🎨 Pigmnts
Pigmnts is a color palette generator built using Rust, compiled to WebAssembly. This allows for super-fast color palette extraction from an image on the web. It uses the K-means++ clustering algorithm to select the most commonly occuring colors from the image.
Examples with Web Assembly
As a JavaScript module
In Node.js
- Start by installing the npm package
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Configure your build process to copy the wasm file in the your build directory.
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Use it in code
import init from 'pigmnts';
;
Functions
Pigmnts exposes following function in WebAssembly
pigments(canvas: HtmlCanvasElement, num_colors: u8, batch_size: Option<u32>)
Returns an object with 8-digit Hex color codes as keys and dominance(as percentage) of each color as value found in the image. Eg. {"#6DDAD0FF": 0.3, "#FF3A940A": 0.7}
canvascanvas element which has the image to be processed. Internally, the pixel data is taken from the canvas, and then clustered to create the color palette.num_colorsdefines the number of colors to be gathered from the image.batch_size(optional) defines the number of pixels to randomly sample from the image. It should be greater than the total number of pixels in the image and thenum_colors. By default, all the pixels in the image are processed.
If this crate is used in some Rust projects, then following function is also available
pigments_pixels(pixels: &Vec<RGBA>, num_colors: u8) -> Vec<(RGBA, f32)>
Returns a vector of tuples with 8-digit Hex color codes as strings and dominance(as percentage) of each color found in the image. Eg. [("#6DDAD0FF", 0.3), ("#FF3A940A", 0.7)]
This function takes a reference to a Vector of RGBA which contains the color data, and num_colors to limit the number of colors found. This function can be used when color data is gathered from an image decoded using image-rs.
NOTE: The RGBA struct is different from implementations in other crates such as image-rs.
License
Pigmnts is MIT Licensed