# Graphics Lib
This is a simple wrapper around [Pixels](https://github.com/parasyte/pixels), designed to be used with [Buffer Graphlics Lib](https://github.com/raybritton/buffer-graphics-lib)
## Usage
### Cargo
In your `Cargo.toml` file add
```toml
pixels-graphics-lib = "0.5.2"
winit = "0.27.2"
winit_input_helper = "0.13.0"
```
### Code
This bit of boilerplate/framework must be used inside your code to use this library:
```rust
let event_loop = EventLoop::new();
let mut input = WinitInputHelper::new();
let (mut window, mut pixels) = setup((240, 160), WindowScaling::Auto, "Example", &event_loop)?;
event_loop.run(move |event, _, control_flow| {
if let Event::RedrawRequested(_) = event {
//put your rendering code here
//e.g.
// let graphics = Graphics::new(pixels.get_frame(),240,160).unwrap();
// graphics.clear(BLACK);
if pixels
.render()
.map_err( | e | eprintln ! ("pixels.render() failed: {:?}", e))
.is_err()
{
*control_flow = ControlFlow::Exit;
return;
}
}
//put your update code here
if input.update( & event) {
if input.key_pressed(VirtualKeyCode::Escape) || input.quit() {
*control_flow = ControlFlow::Exit;
return;
}
if let Some(size) = input.window_resized() {
pixels.resize_surface(size.width, size.height);
}
//put your input handling code here
window.request_redraw();
}
});
```
## Features
### `window_prefs`
Save and restore window position and size
#### Code
First an instance of `WindowPreferences` has be created:
```rust
let mut prefs = WindowPreferences::new(
"<qualifier>",
"<org name>",
"<program name>",
)?;
```
Then the file has to be created/loaded with
`prefs.load()?;`
To set the window size and position call
`prefs.restore(&mut window);`
To store the window size and position call
`prefs.store(&window);`
This only saves the data to memory, to save to disk call
`prefs.save()?;` (after `store()`)