pub struct SceneNode {
pub id: String,
pub type_name: String,
pub name: String,
pub parent: Option<String>,
pub props: BTreeMap<String, Value>,
pub script: Option<SceneScript>,
}Expand description
One flat node entry. props preserves unknown keys (forward compat).
Fields§
§id: String§type_name: String§name: String§parent: Option<String>§props: BTreeMap<String, Value>§script: Option<SceneScript>Trait Implementations§
Source§impl<'de> Deserialize<'de> for SceneNode
impl<'de> Deserialize<'de> for SceneNode
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for SceneNode
Auto Trait Implementations§
impl Freeze for SceneNode
impl RefUnwindSafe for SceneNode
impl Send for SceneNode
impl Sync for SceneNode
impl Unpin for SceneNode
impl UnsafeUnpin for SceneNode
impl UnwindSafe for SceneNode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more