Struct graphics::text::Text
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pub struct Text { pub color: Color, pub font_size: FontSize, pub round: bool, }
Renders text
Fields
color: Color
The color
font_size: FontSize
The font size
round: bool
Whether or not the text's position should be rounded (to a signed distance field).
Methods
impl Text
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fn new(font_size: FontSize) -> Text
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Creates a new text with black color
fn new_color(color: Color, font_size: FontSize) -> Text
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Creates a new colored text
fn round(self) -> Text
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A builder method indicating that the Text's position should be rounded upon drawing.
fn draw<C, G>(
&self,
text: &str,
cache: &mut C,
draw_state: &DrawState,
transform: Matrix2d,
g: &mut G
) -> Result<(), C::Error> where
C: CharacterCache,
G: Graphics<Texture = <C as CharacterCache>::Texture>,
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&self,
text: &str,
cache: &mut C,
draw_state: &DrawState,
transform: Matrix2d,
g: &mut G
) -> Result<(), C::Error> where
C: CharacterCache,
G: Graphics<Texture = <C as CharacterCache>::Texture>,
Draws text with a character cache