piston-dyon_interactive 0.45.0

A library for interactive coding with the Piston game engine
Documentation
fn main() {
    img := create_image(name: "img", size: (16, 16))
    size := image_size(img)
    for x x(size), y y(size) {
        pxl(image: img, pos: (x, y), color: #00ff00)
    }
    println(str(color: pxl(image: img, pos: (0, 0))))
    _ := unwrap(save(image: img, file: "../assets/img.png"))
}