# pite-runtime
Game loop and runtime host for the [Pite](https://github.com/piteengine/pite) game engine: window creation (`winit`), fixed 60 Hz physics tick, variable rendering update, hot reloading of scenes and scripts, input handling, and subsystem orchestration.
## Versioning
Lockstep with the engine: `pite-runtime 0.x.y` is engine `0.x.y`.
## Docs
- API docs: <https://docs.rs/pite-runtime>
- Engine repo: <https://github.com/piteengine/pite>
## License
Dual-licensed MIT + Apache-2.0 ([LICENSE-MIT](https://github.com/piteengine/pite/blob/main/LICENSE-MIT), [LICENSE-APACHE](https://github.com/piteengine/pite/blob/main/LICENSE-APACHE)).