#[derive(Debug, Clone)]
pub struct TiltConfig {
pub tilt_sensitivity_pct: f32,
pub plumb_inertia: f32,
pub nudge_filter: bool,
pub nudge_scale_pct: f32,
pub nudge_deadzone_pct: f32,
}
impl Default for TiltConfig {
fn default() -> Self {
Self {
tilt_sensitivity_pct: 55.0,
plumb_inertia: 0.35,
nudge_filter: true,
nudge_scale_pct: 40.0,
nudge_deadzone_pct: 20.0,
}
}
}
impl TiltConfig {
pub fn load_from_config(&mut self, config: &crate::config::VpxConfig) {
if let Some(v) = config.get_f32("Player", "PlumbThresholdAngle") {
self.tilt_sensitivity_pct = (v / 60.0 * 100.0).clamp(0.0, 100.0);
}
if let Some(v) = config.get_f32("Player", "PlumbInertia") {
self.plumb_inertia = v;
}
if let Some(v) = config.get_i32("Player", "NudgeFilter0") {
self.nudge_filter = v != 0;
}
if let Some(mapping) = config.get("Input", "Mapping.NudgeX1") {
let parts: Vec<&str> = mapping.split(';').collect();
if parts.len() >= 5 {
if let Ok(dz) = parts[3].parse::<f32>() {
self.nudge_deadzone_pct = dz * 100.0;
}
if let Ok(s) = parts[4].parse::<f32>() {
self.nudge_scale_pct = s * 100.0;
}
}
}
}
pub fn save_to_config(&self, config: &mut crate::config::VpxConfig) {
config.set_plumb_inertia(self.plumb_inertia);
config.set_plumb_threshold_angle(self.tilt_sensitivity_pct / 100.0 * 60.0);
config.set_nudge_filter(0, self.nudge_filter);
self.update_nudge_mapping(config, "NudgeX1");
self.update_nudge_mapping(config, "NudgeY1");
}
fn update_nudge_mapping(&self, config: &mut crate::config::VpxConfig, key: &str) {
let mapping_key = format!("Mapping.{key}");
if let Some(mapping) = config.get("Input", &mapping_key) {
let parts: Vec<&str> = mapping.split(';').collect();
if parts.len() >= 6 {
let new_mapping = format!(
"{};{};{};{:.6};{:.6};{}",
parts[0],
parts[1],
parts[2],
self.nudge_deadzone_pct / 100.0,
self.nudge_scale_pct / 100.0,
parts[5]
);
config.set("Input", &mapping_key, &new_mapping);
}
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::config::VpxConfig;
use std::io::Write;
use tempfile::NamedTempFile;
fn config_from_str(content: &str) -> VpxConfig {
let mut tmp = NamedTempFile::new().unwrap();
tmp.write_all(content.as_bytes()).unwrap();
VpxConfig::load(Some(tmp.path())).unwrap()
}
#[test]
fn default_values() {
let tilt = TiltConfig::default();
assert!((tilt.tilt_sensitivity_pct - 55.0).abs() < f32::EPSILON);
assert!((tilt.plumb_inertia - 0.35).abs() < f32::EPSILON);
assert!(tilt.nudge_filter);
assert!((tilt.nudge_scale_pct - 40.0).abs() < f32::EPSILON);
assert!((tilt.nudge_deadzone_pct - 20.0).abs() < f32::EPSILON);
}
#[test]
fn load_from_config_reads_values() {
let cfg = config_from_str(
"[Player]\nPlumbThresholdAngle = 45.0\nPlumbInertia = 0.5\nNudgeFilter0 = 0\n\
[Input]\nMapping.NudgeX1 = dev;512;A;0.1;0.8;1.0\n",
);
let mut tilt = TiltConfig::default();
tilt.load_from_config(&cfg);
assert!((tilt.tilt_sensitivity_pct - 75.0).abs() < 0.1);
assert!((tilt.plumb_inertia - 0.5).abs() < f32::EPSILON);
assert!(!tilt.nudge_filter);
assert!((tilt.nudge_scale_pct - 80.0).abs() < 0.1);
assert!((tilt.nudge_deadzone_pct - 10.0).abs() < 0.1);
}
#[test]
fn load_from_config_keeps_defaults_when_empty() {
let cfg = config_from_str("");
let mut tilt = TiltConfig::default();
tilt.load_from_config(&cfg);
assert!((tilt.tilt_sensitivity_pct - 55.0).abs() < f32::EPSILON);
assert!(tilt.nudge_filter);
}
#[test]
fn save_to_config_writes_values() {
let mut cfg = config_from_str("");
let tilt = TiltConfig {
tilt_sensitivity_pct: 50.0, plumb_inertia: 0.7,
nudge_filter: false,
nudge_scale_pct: 150.0,
nudge_deadzone_pct: 20.0,
};
tilt.save_to_config(&mut cfg);
let angle = cfg.get_f32("Player", "PlumbThresholdAngle").unwrap();
assert!((angle - 30.0).abs() < 0.1); let inertia = cfg.get_f32("Player", "PlumbInertia").unwrap();
assert!((inertia - 0.7).abs() < f32::EPSILON);
assert_eq!(cfg.get_i32("Player", "NudgeFilter0"), Some(0));
}
#[test]
fn save_roundtrip() {
let ini = "[Player]\nPlumbThresholdAngle = 30.0\nPlumbInertia = 0.1\nNudgeFilter0 = 1\n\
[Input]\nMapping.NudgeX1 = dev;512;A;0.05;0.3;1.0\nMapping.NudgeY1 = dev;513;A;0.05;0.3;1.0\n";
let mut cfg = config_from_str(ini);
let mut tilt = TiltConfig::default();
tilt.load_from_config(&cfg);
tilt.nudge_scale_pct = 120.0;
tilt.tilt_sensitivity_pct = 50.0;
tilt.save_to_config(&mut cfg);
let mapping = cfg.get("Input", "Mapping.NudgeX1").unwrap();
assert!(
mapping.contains("1.200000"),
"expected scale 1.2 in: {mapping}"
);
let angle = cfg.get_f32("Player", "PlumbThresholdAngle").unwrap();
assert!((angle - 30.0).abs() < 0.1); }
#[test]
fn update_nudge_mapping_preserves_device_and_axis() {
let ini = "[Input]\nMapping.NudgeX1 = SDLJoy_PSC004;512;A;0.000000;0.300000;1.000000\n";
let mut cfg = config_from_str(ini);
let tilt = TiltConfig {
nudge_scale_pct: 50.0,
..Default::default()
};
tilt.save_to_config(&mut cfg);
let mapping = cfg.get("Input", "Mapping.NudgeX1").unwrap();
assert!(mapping.starts_with("SDLJoy_PSC004;512;A;"));
assert!(mapping.contains("0.500000"));
assert!(mapping.ends_with(";1.000000"));
}
#[test]
fn nudge_scale_parsed_from_mapping() {
let cfg =
config_from_str("[Input]\nMapping.NudgeX1 = dev;512;A;0.000000;1.750000;1.000000\n");
let mut tilt = TiltConfig::default();
tilt.load_from_config(&cfg);
assert!((tilt.nudge_scale_pct - 175.0).abs() < 0.1);
}
}