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SpatialTransform

Struct SpatialTransform 

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pub struct SpatialTransform {
    pub rot: Mat3,
    pub pos: Vec3,
}
Expand description

Plücker transform: rigid body transformation acting on spatial vectors.

Represents a coordinate transform from frame A to frame B. Stored as rotation R and translation p (position of B’s origin in A’s frame).

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§rot: Mat3

Rotation from frame A to frame B.

§pos: Vec3

Position of frame B’s origin expressed in frame A.

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impl SpatialTransform

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pub fn new(rot: Mat3, pos: Vec3) -> Self

Create from rotation matrix and translation.

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pub fn identity() -> Self

Identity transform.

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pub fn rot_x(angle: f64) -> Self

Pure rotation about the X axis.

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pub fn rot_y(angle: f64) -> Self

Pure rotation about the Y axis.

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pub fn rot_z(angle: f64) -> Self

Pure rotation about the Z axis.

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pub fn translation(pos: Vec3) -> Self

Pure translation.

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pub fn rot_axis(axis: &Unit<Vec3>, angle: f64) -> Self

Rotation about an arbitrary axis.

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pub fn to_motion_matrix(&self) -> Mat6

Get the 6x6 Plücker transform matrix for motion vectors.

X = | R 0 | | -R[p]× R |

This transforms spatial motion vectors from frame A to frame B.

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pub fn to_force_matrix(&self) -> Mat6

Get the 6x6 Plücker transform matrix for force vectors.

X* = | R -R[p]× | | 0 R |

This is the transpose-inverse of the motion transform.

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pub fn apply_motion(&self, v: &SpatialVec) -> SpatialVec

Transform a spatial motion vector from frame A to frame B.

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pub fn apply_force(&self, f: &SpatialVec) -> SpatialVec

Transform a spatial force vector from frame A to frame B.

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pub fn inv_apply_motion(&self, v: &SpatialVec) -> SpatialVec

Inverse transform a spatial motion vector (from B to A).

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pub fn inv_apply_force(&self, f: &SpatialVec) -> SpatialVec

Inverse transform a spatial force vector (from B to A).

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pub fn compose(&self, other: &SpatialTransform) -> SpatialTransform

Compose two transforms: self ∘ other.

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pub fn inverse(&self) -> SpatialTransform

Inverse of this transform.

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pub fn translation_vector(&self) -> Vec3

Get the translation vector.

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pub fn rotation_matrix(&self) -> Mat3

Get the rotation matrix.

Trait Implementations§

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impl Clone for SpatialTransform

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fn clone(&self) -> SpatialTransform

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SpatialTransform

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Copy for SpatialTransform

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.