pipei 0.1.5

Point-free (no closures) multi-argument pipe and tap for better control flow.
Documentation
# pipei

`pipei` provides `pipe{i}` and `tap{i}` traits that enable point-free (no closures) function chaining syntax. 
They bind the first argument of a free function to the receiver and return a closure for the remaining arguments.

* **Pipe**: Transforms the input. Returns the result of the function `f`.
* **Tap**: Inspects or mutates the input. Ignores the result of `f` and returns the original value.

The `_with` variant project the input (e.g., viewing `String` as `str` or `Vec<T>` as `[T]`) before passing it to the function.
The `_with_mut` variant allows side effects on a mutable reference, accepting both mutable functions (like `Vec::push`) and immutable functions (like `len`).

## Enabling arities

Enable the arities you need via features:

```toml
[dependencies]
pipei = "0.1" # default: features = ["up_to_5"]
# pipei = { version = "0.1", features = ["up_to_10"] }
# pipei = { version = "0.1", features = ["pipe0", "pipe1", "tap0", "tap1"] }
```

## Basic chaining (by value)

`pipe` passes the value into the function and returns the result. `tap` moves the value in, runs the function, and returns the original value.

**Unified Tap API**: `tap` methods seamlessly accept functions taking either `&Self` (immutable) or `&mut Self` (mutable).

```rust
use pipei::{Pipe1, Pipe2, Tap1, Tap2};

fn add(x: i32, y: i32) -> i32 { x + y }
fn mul(x: i32, y: i32) -> i32 { x * y }
fn lin(x: i32, a: i32, b: i32) -> i32 { a * x + b }

let out = 2
    .pipe1(add)(3)      // 2 + 3 = 5
    .pipe1(mul)(10)     // 5 * 10 = 50
    .pipe2(lin)(7, 1);  // 50 * 7 + 1 = 351

assert_eq!(out, 351);

fn log_val(x: &i32, label: &str) { println!("{}: {}", label, x); }
fn add_assign(x: &mut i32, y: i32) { *x += y; }

let val = 2
    .tap1(log_val)("init")     // Immutable: passes &i32
    .tap1(add_assign)(3)       // Mutable: passes &mut i32
    .tap1(log_val)("result");

assert_eq!(val, 5);
```

## Arity 0 (Pipe0 / Tap0)

`Pipe0` is useful for passing the receiver to a function that takes only one argument, or for wrapping the receiver in a constructor (like `Some` or `Ok`) without extra parentheses.

```rust
use pipei::{Pipe0, Tap0};

fn get_len(s: String) -> usize { s.len() }
fn log_val(s: &String) { println!("val: {}", s); }
fn clear_str(s: &mut String) { s.clear(); }

let maybe_num = "hello".to_string()
    .pipe0(get_len)()
    .pipe0(Option::Some)(); //removing wrapper syntax

assert_eq!(maybe_num, Some(5));

// Works with both immutable and mutable functions
let s = "hello".to_string()
    .tap0(log_val)()    // Inspect
    .tap0(clear_str)(); // Mutate

assert_eq!(s, "");
```

## Borrowed views (Projection)

Use `_with` variants to apply a projection (like `Borrow::borrow` or `AsRef::as_ref`) before calling the function. This is useful for type adaptation or component inspection.

```rust
use pipei::{Tap0Ref};
use std::path::{Path, PathBuf};

fn log_ext(p: &Path) { 
    println!("File type: {:?}", p.extension().unwrap_or_default()); 
}

struct Config { port: u16, host: String }
fn check_port(p: &u16) { assert!(*p > 1024, "Reserved port!"); }

// 1. Type Adaptation: Project PathBuf -> &Path
let path = PathBuf::from("data.json");
path.tap0_with(|x| x.as_ref(), log_ext)(); 

// 2. Component Inspection: Validate a field without breaking the flow
let cfg = Config { port: 8080, host: "127.0.0.1".into() };
let ready_cfg = cfg.tap0_with(|c| &c.port, check_port)();
```

## Mutable views

`tap{i}_with_mut` allows chaining side effects on a mutable reference. It accepts both mutable and immutable functions.

```rust
use pipei::{Pipe1Ref, Tap1Ref};

fn log_vec(v: &Vec<i32>) { println!("len: {}", v.len()); }
fn push_ret(v: &mut Vec<i32>, x: i32) -> &mut Vec<i32> { v.push(x); v }

let mut v1 = vec![];
v1.pipe1_with_mut(|x| x, push_ret)(1);
assert_eq!(v1, vec![1]);

let mut v2 = vec![];
v2.tap0_with_mut(|x| x, log_vec)()          // Immutable Fn(&Vec) works on mutable view
  .tap1_with_mut(|x| x, Vec::push)(1);      // Mutable Fn(&mut Vec) works

assert_eq!(v2, vec![1]);
```

## Comparison with the `tap` crate

The [tap](https://crates.io/crates/tap) crate is the standard solution for continuous chaining.
`pipei` extends this concept to **multi-argument functions** to address issues related to control flow and nesting depth.

### 1. Control Flow (The `?` Operator)

Using closures prevents the `?` operator from propagating errors out of the parent function.

**Standard Rust:**
We are forced to use intermediate variables to handle the ? operator at each step.
```rust
fn process_token(token: &str, key: &str) -> Result<User, AppError> {
    let bytes = hex::decode(token)?;
    let json_str = decrypt_data(&bytes, key)?;
    let user = serde_json::from_str(&json_str)?;
    Ok(user)
}
```

**Using `tap`:**
The `?` operator affects the closure's return type, not the function's.
This leads to compilation errors or type mismatches because the closure returns a Result, but the chain expects the unwrapped value.
```rust
fn process_token(token: &str, key: &str) -> Result<User, AppError> {
    token.pipe(|t| {
        let bytes = hex::decode(t)?; // Error: Returns Result from closure
        let json_str = decrypt_data(&bytes, key)?;
        serde_json::from_str(&json_str)
    }) // Returns Result<Result<...>>
}
```

**Using `pipei`:**
Arguments are evaluated before the call, so the `?` operator works exactly as intended. It allows you to build a clean pipeline even with fallible free functions.
```rust
fn process_token(token: &str, key: &str) -> Result<User, AppError> {
    token
        .pipe0(hex::decode)()?                          // Propagate error from free function
        .pipe1(decrypt_data)(key)?                      // Pass 'key' as 2nd arg
        .pipe0_with(|x| x, serde_json::from_str)()      // Parse final result
}
```

### 2. Recursive Nesting

When function arguments are results of other chains, standard chaining forces deep closure nesting. pipei maintains a flat structure. To illustrate this, consider the following example:

**Standard Rust:**
The logic is "inside-out": `save` is written first, but happens last. The "background" (our starting point) is buried in the middle.
```rust
save(
    blend(
        load("background.png"),             // 1. Load Background
        resize(load("overlay.png"), 50),    // 2. Load & Resize Overlay
        0.8                                 // 3. Blend Opacity
    ),
    "result.png"                            // 4. Save
);
```

**Using `tap`:** We restore the top-to-bottom flow, but processing the second argument (the overlay) requires opening a nested closure, adding visual clutter and possibly making any control flow problem even more severe.
```rust
load("background.png").pipe(|bg| {
    blend(
        bg,
        load("overlay.png").pipe(|fg| resize(fg, 50)), // Nested closure
        0.8
    )
}).pipe(|res| 
    save(res, "result.png")
);
```

**Using `pipei`:**
The primary flow (`load` -> `blend` -> `save`) remains linear. The secondary flow (`overlay` -> `resize`) is handled inline without closures, keeping the code clean and declarative.
```rust
load("background.png")
    .pipe2(blend)(
        load("overlay.png").pipe1(resize)(50), // Process arg inline
        0.8
    )
    .pipe1(save)("result.png");
```