pinready 0.27.3

Cross-platform configurator and launcher supporting the adoption of Visual Pinball 10.8.1 — for testers and early adopters, not a replacement for a stable production setup
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<title>PinReady – VPX 10.8.1 standalone configurator and table launcher for Linux, macOS, Windows</title>
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<p class="eyebrow">Visual Pinball X 10.8.1 standalone</p>
<h1>Set up your virtual pinball, then play</h1>
<p class="lead">PinReady is a free, open-source setup wizard and table launcher for Visual Pinball X (VPX) 10.8.1
standalone. It configures screens, controls, tilt and nudge, and sound in plain language, then lets you browse and
start your tables from one menu. From a single-screen computer to a full pincab (a pinball cabinet with several
screens), on Linux, macOS and Windows.</p>
<p class="actions"><a class="btn big" href="download.html">Download PinReady</a>
<a class="btn big ghost" href="https://www.youtube.com/playlist?list=PLZ838nY4NE902Am7NIOGYbEJaak5pEP71">Watch the video demo</a></p>
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<div class="note"><strong>Scope, please read before installing.</strong> PinReady is designed to support the
development and adoption of VPX 10.8.1, not to replace a stable production setup. It targets testers and early
adopters of the new 10.8.1 architecture: integrated plugins, one folder per table, SDL3/bgfx engine. If you run a
stable VPX 10.7.x cabinet, PinReady is probably not for you yet.</div>

<h2>Why PinReady</h2>
<p>The standalone builds of Visual Pinball X have no configuration tool of their own: screens, buttons and speakers
are lines in a text file, <code>VPinballX.ini</code>. PinReady asks the questions instead, detects your hardware and
writes that file for you, keeping the comments it contains. Once the wizard is done, PinReady opens straight on your
table collection.</p>

<div class="cards">
<div class="card"><h3>Setup wizard</h3><p>Eight pages: screens, rendering, inputs, accessories, tilt and nudge,
audio, tables, system. Every option comes with a short explanation.</p><a class="more" href="wizard.html">The wizard →</a></div>
<div class="card"><h3>Table launcher</h3><p>A grid of your tables with their backglass, search, joystick navigation,
and one-click start with a loading progress bar.</p><a class="more" href="launcher.html">The launcher →</a></div>
<div class="card"><h3>Download</h3><p>One program file for Linux, macOS or Windows. Nothing to install, no
dependencies.</p><a class="more" href="download.html">Download and start →</a></div>
<div class="card"><h3>Questions</h3><p>Old tables, per-table settings, DOF, tilt, speakers, Wayland and
X11.</p><a class="more" href="faq.html">FAQ →</a></div>
</div>

<h2>What PinReady takes care of</h2>
<ul class="features">
<li><strong>Visual Pinball itself</strong>: downloads and installs a VPX build for your system, or uses the one you
already have, and offers updates when a new build comes out.</li>
<li><strong>Screens</strong>: detects every display, suggests which one is the playfield, the backglass (the upright
screen at the back), the DMD (the score display) and the topper, and places the game windows.</li>
<li><strong>Controls</strong>: keyboard and joystick for every VPX action, with ready-made layouts for Pinscape KL25Z,
Pinscape Pico, DudesCab and PinOne boards, and a warning when two actions share a key.</li>
<li><strong>Tilt and nudge</strong>: accelerometer sensitivity, with a live view while you shake the cabinet.</li>
<li><strong>Sound</strong>: one sound card for music and voices, one for the mechanical sounds of the playfield, six
speaker layouts including SSF (surround sound feedback), and test sounds to check the wiring.</li>
<li><strong>Tables</strong>: your tables folder, an optional import that gives each table its own folder, optional
script patches for older tables, and backglass pictures downloaded for the launcher.</li>
<li><strong>Accessories</strong>: a step-by-step DOF guide (Direct Output Framework: toys, lights, solenoids) and a
one-click head tracking install.</li>
<li><strong>System</strong>: start at boot, menu shortcuts, and <code>.vpx</code> files opening with Visual Pinball.</li>
</ul>

<h2>Runs on</h2>
<ul>
<li><strong>Linux</strong> (x86_64 and ARM 64-bit), <strong>macOS</strong> (Apple silicon and Intel, macOS 11 or
later) and <strong>Windows</strong> (64-bit).</li>
<li>No system dependencies: SDL3 and SQLite are built into the program.</li>
<li>Interface available in 26 languages, including English and French.</li>
</ul>

<h2>Free software, built in the open</h2>
<p>PinReady is written in Rust with egui and SDL3, and released under the GNU GPL v3 or later. The source code, the
releases and the issue tracker are on <a href="https://github.com/Le-Syl21/PinReady">GitHub</a>. Questions, bug reports, beta testing, or just a
chat: join the <a href="https://discord.gg/T37DYHmt2j">Discord</a>.</p>
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<a href="https://github.com/Le-Syl21/PinReady">Source code and issues on GitHub</a>
<a href="https://discord.gg/T37DYHmt2j">Discord</a>
<a href="https://www.youtube.com/playlist?list=PLZ838nY4NE902Am7NIOGYbEJaak5pEP71">Video demo</a>
<span>PinReady is free software under the GNU GPL v3 or later. Visual Pinball is a separate project by its own authors.</span>
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