pite-core
Scene-graph primitives for the Pite game engine: node handles, the node tree, props, the node-type registry, signals, and lifecycle dispatch.
Knows nothing about Python, rendering, or the scene file format — those plug in through the traits re-exported here, which is where the crate boundaries are drawn.
Versioning
Lockstep with the engine: pite-core 0.x.y is engine 0.x.y.
Docs
- API docs: https://docs.rs/pite-core
- Engine repo: https://github.com/piteengine/pite
License
Dual-licensed MIT + Apache-2.0 (LICENSE-MIT, LICENSE-APACHE).