piston2d-graphics 0.30.0

A library for 2D graphics that works with multiple back-ends
Documentation
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[package]
name = "piston2d-graphics"
version = "0.30.0"
authors = ["bvssvni <bvssvni@gmail.com>", "Coeuvre <coeuvre@gmail.com>", "leonkunert <info@leonkunert.de>", "gmorenz", "Potpourri", "TyOverby <ty@pre-alpha.com>"]
description = "A library for 2D graphics that works with multiple back-ends"
homepage = "https://github.com/pistondevelopers/graphics"
readme = "README.md"
keywords = ["graphics", "2d", "game", "piston", "triangulation"]
categories = ["rendering::graphics-api"]
license = "MIT"
repository = "https://github.com/pistondevelopers/graphics.git"

[lib]
name = "graphics"
path = "./src/lib.rs"
[dependencies.fnv]
version = "1.0.5"
optional = true

[dependencies.interpolation]
version = "0.2.0"

[dependencies.piston-texture]
version = "0.6.0"

[dependencies.piston-viewport]
version = "0.5.0"

[dependencies.read_color]
version = "1.0.0"

[dependencies.rusttype]
version = "0.7.0"
optional = true

[dependencies.vecmath]
version = "0.3.0"

[features]
default = []
glyph_cache_rusttype = ["rusttype", "fnv"]