pixl 0.2.0

The lightweight, powerful Rust game engine and rasterizer built from scratch
Documentation
[dependencies.anyhow]
version = "1.0.100"

[dependencies.cast]
version = "0.3.0"

[dependencies.minifb]
default-features = false
features = ["x11"]
version = "0.28.0"

[lib]
name = "pixl"
path = "src/lib.rs"

[package]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["game-engines", "graphics", "gui", "mathematics", "rendering"]
description = "The lightweight, powerful Rust game engine and rasterizer built from scratch"
documentation = "https://docs.rs/pixl"
edition = "2024"
keywords = ["game", "pixel", "framebuffer", "rasterization", "rasterizer"]
license = "MIT"
name = "pixl"
readme = "README.md"
repository = "https://github.com/dylanopen/pixl"
version = "0.2.0"