#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct RoleAssignment {
#[serde(rename = "parent_role_id", skip_serializing_if = "Option::is_none")]
pub parent_role_id: Option<i32>,
#[serde(rename = "name", skip_serializing_if = "Option::is_none")]
pub name: Option<String>,
#[serde(rename = "user_id", skip_serializing_if = "Option::is_none")]
pub user_id: Option<i32>,
#[serde(rename = "role_id", skip_serializing_if = "Option::is_none")]
pub role_id: Option<i32>,
#[serde(rename = "active_flag", skip_serializing_if = "Option::is_none")]
pub active_flag: Option<bool>,
#[serde(rename = "type", skip_serializing_if = "Option::is_none")]
pub r#type: Option<String>,
}
impl RoleAssignment {
pub fn new() -> RoleAssignment {
RoleAssignment {
parent_role_id: None,
name: None,
user_id: None,
role_id: None,
active_flag: None,
r#type: None,
}
}
}