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// Author: Tom Olsson <tom.olsson@embark-studios.com>
// Copyright © 2019, Embark Studios, all rights reserved.
// Created: 5 April 2019
#![warn(clippy::all)]
/*!
*/
use super::{foundation::*, px_type::*, traits::*};
use enumflags2::BitFlags;
use log::*;
use physx_macros::*;
use physx_sys::*;
#[derive(BitFlags, Copy, Clone, Debug, PartialEq)]
#[repr(u8)]
pub enum VisualDebuggerSceneFlag {
TransmitContacts = 1,
TransmitSceneQueries = 2,
TransmitConstraints = 4,
}
pub struct VisualDebugger {
pvd: Pvd,
transport: *mut PxPvdTransport,
}
#[physx_type]
impl Pvd {
/// Construct a new Pvd instance tied to the Foundation object
fn new(foundation: &mut Foundation) -> Self {
let self_raw = unsafe { phys_PxCreatePvd(foundation.get_raw_mut()) };
Self::from_ptr(self_raw)
}
/// Connect the visual debugger over the provided transport. Returns `true`
/// if the connection succeded.
fn connect(
&mut self,
transport: *mut PxPvdTransport,
flags: PxPvdInstrumentationFlags,
) -> bool {
unsafe { PxPvd_connect_mut(self.get_raw_mut(), transport, flags) }
}
}
#[physx_type]
impl PvdSceneClient {
/// Enable and disable what should be transmitted to the visual debugger
/// instance.
pub fn set_scene_flags(&mut self, flags: BitFlags<VisualDebuggerSceneFlag>) {
unsafe {
PxPvdSceneClient_setScenePvdFlags_mut(
self.ptr,
PxPvdSceneFlags {
mBits: flags.bits(),
},
)
}
}
}
impl VisualDebugger {
/// Create a new VisualDebugger instance. This is a utility class that
/// combines the TCP setup and the actual Pvd into one object. The port
/// default for the PVD program is port 5425, so it is suggested to use this
/// unless you're explicitly changing the other one as well.
///
/// This function internally calls `new_with_timeout` with a default timeout
/// of 10 ms.
pub fn new(foundation: &mut Foundation, port: i32) -> Self {
VisualDebugger::new_with_timeout(foundation, port, 10)
}
/// See description of `new`
pub fn new_with_timeout(foundation: &mut Foundation, port: i32, timeout: u32) -> Self {
use std::ffi::CStr;
let flags = PxPvdInstrumentationFlags {
mBits: PxPvdInstrumentationFlag::eDEBUG as u8,
};
let mut pvd = Pvd::new(foundation);
let transport = unsafe {
let oshost = CStr::from_bytes_with_nul_unchecked(b"localhost\0");
phys_PxDefaultPvdSocketTransportCreate(oshost.as_ptr() as _, port, timeout)
};
if !pvd.connect(transport, flags) {
warn!("failed connecting visual debugger, running in no-debug mode");
}
Self { pvd, transport }
}
/// Get a const pointer to the underlying PhysX object
pub fn get_raw(&self) -> *const PxPvd {
self.pvd.get_raw()
}
/// Get a mut pointer to the underlying PhysX object
pub fn get_raw_mut(&mut self) -> *mut PxPvd {
self.pvd.get_raw_mut()
}
}
impl Releasable for Pvd {
/// Release the Pvd object, invalidating it
fn release(&mut self) {
unsafe {
PxPvd_release_mut(self.get_raw_mut());
}
}
}
impl Drop for VisualDebugger {
/// Release the Pvd object, invalidating it
fn drop(&mut self) {
unsafe {
self.pvd.release();
PxPvdTransport_release_mut(self.transport);
}
}
}