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pi_path_finding-0.2.1
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pi_path_finding 0.2.1
Path Finding Algorithm, such as A*, JPS
Crate
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GaiaWorld/pi_path_finding
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crates.io
Dependencies
bitvec ^1.0
normal
nalgebra ^0.30
normal
num-derive ^0.3
normal
num-traits ^0.2
normal
pi_heap ^0.1
normal
pi_null ^0.1
normal
matrixcompare ^0.3
dev
pcg_rand ^0.13
dev
rand_core ^0.6
dev
rand_isaac ^0.3
dev
rand_xorshift ^0.3
dev
raqote ^0.8
dev
serde_json ^1.0
dev
Versions
0.6.4
(2025-04-08)
0.6.3
(2023-10-07)
0.6.2
(2023-07-11)
0.6.1
(2023-07-11)
0.6.0
(2023-07-11)
0.5.7
(2023-07-06)
0.5.6
(2023-05-20)
0.5.4
(2023-05-20)
0.5.3
(2023-05-17)
0.5.2
(2023-05-16)
0.5.1
(2023-05-15)
0.5.0
(2023-05-13)
0.4.7
(2023-05-10)
0.4.6
(2023-05-09)
0.4.5
(2023-05-09)
0.4.4
(2023-05-09)
0.4.2
(2023-05-09)
0.4.0
(2023-05-08)
0.3.7
(2023-05-05)
0.3.6
(2023-04-28)
0.3.5
(2023-04-28)
0.3.4
(2023-04-28)
0.3.3
(2023-04-24)
0.3.2
(2023-04-21)
0.3.1
(2023-04-21)
0.3.0
(2023-04-20)
0.2.3
(2022-08-30)
0.2.2
(2022-08-17)
0.2.1
(2022-08-17)
0.1.0
(2022-03-30)
Owners
pi_path_finding
寻路算法: 含 A*,JPS
astar 函数:用抽象的Node的概念,实现了通用的A*逻辑
tile 模块,实现了方格数据的A*寻路;
nav_mesh 模块,实现了 3维导航网格的A*寻路(包含路径拉直)