pite-core 0.1.0

Node tree, handles, props and lifecycle dispatch for Pite.
Documentation
  • Coverage
  • 28.57%
    16 out of 56 items documented0 out of 0 items with examples
  • Size
  • Source code size: 35.0 kB This is the summed size of all the files inside the crates.io package for this release.
  • Documentation size: 1.3 MB This is the summed size of all files generated by rustdoc for all configured targets
  • Ø build duration
  • this release: 5s Average build duration of successful builds.
  • all releases: 5s Average build duration of successful builds in releases after 2024-10-23.
  • Links
  • Homepage
  • piteengine/pite
    2 0 1
  • crates.io
  • Dependencies
  • Versions
  • Owners
  • mkh-user

pite-core

Scene-graph primitives for the Pite game engine: node handles, the node tree, props, the node-type registry, signals, and lifecycle dispatch.

Knows nothing about Python, rendering, or the scene file format — those plug in through the traits re-exported here, which is where the crate boundaries are drawn.

Versioning

Lockstep with the engine: pite-core 0.x.y is engine 0.x.y.

Docs

License

Dual-licensed MIT + Apache-2.0 (LICENSE-MIT, LICENSE-APACHE).