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use winit::{
event::{Event, WindowEvent},
event_loop::{ControlFlow, EventLoop},
window::{Window, WindowBuilder},
};
use crate::prelude::*;
use std::sync::{Arc, Mutex};
use std::task::Wake;
use winit::event_loop::EventLoopProxy;
pub struct Sandbox<M: 'static + Component> {
pub ui: crate::backend::wgpu::Ui<M>,
event_loop: Option<EventLoop<PollUi>>,
surface: wgpu::Surface,
#[allow(unused)]
adapter: wgpu::Adapter,
device: wgpu::Device,
queue: wgpu::Queue,
surface_config: wgpu::SurfaceConfiguration,
window: Window,
}
#[derive(Clone)]
struct PollUi;
struct Waker<T: 'static> {
message: T,
event_loop: Mutex<EventLoopProxy<T>>,
}
impl<T: 'static + Clone> Wake for Waker<T> {
fn wake(self: Arc<Self>) {
self.event_loop.lock().unwrap().send_event(self.message.clone()).ok();
}
}
impl<T> Sandbox<T>
where
T: 'static + Component,
{
pub async fn new<S, E>(root_component: T, style: S, window: WindowBuilder) -> anyhow::Result<Self>
where
S: TryInto<Style, Error = E>,
anyhow::Error: From<E>,
{
let event_loop = EventLoop::with_user_event();
let window = window.build(&event_loop).unwrap();
let size = window.inner_size();
let swapchain_format = wgpu::TextureFormat::Bgra8Unorm;
let instance = wgpu::Instance::new(wgpu::Backends::PRIMARY);
let surface = unsafe { instance.create_surface(&window) };
let adapter = instance
.request_adapter(&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::LowPower,
force_fallback_adapter: false,
compatible_surface: Some(&surface),
})
.await
.expect("Failed to find an appropriate adapter");
let trace_dir = std::env::var("WGPU_TRACE");
let (device, queue) = adapter
.request_device(
&wgpu::DeviceDescriptor {
label: None,
features: Default::default(),
limits: wgpu::Limits::default(),
},
trace_dir.ok().as_ref().map(std::path::Path::new),
)
.await
.expect("Failed retrieve device and queue");
let surface_config = wgpu::SurfaceConfiguration {
usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
format: swapchain_format,
width: size.width,
height: size.height,
present_mode: wgpu::PresentMode::Mailbox,
};
surface.configure(&device, &surface_config);
let ui = crate::backend::wgpu::Ui::new(
root_component,
Rectangle::from_wh(size.width as f32, size.height as f32),
window.scale_factor() as f32,
style,
swapchain_format,
&device,
)?;
Ok(Sandbox {
ui,
event_loop: Some(event_loop),
surface,
adapter,
device,
queue,
surface_config,
window,
})
}
pub fn update(&mut self, message: T::Message) -> Vec<T::Output> {
let waker = self
.event_loop
.as_ref()
.map(|event_loop| {
std::task::Waker::from(Arc::new(Waker {
message: PollUi,
event_loop: Mutex::new(event_loop.create_proxy()),
}))
})
.unwrap();
self.ui.update_and_poll(message, waker)
}
pub async fn run(mut self) {
let event_loop = self.event_loop.take().unwrap();
let waker = std::task::Waker::from(Arc::new(Waker {
message: PollUi,
event_loop: Mutex::new(event_loop.create_proxy()),
}));
event_loop.run(move |event, _, control_flow| {
*control_flow = ControlFlow::Wait;
match event {
Event::UserEvent(_) => {
self.ui.poll(waker.clone());
}
Event::WindowEvent {
event: WindowEvent::Resized(size),
..
} => {
self.surface_config.width = size.width;
self.surface_config.height = size.height;
self.surface.configure(&self.device, &self.surface_config);
self.ui
.resize(Rectangle::from_wh(size.width as f32, size.height as f32));
}
Event::RedrawRequested(_) => {
let frame = self
.surface
.get_current_texture()
.expect("Failed to acquire next swap chain texture");
let view = frame.texture.create_view(&wgpu::TextureViewDescriptor::default());
let mut encoder = self
.device
.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
{
let mut pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
label: None,
color_attachments: &[wgpu::RenderPassColorAttachment {
view: &view,
resolve_target: None,
ops: wgpu::Operations {
load: wgpu::LoadOp::Clear(wgpu::Color::BLACK),
store: true,
},
}],
depth_stencil_attachment: None,
});
self.ui.draw(&self.device, &self.queue, &mut pass);
}
self.queue.submit(Some(encoder.finish()));
frame.present();
}
Event::WindowEvent {
event: WindowEvent::CloseRequested,
..
} => *control_flow = ControlFlow::Exit,
other => {
if let Some(event) = crate::backend::winit::convert_event(other) {
self.ui.handle_event_and_poll(event, waker.clone());
}
}
}
if self.ui.needs_redraw() {
self.window.request_redraw();
}
});
}
}