuf;
use std::sync::Arc;

use pixtuoid_core::state::{ActivityState, MAX_FLOORS};
use pixtuoid_core::SceneState;
use tokio::sync::watch;

/// The reducer publishes a fresh `Arc<SceneState>` on every mutation through
/// this watch channel. Consumers (renderer, headless summary loop) hold a
/// `Receiver`, call `borrow()` for an O(1) pointer read, and never block
/// the writer. Replaces the old `Arc<RwLock<SceneState>>` so:
///   - cloning is a pointer copy (Arc::clone), not a heap allocation per
///     field (thanks to interned `Arc<str>` strings in `AgentSlot`)
///   - the renderer never holds a lock that could block the reducer
///   - swapping in a v2 daemon means publishing the same Arc over a socket
pub type SceneRx = watch::Receiver<Arc<SceneState>>;

/// Fallback desk capacity when the terminal cannot be queried (e.g.
/// headless mode). The real capacity is computed from terminal size in
/// `compute_boot_capacities` before the first TUI frame.
const FALLBACK_DESKS: usize = 16;

/// The startup inputs shared by `run` + `run_async`. Bundled so a new boot
/// flag is one struct field, not a fourth copy of the arg list to thread
/// through both signatures + the main.rs call. The `theme` is already resolved
/// (`config::resolve_theme` validates CLI + config in one place), so an
/// unknown theme can't reach the runtime by construction.
pub struct RunConfig {
    pub socket: Option<PathBuf>,
    pub projects_root: Option<PathBuf>,
    pub codex_sessions_root: Option<PathBuf>,
    pub pack_dir: Option<PathBuf>,
    pub desk_cap: Option<usize>,
    pub headless: bool,
    pub config_path: PathBuf,
    pub theme: &'static crate::tui::theme::Theme,
    pub pets: Vec<crate::tui::pet::Pet>,
}

/// Per-floor boot capacities derived from the real terminal size. Each floor
/// uses its own seed, so different layout variants can yield different desk
/// counts. When a floor's layout rejects the terminal (e.g. too small), fall
/// back to `FALLBACK_DESKS` for that floor so the reducer can still seat
/// agents — they may render off-grid on the tiny terminal, but won't be
/// silently dropped during the boot race before the first TUI frame.
pub(crate) fn boot_capacities_for(cols: u16, rows: u16) -> [usize; MAX_FLOORS] {
    std::array::from_fn(|i| {
        let seed = (i as u64).wrapping_mul(crate::tui::floor::FLOOR_SEED_MULTIPLIER);
        let cap = capacity_for_terminal(cols, rows, seed);
        if cap == 0 {
            FALLBACK_DESKS
        } else {
            cap
        }
    })
}

/// Clamp each per-floor boot capacity to an optional `--max-desks` cap. Returns
/// `min(layout_capacity, cap)` per floor so the boot atomics are never seeded
/// above the real layout capacity (`fetch_max` only grows; an over-seed strands
/// agents on non-existent desks until the terminal grows). `None` is a no-op.
fn cap_boot_capacities(base: [usize; MAX_FLOORS], cap: Option<usize>) -> [usize; MAX_FLOORS] {
    match cap {
        Some(c) => base.map(|x| x.min(c)),
        None => base,
    }
}

pub(crate) fn capacity_for_terminal(cols: u16, rows: u16, floor_seed: u64) -> usize {
    let buf_h = rows.saturating_sub(1) * 2;
    pixtuoid_core::layout::SceneLayout::compute_with_seed(
        cols,
        buf_h,
        pixtuoid_core::layout::MAX_VISIBLE_DESKS,
        floor_seed,
    )
    .map(|l| l.home_desks.len())
    .unwrap_or(0)
}

fn summarize(scene: &SceneState) -> String {
    let agents: Vec<String> = scene
        .agents
        .values()
        .map(|a| {
            let state = match &a.state {
                ActivityState::Idle => "idle".to_string(),
                ActivityState::Active { detail, .. } => {
                    format!("active({})", detail.as_deref().unwrap_or("?"))
                }
                ActivityState::Waiting { reason } => format!("waiting({reason})"),
            };
            format!("{}@{}:{}", a.label, a.desk_index, state)
        })
        .collect();
    format!("agents=[{}]", agents.join(", "))
}

#[cfg(test)]
mod tests {
    use super::*;
    use pixtuoid_core::{Reducer, Transport};
    use std::time::SystemTime;

    fn floor_seed(i: u64) -> u64 {
        i.wrapping_mul(crate::tui::floor::FLOOR_SEED_MULTIPLIER)
    }

    #[test]
    fn capacity_for_normal_terminal() {
        let cap = capacity_for_terminal(192, 48, 0);
        assert!(cap > 0 && cap <= pixtuoid_core::layout::MAX_VISIBLE_DESKS);
    }

    #[test]
    fn capacity_for_small_terminal() {
        let cap = capacity_for_terminal(80, 35, 0);
        assert!(cap > 0, "80x35 should fit at least one desk");
    }

    #[test]
    fn capacity_for_tiny_terminal_returns_zero() {
        assert_eq!(capacity_for_terminal(10, 10, 0), 0);
    }

    #[test]
    fn capacity_for_zero_rows_returns_zero() {
        assert_eq!(capacity_for_terminal(192, 0, 0), 0);
    }

    #[test]
    fn capacity_matches_renderer_formula() {
        let cols: u16 = 160;
        let rows: u16 = 50;
        let buf_h = rows.saturating_sub(1) * 2;
        let expected = pixtuoid_core::layout::SceneLayout::compute_with_seed(
            cols,
            buf_h,
            pixtuoid_core::layout::MAX_VISIBLE_DESKS,
            0,
        )
        .map(|l| l.home_desks.len())
        .unwrap_or(0);
        assert_eq!(capacity_for_terminal(cols, rows, 0), expected);
    }

    // Regression for the pre-0.4.1 bug where boot capacity used floor-0's seed
    // for all floors. Different seeds select different layout variants (mid_x
    // splits {28%, 18%, 22%, 35%, 22%}) which can yield different desk counts
    // at the same terminal size; capacity_for_terminal must respect the seed.
    #[test]
    fn seed_can_produce_distinct_capacities() {
        let mut found = false;
        'outer: for cols in [120u16, 140, 160, 180, 200, 220, 240] {
            for rows in [30u16, 36, 40, 48, 56, 64] {
                let mut unique = std::collections::HashSet::new();
                for i in 0..MAX_FLOORS as u64 {
                    unique.insert(capacity_for_terminal(cols, rows, floor_seed(i)));
                }
                if unique.len() > 1 {
                    found = true;
                    break 'outer;
                }
            }
        }
        assert!(
            found,
            "expected at least one terminal size in the swept range where \
             per-floor seeds produce distinct capacities"
        );
    }

    #[test]
    fn boot_capacities_uses_each_floor_seed() {
        let caps = boot_capacities_for(192, 48);
        let expected: [usize; MAX_FLOORS] = std::array::from_fn(|i| {
            let c = capacity_for_terminal(192, 48, floor_seed(i as u64));
            if c == 0 {
                FALLBACK_DESKS
            } else {
                c
            }
        });
        assert_eq!(caps, expected);
    }

    // Regression for the boot-race window where SessionStart events fired
    // between SourceManager spawn and the first TUI frame's fetch_max were
    // silently dropped because boot=0 left every floor capacity at zero.
    #[test]
    fn boot_capacities_falls_back_to_default_on_tiny_terminal() {
        let caps = boot_capacities_for(10, 10);
        assert_eq!(caps, [FALLBACK_DESKS; MAX_FLOORS]);
    }

    // Regression: an explicit --max-desks must CLAMP each floor to the real
    // layout capacity, never seed a floor ABOVE it. The boot atomics grow via
    // fetch_max only, so an over-seed (the old `[cap; MAX_FLOORS]` path) strands
    // agents on non-existent desks on small terminals until the terminal grows.
    #[test]
    fn summarize_reports_each_activity_state() {
        use pixtuoid_core::source::AgentEvent;
        use pixtuoid_core::AgentId;

        let mut scene = SceneState::new([8; MAX_FLOORS]);
        let mut reducer = Reducer::new();
        let now = SystemTime::now();

        let seat = |reducer: &mut Reducer, scene: &mut SceneState, id: AgentId| {
            reducer.apply(
                scene,
                AgentEvent::SessionStart {
                    agent_id: id,
                    source: "claude-code".into(),
                    session_id: "s".into(),
                    cwd: std::path::PathBuf::from("/repo"),
                    parent_id: None,
                },
                now,
                Transport::Hook,
            );
        };

        // Agent A: active with a detail.
        let a = AgentId::from_transcript_path("/p/a.jsonl");
        seat(&mut reducer, &mut scene, a);
        reducer.apply(
            &mut scene,
            AgentEvent::ActivityStart {
                agent_id: a,
                tool_use_id: Some("t1".into()),
                detail: Some("Edit: foo.rs".into()),
            },
            now,
            Transport::Hook,
        );

        // Agent B: waiting on a permission prompt.
        let b = AgentId::from_transcript_path("/p/b.jsonl");
        seat(&mut reducer, &mut scene, b);
        reducer.apply(
            &mut scene,
            AgentEvent::Waiting {
                agent_id: b,
                reason: "permission".into(),
            },
            now,
            Transport::Hook,
        );

        // Agent C: bare SessionStart → idle.
        let c = AgentId::from_transcript_path("/p/c.jsonl");
        seat(&mut reducer, &mut scene, c);

        let summary = summarize(&scene);
        assert!(summary.starts_with("agents=["), "got: {summary}");
        assert!(summary.contains("active(Edit: foo.rs)"), "got: {summary}");
        assert!(summary.contains("waiting(permission)"), "got: {summary}");
        assert!(summary.contains(":idle"), "got: {summary}");
        // The "@desk_index" format is present for each agent.
        assert!(summary.contains('@'), "got: {summary}");
    }

    #[test]
    fn explicit_cap_clamps_to_layout_capacity_not_above() {
        let base = boot_capacities_for(192, 48);
        let layout_max = *base.iter().max().unwrap();
        // A cap far above the layout must NOT inflate any floor.
        assert_eq!(
            cap_boot_capacities(base, Some(layout_max + 100)),
            base,
            "cap above layout capacity must clamp down to the layout, not inflate"
        );
        // A cap of 1 clamps every floor to at most 1.
        assert!(cap_boot_capacities(base, Some(1)).iter().all(|&c| c <= 1));
        // No cap leaves the base untouched.
        assert_eq!(cap_boot_capacities(base, None), base);
    }
}