use anyhow::Result;
pub fn run(scene: Option<&str>, no_reload: bool) -> Result<()> {
let path = match scene {
Some(s) if !s.is_empty() => pite_runtime::resolve_scene_arg(s)?,
_ => pite_runtime::resolve_default_scene()?,
};
pite_runtime::run_scene(&path, no_reload)
}