sub_sprite/
sub_sprite.rs

1extern crate pixel_engine_draw as px_draw;
2use px_draw::{graphics::{Color, DrawSpriteTrait, Sprite}, vector2::Vu2d};
3
4#[path = "./_print_sprite.rs"]
5mod print_spr;
6use print_spr::print_sprite;
7
8fn main() {
9    let spr = Sprite::new_with_color(20, 20, Color::GREEN);
10    let sub1 = spr.create_sub_sprite((0, 0).into(), (10, 10).into());
11    let sub2 = spr.create_sub_sprite((0, 10).into(), (10, 10).into());
12    let sub3 = spr.create_sub_sprite((10, 0).into(), (10, 10).into());
13    let sub4 = spr.create_sub_sprite((10, 10).into(), (10, 10).into());
14    let subs = [
15        (sub1, Color::BLUE),
16        (sub2, Color::YELLOW),
17        (sub3, Color::WHITE),
18        (sub4, Color::BLACK),
19    ];
20
21    for (sub, col) in subs {
22        let mut sub = sub.unwrap();
23        for y in 0..10u32 {
24            for x in 0..10u32 {
25                sub.set_pixel(Vu2d { x, y }, col);
26            }
27        }
28    }
29
30    print_sprite(&spr);
31}