pico-engine-shell 0.1.3

Runtime shell for Pico Engine games
Documentation
[package]

name = "pico-engine-shell"

version = "0.1.3"

edition = "2021"

description = "Runtime shell for Pico Engine games"

license = "MIT"

repository = "https://github.com/yourusername/pico-engine"

keywords = ["game-engine", "runtime", "pico", "web"]

categories = ["embedded", "game-development"]



[lib]

test = false

doctest = false



[dependencies]

pico-engine-core = { path = "../../engine", version = "0.1.0" }

pico-engine-hardware = { path = "../../engine/hardware", version = "0.1.0" }

heapless = "0.8"



[target.'cfg(target_os = "none")'.dependencies]

cortex-m = "0.7.2"

cortex-m-rt = "0.7"

embedded-hal = "1.0.0"

panic-halt = "0.2.0"

pico-engine-hal = { version = "0.1.1", path = "../hal", features = ["critical-section-impl", "rt"] }

critical-section = "1.0.0"



[target.'cfg(target_arch = "wasm32")'.dependencies]

wasm-bindgen = "0.2"

console_error_panic_hook = "0.1"

js-sys = "0.3"



[target.'cfg(target_arch = "wasm32")'.dependencies.web-sys]

version = "0.3"

features = [

    "Window",

    "Document",

    "HtmlCanvasElement",

    "CanvasRenderingContext2d",

    "ImageData",

    "KeyboardEvent",

    "Performance",

    "Element",

    "console",

]