use std::sync::Arc;
use pixelpwnr_render::color::Color;
use pixelpwnr_render::pixmap::Pixmap;
use pixelpwnr_render::renderer::Renderer;
pub fn main() {
let pixmap = Pixmap::new(800, 600);
pixmap
.set_pixel(10, 10, Color::from_rgb(255, 0, 0))
.unwrap();
pixmap
.set_pixel(20, 20, Color::from_hex("FF00FFFF").unwrap())
.unwrap();
let renderer = Renderer::new("pixelpwnr-render", Arc::new(pixmap));
renderer.run_default();
}