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use crate::{
driver::Driver,
event::PixEvent,
state::{State, StateData},
PixEngineErr, PixEngineResult,
};
use std::collections::VecDeque;
const FPS_SAMPLE_SIZE: usize = 30;
pub struct PixEngine<S>
where
S: State,
{
app_name: String,
state: S,
should_close: bool,
debug: bool,
data: StateData,
}
impl<S> PixEngine<S>
where
S: State,
{
pub fn new(
app_name: String,
state: S,
screen_width: u32,
screen_height: u32,
vsync: bool,
) -> PixEngineResult<Self> {
let data = StateData::new(&app_name, screen_width, screen_height, vsync)?;
Ok(Self {
app_name,
state,
should_close: false,
debug: false,
data,
})
}
pub fn set_icon(&mut self, path: &str) -> PixEngineResult<()> {
self.data.driver.load_icon(path)
}
pub fn fullscreen(&mut self, val: bool) -> PixEngineResult<()> {
self.data.fullscreen(val)
}
pub fn vsync(&mut self, val: bool) -> PixEngineResult<()> {
self.data.vsync(val)
}
pub fn set_audio_sample_rate(&mut self, sample_rate: i32) -> PixEngineResult<()> {
self.data.set_audio_sample_rate(sample_rate)
}
pub fn run(&mut self) -> PixEngineResult<()> {
use std::time::{Duration, Instant};
if self.data.screen_width() == 0 || self.data.screen_height() == 0 {
return Err(PixEngineErr::new("invalid screen dimensions"));
}
match self.state.on_start(&mut self.data) {
Ok(false) => return Ok(()),
Err(e) => return Err(e),
_ => (),
}
let mut fps_samples = VecDeque::new();
let main_screen = format!("screen{}", self.data.main_window_id());
let mut timer = Instant::now();
let mut frame_timer = Duration::new(0, 0);
let mut frame_counter = 0;
let one_second = Duration::new(1, 0);
let zero_seconds = Duration::new(0, 0);
while !self.should_close {
while !self.should_close {
let elapsed = timer.elapsed();
timer = Instant::now();
let events: Vec<PixEvent> = self.data.driver.poll()?;
self.data.events.clear();
for event in events {
self.data.events.push(event);
match event {
PixEvent::Quit | PixEvent::AppTerminating => self.should_close = true,
PixEvent::WinClose(window_id) => {
if window_id == self.data.main_window_id() {
self.should_close = true;
} else {
self.data.driver.close_window(window_id);
}
}
PixEvent::KeyPress(key, pressed, ..) => {
self.data.set_new_key_state(key, pressed);
}
PixEvent::MousePress(button, .., pressed) => {
self.data.set_new_mouse_state(button, pressed);
}
PixEvent::MouseMotion(x, y) => self.data.update_mouse(x, y),
PixEvent::MouseWheel(delta) => self.data.update_mouse_wheel(delta),
PixEvent::Focus(_, focused) => self.data.set_focused(focused),
_ => (),
}
}
self.data.update_key_states();
self.data.update_mouse_states();
match self.state.on_update(elapsed.as_secs_f32(), &mut self.data) {
Ok(false) => self.should_close = true,
Err(e) => return Err(e),
_ => (),
}
if self.data.default_target_dirty {
self.data
.copy_draw_target(self.data.main_window_id(), &main_screen)?;
}
self.data.driver.present();
frame_timer = frame_timer.checked_add(elapsed).unwrap_or(one_second);
frame_counter += 1;
if frame_timer >= one_second {
frame_timer = frame_timer.checked_sub(one_second).unwrap_or(zero_seconds);
if self.debug {
fps_samples.push_back(frame_counter);
if fps_samples.len() > FPS_SAMPLE_SIZE {
let _ = fps_samples.pop_front();
}
}
let mut title = format!("{} - FPS: {}", self.app_name, frame_counter);
if !self.data.title().is_empty() {
title.push_str(&format!(" - {}", self.data.title()));
}
self.data
.driver
.set_title(self.data.main_window_id(), &title)?;
frame_counter = 0;
}
}
match self.state.on_stop(&mut self.data) {
Ok(false) => self.should_close = false,
Err(e) => return Err(e),
_ => (),
}
}
if self.debug {
let fps_avg = if !fps_samples.is_empty() {
fps_samples.iter().sum::<u32>() as f32 / fps_samples.len() as f32
} else {
0.0
};
println!("Average FPS: {}", fps_avg);
}
Ok(())
}
}