Struct opengl_graphics::Textured
source · [−]pub struct Textured { /* private fields */ }
Expand description
Describes how to render textured objects.
Implementations
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Textured
impl Send for Textured
impl Sync for Textured
impl Unpin for Textured
impl UnwindSafe for Textured
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more