physx-sys 0.11.5

Unsafe bindings for NVIDIA PhysX C++ SDK
Documentation
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struct physx_PxAllocatorCallback_Pod;
struct physx_PxErrorCallback_Pod;
struct physx_PxAssertHandler_Pod;
struct physx_PxInputStream_Pod;
struct physx_PxInputData_Pod;
struct physx_PxOutputStream_Pod;
struct physx_PxVec2_Pod;
struct physx_PxVec3_Pod;
struct physx_PxVec4_Pod;
struct physx_PxQuat_Pod;
struct physx_PxMat33_Pod;
struct physx_PxMat34_Pod;
struct physx_PxMat44_Pod;
struct physx_PxTransform_Pod;
struct physx_PxPlane_Pod;
struct physx_PxBounds3_Pod;
struct physx_PxAllocatorCallback_Pod {
    void* vtable_;
};
struct physx_PxAssertHandler_Pod {
    void* vtable_;
};
struct physx_PxAllocationListener_Pod;
struct physx_PxFoundation_Pod {
    void* vtable_;
};
struct physx_PxProfilerCallback_Pod;
struct physx_PxAllocator_Pod {
    char structgen_pad0[1];
};
struct physx_PxRawAllocator_Pod {
    char structgen_pad0[1];
};
struct physx_PxVirtualAllocatorCallback_Pod {
    void* vtable_;
};
struct physx_PxVirtualAllocator_Pod {
    char structgen_pad0[16];
};
struct physx_PxUserAllocated_Pod {
    char structgen_pad0[1];
};
union physx_PxTempAllocatorChunk_Pod {
    physx_PxTempAllocatorChunk_Pod* mNext;
    uint32_t mIndex;
    uint8_t mPad[16];
};
struct physx_PxTempAllocator_Pod {
    char structgen_pad0[1];
};
struct physx_PxLogTwo_Pod;
struct physx_PxUnConst_Pod;
struct physx_PxBitAndByte_Pod {
    char structgen_pad0[1];
};
struct physx_PxBitMap_Pod {
    char structgen_pad0[16];
};
struct physx_PxVec3_Pod {
    float x;
    float y;
    float z;
};
struct physx_PxVec3Padded_Pod {
    float x;
    float y;
    float z;
    uint32_t padding;
};
struct physx_PxQuat_Pod {
    float x;
    float y;
    float z;
    float w;
};
struct physx_PxTransform_Pod {
    physx_PxQuat_Pod q;
    physx_PxVec3_Pod p;
};
struct physx_PxTransformPadded_Pod {
    physx_PxTransform_Pod transform;
    uint32_t padding;
};
struct physx_PxMat33_Pod {
    physx_PxVec3_Pod column0;
    physx_PxVec3_Pod column1;
    physx_PxVec3_Pod column2;
};
struct physx_PxBounds3_Pod {
    physx_PxVec3_Pod minimum;
    physx_PxVec3_Pod maximum;
};
struct physx_PxErrorCallback_Pod {
    void* vtable_;
};
struct physx_PxAllocationListener_Pod {
    void* vtable_;
};
struct physx_PxBroadcastingAllocator_Pod {
    char structgen_pad0[176];
};
struct physx_PxBroadcastingErrorCallback_Pod {
    char structgen_pad0[160];
};
struct physx_PxHash_Pod;
struct physx_PxInputStream_Pod {
    void* vtable_;
};
struct physx_PxInputData_Pod {
    void* vtable_;
};
struct physx_PxOutputStream_Pod {
    void* vtable_;
};
struct physx_PxVec4_Pod {
    float x;
    float y;
    float z;
    float w;
};
struct physx_PxMat44_Pod {
    physx_PxVec4_Pod column0;
    physx_PxVec4_Pod column1;
    physx_PxVec4_Pod column2;
    physx_PxVec4_Pod column3;
};
struct physx_PxPlane_Pod {
    physx_PxVec3_Pod n;
    float d;
};
struct physx_Interpolation_Pod {
    char structgen_pad0[1];
};
struct physx_PxMutexImpl_Pod {
    char structgen_pad0[1];
};
struct physx_PxReadWriteLock_Pod {
    char structgen_pad0[8];
};
struct physx_PxProfilerCallback_Pod {
    void* vtable_;
};
struct physx_PxProfileScoped_Pod {
    physx_PxProfilerCallback_Pod* mCallback;
    char const* mEventName;
    void* mProfilerData;
    uint64_t mContextId;
    bool mDetached;
    char structgen_pad0[7];
};
struct physx_PxSListEntry_Pod {
    char structgen_pad0[16];
};
struct physx_PxSListImpl_Pod {
    char structgen_pad0[1];
};
struct physx_PxSyncImpl_Pod {
    char structgen_pad0[1];
};
struct physx_PxRunnable_Pod {
    void* vtable_;
};
struct physx_PxCounterFrequencyToTensOfNanos_Pod {
    uint64_t mNumerator;
    uint64_t mDenominator;
};
struct physx_PxTime_Pod {
    char structgen_pad0[8];
};
struct physx_PxVec2_Pod {
    float x;
    float y;
};
struct physx_PxStridedData_Pod {
    uint32_t stride;
    char structgen_pad0[4];
    void const* data;
};
struct physx_PxBoundedData_Pod {
    uint32_t stride;
    char structgen_pad0[4];
    void const* data;
    uint32_t count;
    char structgen_pad1[4];
};
struct physx_PxDebugPoint_Pod {
    physx_PxVec3_Pod pos;
    uint32_t color;
};
struct physx_PxDebugLine_Pod {
    physx_PxVec3_Pod pos0;
    uint32_t color0;
    physx_PxVec3_Pod pos1;
    uint32_t color1;
};
struct physx_PxDebugTriangle_Pod {
    physx_PxVec3_Pod pos0;
    uint32_t color0;
    physx_PxVec3_Pod pos1;
    uint32_t color1;
    physx_PxVec3_Pod pos2;
    uint32_t color2;
};
struct physx_PxDebugText_Pod {
    physx_PxVec3_Pod position;
    float size;
    uint32_t color;
    char structgen_pad0[4];
    char const* string;
};
struct physx_PxRenderBuffer_Pod {
    void* vtable_;
};
struct physx_PxBase_Pod;
struct physx_PxSerializationContext_Pod;
struct physx_PxRepXSerializer_Pod;
struct physx_PxSerializer_Pod;
struct physx_PxPhysics_Pod;
struct physx_PxCollection_Pod;
struct physx_PxProcessPxBaseCallback_Pod {
    void* vtable_;
};
struct physx_PxSerializationContext_Pod {
    void* vtable_;
};
struct physx_PxDeserializationContext_Pod {
    char structgen_pad0[16];
};
struct physx_PxSerializationRegistry_Pod {
    void* vtable_;
};
struct physx_PxCollection_Pod {
    void* vtable_;
};
struct physx_PxTypeInfo_Pod;
struct physx_PxMaterial_Pod;
struct physx_PxFEMSoftBodyMaterial_Pod;
struct physx_PxFEMClothMaterial_Pod;
struct physx_PxPBDMaterial_Pod;
struct physx_PxFLIPMaterial_Pod;
struct physx_PxMPMMaterial_Pod;
struct physx_PxCustomMaterial_Pod;
struct physx_PxConvexMesh_Pod;
struct physx_PxTriangleMesh_Pod;
struct physx_PxBVH33TriangleMesh_Pod;
struct physx_PxBVH34TriangleMesh_Pod;
struct physx_PxTetrahedronMesh_Pod;
struct physx_PxHeightField_Pod;
struct physx_PxActor_Pod;
struct physx_PxRigidActor_Pod;
struct physx_PxRigidBody_Pod;
struct physx_PxRigidDynamic_Pod;
struct physx_PxRigidStatic_Pod;
struct physx_PxArticulationLink_Pod;
struct physx_PxArticulationJointReducedCoordinate_Pod;
struct physx_PxArticulationReducedCoordinate_Pod;
struct physx_PxAggregate_Pod;
struct physx_PxConstraint_Pod;
struct physx_PxShape_Pod;
struct physx_PxPruningStructure_Pod;
struct physx_PxParticleSystem_Pod;
struct physx_PxPBDParticleSystem_Pod;
struct physx_PxFLIPParticleSystem_Pod;
struct physx_PxMPMParticleSystem_Pod;
struct physx_PxCustomParticleSystem_Pod;
struct physx_PxSoftBody_Pod;
struct physx_PxFEMCloth_Pod;
struct physx_PxHairSystem_Pod;
struct physx_PxParticleBuffer_Pod;
struct physx_PxParticleAndDiffuseBuffer_Pod;
struct physx_PxParticleClothBuffer_Pod;
struct physx_PxParticleRigidBuffer_Pod;
struct physx_PxBase_Pod {
    char structgen_pad0[16];
};
struct physx_PxRefCounted_Pod {
    char structgen_pad0[16];
};
struct physx_PxTolerancesScale_Pod {
    float length;
    float speed;
};
struct physx_PxStringTable_Pod {
    void* vtable_;
};
struct physx_PxSerializer_Pod {
    void* vtable_;
};
struct physx_PxMetaDataEntry_Pod {
    char const* type;
    char const* name;
    uint32_t offset;
    uint32_t size;
    uint32_t count;
    uint32_t offsetSize;
    uint32_t flags;
    uint32_t alignment;
};
struct physx_PxInsertionCallback_Pod {
    void* vtable_;
};
struct physx_PxBaseTask_Pod;
struct physx_PxTask_Pod;
struct physx_PxLightCpuTask_Pod;
struct physx_PxCpuDispatcher_Pod;
struct physx_PxTaskManager_Pod {
    void* vtable_;
};
struct physx_PxCpuDispatcher_Pod {
    void* vtable_;
};
struct physx_PxBaseTask_Pod {
    char structgen_pad0[24];
};
struct physx_PxTask_Pod {
    char structgen_pad0[32];
};
struct physx_PxLightCpuTask_Pod {
    char structgen_pad0[40];
};
struct physx_PxGeometry_Pod {
    char structgen_pad0[4];
    float mTypePadding;
};
struct physx_PxBoxGeometry_Pod {
    char structgen_pad0[4];
    float mTypePadding;
    physx_PxVec3_Pod halfExtents;
};
struct physx_PxBVHRaycastCallback_Pod {
    void* vtable_;
};
struct physx_PxBVHOverlapCallback_Pod {
    void* vtable_;
};
struct physx_PxBVHTraversalCallback_Pod {
    void* vtable_;
};
struct physx_PxBVH_Pod {
    char structgen_pad0[16];
};
struct physx_PxGeomIndexPair_Pod;
struct physx_PxCapsuleGeometry_Pod {
    char structgen_pad0[4];
    float mTypePadding;
    float radius;
    float halfHeight;
};
struct physx_PxHullPolygon_Pod {
    float mPlane[4];
    uint16_t mNbVerts;
    uint16_t mIndexBase;
};
struct physx_PxConvexMesh_Pod {
    char structgen_pad0[16];
};
struct physx_PxMeshScale_Pod {
    physx_PxVec3_Pod scale;
    physx_PxQuat_Pod rotation;
};
struct physx_PxConvexMeshGeometry_Pod {
    char structgen_pad0[4];
    float mTypePadding;
    physx_PxMeshScale_Pod scale;
    char structgen_pad1[4];
    physx_PxConvexMesh_Pod* convexMesh;
    uint8_t meshFlags;
    char structgen_pad2[7];
};
struct physx_PxSphereGeometry_Pod {
    char structgen_pad0[4];
    float mTypePadding;
    float radius;
};
struct physx_PxPlaneGeometry_Pod {
    char structgen_pad0[4];
    float mTypePadding;
};
struct physx_PxTriangleMeshGeometry_Pod {
    char structgen_pad0[4];
    float mTypePadding;
    physx_PxMeshScale_Pod scale;
    uint8_t meshFlags;
    char structgen_pad1[3];
    physx_PxTriangleMesh_Pod* triangleMesh;
};
struct physx_PxHeightFieldGeometry_Pod {
    char structgen_pad0[4];
    float mTypePadding;
    physx_PxHeightField_Pod* heightField;
    float heightScale;
    float rowScale;
    float columnScale;
    uint8_t heightFieldFlags;
    char structgen_pad1[3];
};
struct physx_PxParticleSystemGeometry_Pod {
    char structgen_pad0[4];
    float mTypePadding;
    int32_t mSolverType;
};
struct physx_PxHairSystemGeometry_Pod {
    char structgen_pad0[4];
    float mTypePadding;
};
struct physx_PxTetrahedronMeshGeometry_Pod {
    char structgen_pad0[4];
    float mTypePadding;
    physx_PxTetrahedronMesh_Pod* tetrahedronMesh;
};
struct physx_PxQueryHit_Pod {
    uint32_t faceIndex;
};
struct physx_PxLocationHit_Pod {
    uint32_t faceIndex;
    uint16_t flags;
    char structgen_pad0[2];
    physx_PxVec3_Pod position;
    physx_PxVec3_Pod normal;
    float distance;
};
struct physx_PxGeomRaycastHit_Pod {
    uint32_t faceIndex;
    uint16_t flags;
    char structgen_pad0[2];
    physx_PxVec3_Pod position;
    physx_PxVec3_Pod normal;
    float distance;
    float u;
    float v;
};
struct physx_PxGeomOverlapHit_Pod {
    uint32_t faceIndex;
};
struct physx_PxGeomSweepHit_Pod {
    uint32_t faceIndex;
    uint16_t flags;
    char structgen_pad0[2];
    physx_PxVec3_Pod position;
    physx_PxVec3_Pod normal;
    float distance;
};
struct physx_PxGeomIndexPair_Pod {
    uint32_t id0;
    uint32_t id1;
};
struct physx_PxQueryThreadContext_Pod {
    char structgen_pad0[1];
};
struct physx_PxContactBuffer_Pod;
struct physx_PxRenderOutput_Pod;
struct physx_PxMassProperties_Pod;
struct physx_PxCustomGeometryType_Pod {
    char structgen_pad0[4];
};
struct physx_PxCustomGeometryCallbacks_Pod {
    void* vtable_;
};
struct physx_PxCustomGeometry_Pod {
    char structgen_pad0[4];
    float mTypePadding;
    physx_PxCustomGeometryCallbacks_Pod* callbacks;
};
struct physx_PxGeometryHolder_Pod {
    char structgen_pad0[56];
};
struct physx_PxGeometryQuery_Pod {
    char structgen_pad0[1];
};
struct physx_PxHeightFieldSample_Pod {
    int16_t height;
    physx_PxBitAndByte_Pod materialIndex0;
    physx_PxBitAndByte_Pod materialIndex1;
};
struct physx_PxHeightFieldDesc_Pod;
struct physx_PxHeightField_Pod {
    char structgen_pad0[16];
};
struct physx_PxHeightFieldDesc_Pod {
    uint32_t nbRows;
    uint32_t nbColumns;
    int32_t format;
    char structgen_pad0[4];
    physx_PxStridedData_Pod samples;
    float convexEdgeThreshold;
    uint16_t flags;
    char structgen_pad1[2];
};
struct physx_PxTriangle_Pod;
struct physx_PxMeshQuery_Pod {
    char structgen_pad0[1];
};
struct physx_PxSimpleTriangleMesh_Pod {
    physx_PxBoundedData_Pod points;
    physx_PxBoundedData_Pod triangles;
    uint16_t flags;
    char structgen_pad0[6];
};
struct physx_PxTriangle_Pod {
    physx_PxVec3_Pod verts[3];
};
struct physx_PxTrianglePadded_Pod {
    physx_PxVec3_Pod verts[3];
    uint32_t padding;
};
struct physx_PxTriangleMesh_Pod {
    char structgen_pad0[16];
};
struct physx_PxBVH34TriangleMesh_Pod {
    char structgen_pad0[16];
};
struct physx_PxTetrahedron_Pod {
    physx_PxVec3_Pod verts[4];
};
struct physx_PxSoftBodyAuxData_Pod {
    char structgen_pad0[16];
};
struct physx_PxTetrahedronMesh_Pod {
    char structgen_pad0[16];
};
struct physx_PxSoftBodyMesh_Pod {
    char structgen_pad0[16];
};
struct physx_PxCollisionMeshMappingData_Pod {
    char structgen_pad0[8];
};
struct physx_PxSoftBodyCollisionData_Pod {
    char structgen_pad0[1];
};
struct physx_PxTetrahedronMeshData_Pod {
    char structgen_pad0[1];
};
struct physx_PxSoftBodySimulationData_Pod {
    char structgen_pad0[1];
};
struct physx_PxCollisionTetrahedronMeshData_Pod {
    char structgen_pad0[8];
};
struct physx_PxSimulationTetrahedronMeshData_Pod {
    char structgen_pad0[8];
};
struct physx_PxScene_Pod;
struct physx_PxActor_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxAggregate_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxSpringModifiers_Pod {
    float stiffness;
    float damping;
    char structgen_pad0[8];
};
struct physx_PxRestitutionModifiers_Pod {
    float restitution;
    float velocityThreshold;
    char structgen_pad0[8];
};
union physx_Px1DConstraintMods_Pod {
    physx_PxSpringModifiers_Pod spring;
    physx_PxRestitutionModifiers_Pod bounce;
};
struct physx_Px1DConstraint_Pod {
    physx_PxVec3_Pod linear0;
    float geometricError;
    physx_PxVec3_Pod angular0;
    float velocityTarget;
    physx_PxVec3_Pod linear1;
    float minImpulse;
    physx_PxVec3_Pod angular1;
    float maxImpulse;
    physx_Px1DConstraintMods_Pod mods;
    float forInternalUse;
    uint16_t flags;
    uint16_t solveHint;
    char structgen_pad0[8];
};
struct physx_PxConstraintInvMassScale_Pod {
    float linear0;
    float angular0;
    float linear1;
    float angular1;
};
struct physx_PxConstraintVisualizer_Pod {
    void* vtable_;
};
struct physx_PxConstraintConnector_Pod {
    void* vtable_;
};
struct physx_PxContactPoint_Pod {
    physx_PxVec3_Pod normal;
    float separation;
    physx_PxVec3_Pod point;
    float maxImpulse;
    physx_PxVec3_Pod targetVel;
    float staticFriction;
    uint8_t materialFlags;
    char structgen_pad0[3];
    uint32_t internalFaceIndex1;
    float dynamicFriction;
    float restitution;
    float damping;
    char structgen_pad1[12];
};
struct physx_PxTGSSolverBodyVel_Pod;
struct physx_PxSolverBody_Pod {
    physx_PxVec3_Pod linearVelocity;
    uint16_t maxSolverNormalProgress;
    uint16_t maxSolverFrictionProgress;
    physx_PxVec3_Pod angularState;
    uint32_t solverProgress;
};
struct physx_PxSolverBodyData_Pod {
    physx_PxVec3_Pod linearVelocity;
    float invMass;
    physx_PxVec3_Pod angularVelocity;
    float reportThreshold;
    physx_PxMat33_Pod sqrtInvInertia;
    float penBiasClamp;
    uint32_t nodeIndex;
    float maxContactImpulse;
    physx_PxTransform_Pod body2World;
    uint16_t pad;
    char structgen_pad0[2];
};
struct physx_PxConstraintBatchHeader_Pod {
    uint32_t startIndex;
    uint16_t stride;
    uint16_t constraintType;
};
struct physx_PxSolverConstraintDesc_Pod {
    char structgen_pad0[16];
    uint32_t bodyADataIndex;
    uint32_t bodyBDataIndex;
    uint32_t linkIndexA;
    uint32_t linkIndexB;
    uint8_t* constraint;
    void* writeBack;
    uint16_t progressA;
    uint16_t progressB;
    uint16_t constraintLengthOver16;
    uint8_t padding[10];
};
struct physx_PxSolverConstraintPrepDescBase_Pod {
    physx_PxConstraintInvMassScale_Pod invMassScales;
    physx_PxSolverConstraintDesc_Pod* desc;
    physx_PxSolverBody_Pod const* body0;
    physx_PxSolverBody_Pod const* body1;
    physx_PxSolverBodyData_Pod const* data0;
    physx_PxSolverBodyData_Pod const* data1;
    physx_PxTransform_Pod bodyFrame0;
    physx_PxTransform_Pod bodyFrame1;
    int32_t bodyState0;
    int32_t bodyState1;
    char structgen_pad0[8];
};
struct physx_PxSolverConstraintPrepDesc_Pod {
    physx_PxConstraintInvMassScale_Pod invMassScales;
    physx_PxSolverConstraintDesc_Pod* desc;
    physx_PxSolverBody_Pod const* body0;
    physx_PxSolverBody_Pod const* body1;
    physx_PxSolverBodyData_Pod const* data0;
    physx_PxSolverBodyData_Pod const* data1;
    physx_PxTransform_Pod bodyFrame0;
    physx_PxTransform_Pod bodyFrame1;
    int32_t bodyState0;
    int32_t bodyState1;
    char structgen_pad0[8];
    physx_Px1DConstraint_Pod* rows;
    uint32_t numRows;
    float linBreakForce;
    float angBreakForce;
    float minResponseThreshold;
    void* writeback;
    bool disablePreprocessing;
    bool improvedSlerp;
    bool driveLimitsAreForces;
    bool extendedLimits;
    bool disableConstraint;
    char structgen_pad1[3];
    physx_PxVec3Padded_Pod body0WorldOffset;
    char structgen_pad2[8];
};
struct physx_PxSolverContactDesc_Pod {
    physx_PxConstraintInvMassScale_Pod invMassScales;
    physx_PxSolverConstraintDesc_Pod* desc;
    physx_PxSolverBody_Pod const* body0;
    physx_PxSolverBody_Pod const* body1;
    physx_PxSolverBodyData_Pod const* data0;
    physx_PxSolverBodyData_Pod const* data1;
    physx_PxTransform_Pod bodyFrame0;
    physx_PxTransform_Pod bodyFrame1;
    int32_t bodyState0;
    int32_t bodyState1;
    void* shapeInteraction;
    physx_PxContactPoint_Pod* contacts;
    uint32_t numContacts;
    bool hasMaxImpulse;
    bool disableStrongFriction;
    bool hasForceThresholds;
    char structgen_pad0[1];
    float restDistance;
    float maxCCDSeparation;
    uint8_t* frictionPtr;
    uint8_t frictionCount;
    char structgen_pad1[7];
    float* contactForces;
    uint32_t startFrictionPatchIndex;
    uint32_t numFrictionPatches;
    uint32_t startContactPatchIndex;
    uint16_t numContactPatches;
    uint16_t axisConstraintCount;
    float offsetSlop;
    char structgen_pad2[12];
};
struct physx_PxConstraintAllocator_Pod {
    void* vtable_;
};
struct physx_PxArticulationLimit_Pod {
    float low;
    float high;
};
struct physx_PxArticulationDrive_Pod {
    float stiffness;
    float damping;
    float maxForce;
    int32_t driveType;
};
struct physx_PxTGSSolverBodyVel_Pod {
    physx_PxVec3_Pod linearVelocity;
    uint16_t nbStaticInteractions;
    uint16_t maxDynamicPartition;
    physx_PxVec3_Pod angularVelocity;
    uint32_t partitionMask;
    physx_PxVec3_Pod deltaAngDt;
    float maxAngVel;
    physx_PxVec3_Pod deltaLinDt;
    uint16_t lockFlags;
    bool isKinematic;
    uint8_t pad;
};
struct physx_PxTGSSolverBodyTxInertia_Pod {
    physx_PxTransform_Pod deltaBody2World;
    physx_PxMat33_Pod sqrtInvInertia;
};
struct physx_PxTGSSolverBodyData_Pod {
    physx_PxVec3_Pod originalLinearVelocity;
    float maxContactImpulse;
    physx_PxVec3_Pod originalAngularVelocity;
    float penBiasClamp;
    float invMass;
    uint32_t nodeIndex;
    float reportThreshold;
    uint32_t pad;
};
struct physx_PxTGSSolverConstraintPrepDescBase_Pod {
    physx_PxConstraintInvMassScale_Pod invMassScales;
    physx_PxSolverConstraintDesc_Pod* desc;
    physx_PxTGSSolverBodyVel_Pod const* body0;
    physx_PxTGSSolverBodyVel_Pod const* body1;
    physx_PxTGSSolverBodyTxInertia_Pod const* body0TxI;
    physx_PxTGSSolverBodyTxInertia_Pod const* body1TxI;
    physx_PxTGSSolverBodyData_Pod const* bodyData0;
    physx_PxTGSSolverBodyData_Pod const* bodyData1;
    physx_PxTransform_Pod bodyFrame0;
    physx_PxTransform_Pod bodyFrame1;
    int32_t bodyState0;
    int32_t bodyState1;
    char structgen_pad0[8];
};
struct physx_PxTGSSolverConstraintPrepDesc_Pod {
    physx_PxConstraintInvMassScale_Pod invMassScales;
    physx_PxSolverConstraintDesc_Pod* desc;
    physx_PxTGSSolverBodyVel_Pod const* body0;
    physx_PxTGSSolverBodyVel_Pod const* body1;
    physx_PxTGSSolverBodyTxInertia_Pod const* body0TxI;
    physx_PxTGSSolverBodyTxInertia_Pod const* body1TxI;
    physx_PxTGSSolverBodyData_Pod const* bodyData0;
    physx_PxTGSSolverBodyData_Pod const* bodyData1;
    physx_PxTransform_Pod bodyFrame0;
    physx_PxTransform_Pod bodyFrame1;
    int32_t bodyState0;
    int32_t bodyState1;
    physx_Px1DConstraint_Pod* rows;
    uint32_t numRows;
    float linBreakForce;
    float angBreakForce;
    float minResponseThreshold;
    void* writeback;
    bool disablePreprocessing;
    bool improvedSlerp;
    bool driveLimitsAreForces;
    bool extendedLimits;
    bool disableConstraint;
    char structgen_pad0[3];
    physx_PxVec3Padded_Pod body0WorldOffset;
    physx_PxVec3Padded_Pod cA2w;
    physx_PxVec3Padded_Pod cB2w;
};
struct physx_PxTGSSolverContactDesc_Pod {
    physx_PxConstraintInvMassScale_Pod invMassScales;
    physx_PxSolverConstraintDesc_Pod* desc;
    physx_PxTGSSolverBodyVel_Pod const* body0;
    physx_PxTGSSolverBodyVel_Pod const* body1;
    physx_PxTGSSolverBodyTxInertia_Pod const* body0TxI;
    physx_PxTGSSolverBodyTxInertia_Pod const* body1TxI;
    physx_PxTGSSolverBodyData_Pod const* bodyData0;
    physx_PxTGSSolverBodyData_Pod const* bodyData1;
    physx_PxTransform_Pod bodyFrame0;
    physx_PxTransform_Pod bodyFrame1;
    int32_t bodyState0;
    int32_t bodyState1;
    void* shapeInteraction;
    physx_PxContactPoint_Pod* contacts;
    uint32_t numContacts;
    bool hasMaxImpulse;
    bool disableStrongFriction;
    bool hasForceThresholds;
    char structgen_pad0[1];
    float restDistance;
    float maxCCDSeparation;
    uint8_t* frictionPtr;
    uint8_t frictionCount;
    char structgen_pad1[7];
    float* contactForces;
    uint32_t startFrictionPatchIndex;
    uint32_t numFrictionPatches;
    uint32_t startContactPatchIndex;
    uint16_t numContactPatches;
    uint16_t axisConstraintCount;
    float maxImpulse;
    float torsionalPatchRadius;
    float minTorsionalPatchRadius;
    float offsetSlop;
};
struct physx_PxArticulationSpatialTendon_Pod;
struct physx_PxArticulationFixedTendon_Pod;
struct physx_PxArticulationTendonLimit_Pod {
    float lowLimit;
    float highLimit;
};
struct physx_PxArticulationAttachment_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxArticulationTendonJoint_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxArticulationTendon_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxArticulationSpatialTendon_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxArticulationFixedTendon_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxSpatialForce_Pod {
    physx_PxVec3_Pod force;
    float pad0;
    physx_PxVec3_Pod torque;
    float pad1;
};
struct physx_PxSpatialVelocity_Pod {
    physx_PxVec3_Pod linear;
    float pad0;
    physx_PxVec3_Pod angular;
    float pad1;
};
struct physx_PxArticulationRootLinkData_Pod {
    physx_PxTransform_Pod transform;
    physx_PxVec3_Pod worldLinVel;
    physx_PxVec3_Pod worldAngVel;
    physx_PxVec3_Pod worldLinAccel;
    physx_PxVec3_Pod worldAngAccel;
};
struct physx_PxArticulationCache_Pod {
    physx_PxSpatialForce_Pod* externalForces;
    float* denseJacobian;
    float* massMatrix;
    float* jointVelocity;
    float* jointAcceleration;
    float* jointPosition;
    float* jointForce;
    float* jointSolverForces;
    physx_PxSpatialVelocity_Pod* linkVelocity;
    physx_PxSpatialVelocity_Pod* linkAcceleration;
    physx_PxArticulationRootLinkData_Pod* rootLinkData;
    physx_PxSpatialForce_Pod* sensorForces;
    float* coefficientMatrix;
    float* lambda;
    void* scratchMemory;
    void* scratchAllocator;
    uint32_t version;
    char structgen_pad0[4];
};
struct physx_PxArticulationSensor_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxArticulationReducedCoordinate_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxArticulationJointReducedCoordinate_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxFilterData_Pod;
struct physx_PxBaseMaterial_Pod;
struct physx_PxShape_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxRigidActor_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxNodeIndex_Pod {
    char structgen_pad0[8];
};
struct physx_PxRigidBody_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxArticulationLink_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxConeLimitedConstraint_Pod {
    physx_PxVec3_Pod mAxis;
    float mAngle;
    float mLowLimit;
    float mHighLimit;
};
struct physx_PxConeLimitParams_Pod {
    physx_PxVec4_Pod lowHighLimits;
    physx_PxVec4_Pod axisAngle;
};
struct physx_PxConstraintShaderTable_Pod {
    void * solverPrep;
    char structgen_pad0[8];
    void * visualize;
    int32_t flag;
    char structgen_pad1[4];
};
struct physx_PxConstraint_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxMassModificationProps_Pod {
    float mInvMassScale0;
    float mInvInertiaScale0;
    float mInvMassScale1;
    float mInvInertiaScale1;
};
struct physx_PxContactPatch_Pod {
    physx_PxMassModificationProps_Pod mMassModification;
    physx_PxVec3_Pod normal;
    float restitution;
    float dynamicFriction;
    float staticFriction;
    float damping;
    uint16_t startContactIndex;
    uint8_t nbContacts;
    uint8_t materialFlags;
    uint16_t internalFlags;
    uint16_t materialIndex0;
    uint16_t materialIndex1;
    uint16_t pad[5];
};
struct physx_PxContact_Pod {
    physx_PxVec3_Pod contact;
    float separation;
};
struct physx_PxExtendedContact_Pod {
    physx_PxVec3_Pod contact;
    float separation;
    physx_PxVec3_Pod targetVelocity;
    float maxImpulse;
};
struct physx_PxModifiableContact_Pod {
    physx_PxVec3_Pod contact;
    float separation;
    physx_PxVec3_Pod targetVelocity;
    float maxImpulse;
    physx_PxVec3_Pod normal;
    float restitution;
    uint32_t materialFlags;
    uint16_t materialIndex0;
    uint16_t materialIndex1;
    float staticFriction;
    float dynamicFriction;
};
struct physx_PxContactStreamIterator_Pod {
    physx_PxVec3_Pod zero;
    char structgen_pad0[4];
    physx_PxContactPatch_Pod const* patch;
    physx_PxContact_Pod const* contact;
    uint32_t const* faceIndice;
    uint32_t totalPatches;
    uint32_t totalContacts;
    uint32_t nextContactIndex;
    uint32_t nextPatchIndex;
    uint32_t contactPatchHeaderSize;
    uint32_t contactPointSize;
    int32_t mStreamFormat;
    uint32_t forceNoResponse;
    bool pointStepped;
    char structgen_pad1[3];
    uint32_t hasFaceIndices;
};
struct physx_PxGpuContactPair_Pod {
    uint8_t* contactPatches;
    uint8_t* contactPoints;
    float* contactForces;
    uint32_t transformCacheRef0;
    uint32_t transformCacheRef1;
    physx_PxNodeIndex_Pod nodeIndex0;
    physx_PxNodeIndex_Pod nodeIndex1;
    physx_PxActor_Pod* actor0;
    physx_PxActor_Pod* actor1;
    uint16_t nbContacts;
    uint16_t nbPatches;
    char structgen_pad0[4];
};
struct physx_PxContactSet_Pod {
    char structgen_pad0[16];
};
struct physx_PxContactModifyPair_Pod {
    physx_PxRigidActor_Pod const* actor[2];
    physx_PxShape_Pod const* shape[2];
    physx_PxTransform_Pod transform[2];
    physx_PxContactSet_Pod contacts;
};
struct physx_PxContactModifyCallback_Pod {
    void* vtable_;
};
struct physx_PxCCDContactModifyCallback_Pod {
    void* vtable_;
};
struct physx_PxDeletionListener_Pod {
    void* vtable_;
};
struct physx_PxBaseMaterial_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxFEMMaterial_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxFilterData_Pod {
    uint32_t word0;
    uint32_t word1;
    uint32_t word2;
    uint32_t word3;
};
struct physx_PxSimulationFilterCallback_Pod {
    void* vtable_;
};
struct physx_PxParticleRigidFilterPair_Pod {
    uint64_t mID0;
    uint64_t mID1;
};
struct physx_PxLockedData_Pod {
    void* vtable_;
};
struct physx_PxMaterial_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxGpuParticleBufferIndexPair_Pod {
    uint32_t systemIndex;
    uint32_t bufferIndex;
};
struct physx_PxCudaContextManager_Pod;
struct physx_PxParticleRigidAttachment_Pod;
struct physx_PxParticleVolume_Pod {
    physx_PxBounds3_Pod bound;
    uint32_t particleIndicesOffset;
    uint32_t numParticles;
};
struct physx_PxDiffuseParticleParams_Pod {
    float threshold;
    float lifetime;
    float airDrag;
    float bubbleDrag;
    float buoyancy;
    float kineticEnergyWeight;
    float pressureWeight;
    float divergenceWeight;
    float collisionDecay;
    bool useAccurateVelocity;
    char structgen_pad0[3];
};
struct physx_PxParticleSpring_Pod {
    uint32_t ind0;
    uint32_t ind1;
    float length;
    float stiffness;
    float damping;
    float pad;
};
struct physx_PxParticleMaterial_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxSceneDesc_Pod;
struct physx_PxPvd_Pod;
struct physx_PxOmniPvd_Pod;
struct physx_PxPhysics_Pod {
    void* vtable_;
};
struct physx_PxActorShape_Pod {
    physx_PxRigidActor_Pod* actor;
    physx_PxShape_Pod* shape;
};
struct physx_PxRaycastHit_Pod {
    uint32_t faceIndex;
    uint16_t flags;
    char structgen_pad0[2];
    physx_PxVec3_Pod position;
    physx_PxVec3_Pod normal;
    float distance;
    float u;
    float v;
    char structgen_pad1[4];
    physx_PxRigidActor_Pod* actor;
    physx_PxShape_Pod* shape;
};
struct physx_PxOverlapHit_Pod {
    uint32_t faceIndex;
    char structgen_pad0[4];
    physx_PxRigidActor_Pod* actor;
    physx_PxShape_Pod* shape;
};
struct physx_PxSweepHit_Pod {
    uint32_t faceIndex;
    uint16_t flags;
    char structgen_pad0[2];
    physx_PxVec3_Pod position;
    physx_PxVec3_Pod normal;
    float distance;
    char structgen_pad1[4];
    physx_PxRigidActor_Pod* actor;
    physx_PxShape_Pod* shape;
};
struct physx_PxRaycastCallback_Pod {
    char structgen_pad0[8];
    physx_PxRaycastHit_Pod block;
    bool hasBlock;
    char structgen_pad1[7];
    physx_PxRaycastHit_Pod* touches;
    uint32_t maxNbTouches;
    uint32_t nbTouches;
};
struct physx_PxOverlapCallback_Pod {
    char structgen_pad0[8];
    physx_PxOverlapHit_Pod block;
    bool hasBlock;
    char structgen_pad1[7];
    physx_PxOverlapHit_Pod* touches;
    uint32_t maxNbTouches;
    uint32_t nbTouches;
};
struct physx_PxSweepCallback_Pod {
    char structgen_pad0[8];
    physx_PxSweepHit_Pod block;
    bool hasBlock;
    char structgen_pad1[7];
    physx_PxSweepHit_Pod* touches;
    uint32_t maxNbTouches;
    uint32_t nbTouches;
};
struct physx_PxRaycastBuffer_Pod {
    char structgen_pad0[8];
    physx_PxRaycastHit_Pod block;
    bool hasBlock;
    char structgen_pad1[7];
    physx_PxRaycastHit_Pod* touches;
    uint32_t maxNbTouches;
    uint32_t nbTouches;
};
struct physx_PxOverlapBuffer_Pod {
    char structgen_pad0[8];
    physx_PxOverlapHit_Pod block;
    bool hasBlock;
    char structgen_pad1[7];
    physx_PxOverlapHit_Pod* touches;
    uint32_t maxNbTouches;
    uint32_t nbTouches;
};
struct physx_PxSweepBuffer_Pod {
    char structgen_pad0[8];
    physx_PxSweepHit_Pod block;
    bool hasBlock;
    char structgen_pad1[7];
    physx_PxSweepHit_Pod* touches;
    uint32_t maxNbTouches;
    uint32_t nbTouches;
};
struct physx_PxQueryCache_Pod {
    physx_PxShape_Pod* shape;
    physx_PxRigidActor_Pod* actor;
    uint32_t faceIndex;
    char structgen_pad0[4];
};
struct physx_PxQueryFilterData_Pod {
    physx_PxFilterData_Pod data;
    uint16_t flags;
    char structgen_pad0[2];
};
struct physx_PxQueryFilterCallback_Pod {
    void* vtable_;
};
struct physx_PxRigidDynamic_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxRigidStatic_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxSceneQuerySystem_Pod;
struct physx_PxSceneQueryDesc_Pod {
    int32_t staticStructure;
    int32_t dynamicStructure;
    uint32_t dynamicTreeRebuildRateHint;
    int32_t dynamicTreeSecondaryPruner;
    int32_t staticBVHBuildStrategy;
    int32_t dynamicBVHBuildStrategy;
    uint32_t staticNbObjectsPerNode;
    uint32_t dynamicNbObjectsPerNode;
    int32_t sceneQueryUpdateMode;
};
struct physx_PxSceneQuerySystemBase_Pod {
    void* vtable_;
};
struct physx_PxSceneSQSystem_Pod {
    void* vtable_;
};
struct physx_PxSceneQuerySystem_Pod {
    void* vtable_;
};
struct physx_PxBroadPhaseRegion_Pod {
    physx_PxBounds3_Pod mBounds;
    void* mUserData;
};
struct physx_PxBroadPhaseRegionInfo_Pod {
    physx_PxBroadPhaseRegion_Pod mRegion;
    uint32_t mNbStaticObjects;
    uint32_t mNbDynamicObjects;
    bool mActive;
    bool mOverlap;
    char structgen_pad0[6];
};
struct physx_PxBroadPhaseCaps_Pod {
    uint32_t mMaxNbRegions;
};
struct physx_PxBroadPhaseDesc_Pod {
    int32_t mType;
    char structgen_pad0[4];
    uint64_t mContextID;
    char structgen_pad1[8];
    uint32_t mFoundLostPairsCapacity;
    bool mDiscardStaticVsKinematic;
    bool mDiscardKinematicVsKinematic;
    char structgen_pad2[2];
};
struct physx_PxBroadPhaseUpdateData_Pod {
    uint32_t const* mCreated;
    uint32_t mNbCreated;
    char structgen_pad0[4];
    uint32_t const* mUpdated;
    uint32_t mNbUpdated;
    char structgen_pad1[4];
    uint32_t const* mRemoved;
    uint32_t mNbRemoved;
    char structgen_pad2[4];
    physx_PxBounds3_Pod const* mBounds;
    uint32_t const* mGroups;
    float const* mDistances;
    uint32_t mCapacity;
    char structgen_pad3[4];
};
struct physx_PxBroadPhasePair_Pod {
    uint32_t mID0;
    uint32_t mID1;
};
struct physx_PxBroadPhaseResults_Pod {
    uint32_t mNbCreatedPairs;
    char structgen_pad0[4];
    physx_PxBroadPhasePair_Pod const* mCreatedPairs;
    uint32_t mNbDeletedPairs;
    char structgen_pad1[4];
    physx_PxBroadPhasePair_Pod const* mDeletedPairs;
};
struct physx_PxBroadPhaseRegions_Pod {
    void* vtable_;
};
struct physx_PxBroadPhase_Pod {
    void* vtable_;
};
struct physx_PxAABBManager_Pod {
    void* vtable_;
};
struct physx_PxBroadPhaseCallback_Pod;
struct physx_PxSimulationEventCallback_Pod;
struct physx_PxSceneLimits_Pod {
    uint32_t maxNbActors;
    uint32_t maxNbBodies;
    uint32_t maxNbStaticShapes;
    uint32_t maxNbDynamicShapes;
    uint32_t maxNbAggregates;
    uint32_t maxNbConstraints;
    uint32_t maxNbRegions;
    uint32_t maxNbBroadPhaseOverlaps;
};
struct physx_PxgDynamicsMemoryConfig_Pod {
    uint32_t tempBufferCapacity;
    uint32_t maxRigidContactCount;
    uint32_t maxRigidPatchCount;
    uint32_t heapCapacity;
    uint32_t foundLostPairsCapacity;
    uint32_t foundLostAggregatePairsCapacity;
    uint32_t totalAggregatePairsCapacity;
    uint32_t maxSoftBodyContacts;
    uint32_t maxFemClothContacts;
    uint32_t maxParticleContacts;
    uint32_t collisionStackSize;
    uint32_t maxHairContacts;
};
struct physx_PxSceneDesc_Pod {
    int32_t staticStructure;
    int32_t dynamicStructure;
    uint32_t dynamicTreeRebuildRateHint;
    int32_t dynamicTreeSecondaryPruner;
    int32_t staticBVHBuildStrategy;
    int32_t dynamicBVHBuildStrategy;
    uint32_t staticNbObjectsPerNode;
    uint32_t dynamicNbObjectsPerNode;
    int32_t sceneQueryUpdateMode;
    physx_PxVec3_Pod gravity;
    physx_PxSimulationEventCallback_Pod* simulationEventCallback;
    physx_PxContactModifyCallback_Pod* contactModifyCallback;
    physx_PxCCDContactModifyCallback_Pod* ccdContactModifyCallback;
    void const* filterShaderData;
    uint32_t filterShaderDataSize;
    char structgen_pad0[4];
    void * filterShader;
    physx_PxSimulationFilterCallback_Pod* filterCallback;
    int32_t kineKineFilteringMode;
    int32_t staticKineFilteringMode;
    int32_t broadPhaseType;
    char structgen_pad1[4];
    physx_PxBroadPhaseCallback_Pod* broadPhaseCallback;
    physx_PxSceneLimits_Pod limits;
    int32_t frictionType;
    int32_t solverType;
    float bounceThresholdVelocity;
    float frictionOffsetThreshold;
    float frictionCorrelationDistance;
    uint32_t flags;
    physx_PxCpuDispatcher_Pod* cpuDispatcher;
    char structgen_pad2[8];
    void* userData;
    uint32_t solverBatchSize;
    uint32_t solverArticulationBatchSize;
    uint32_t nbContactDataBlocks;
    uint32_t maxNbContactDataBlocks;
    float maxBiasCoefficient;
    uint32_t contactReportStreamBufferSize;
    uint32_t ccdMaxPasses;
    float ccdThreshold;
    float ccdMaxSeparation;
    float wakeCounterResetValue;
    physx_PxBounds3_Pod sanityBounds;
    physx_PxgDynamicsMemoryConfig_Pod gpuDynamicsConfig;
    uint32_t gpuMaxNumPartitions;
    uint32_t gpuMaxNumStaticPartitions;
    uint32_t gpuComputeVersion;
    uint32_t contactPairSlabSize;
    physx_PxSceneQuerySystem_Pod* sceneQuerySystem;
    char structgen_pad3[8];
};
struct physx_PxSimulationStatistics_Pod {
    uint32_t nbActiveConstraints;
    uint32_t nbActiveDynamicBodies;
    uint32_t nbActiveKinematicBodies;
    uint32_t nbStaticBodies;
    uint32_t nbDynamicBodies;
    uint32_t nbKinematicBodies;
    uint32_t nbShapes[11];
    uint32_t nbAggregates;
    uint32_t nbArticulations;
    uint32_t nbAxisSolverConstraints;
    uint32_t compressedContactSize;
    uint32_t requiredContactConstraintMemory;
    uint32_t peakConstraintMemory;
    uint32_t nbDiscreteContactPairsTotal;
    uint32_t nbDiscreteContactPairsWithCacheHits;
    uint32_t nbDiscreteContactPairsWithContacts;
    uint32_t nbNewPairs;
    uint32_t nbLostPairs;
    uint32_t nbNewTouches;
    uint32_t nbLostTouches;
    uint32_t nbPartitions;
    char structgen_pad0[4];
    uint64_t gpuMemParticles;
    uint64_t gpuMemSoftBodies;
    uint64_t gpuMemFEMCloths;
    uint64_t gpuMemHairSystems;
    uint64_t gpuMemHeap;
    uint64_t gpuMemHeapBroadPhase;
    uint64_t gpuMemHeapNarrowPhase;
    uint64_t gpuMemHeapSolver;
    uint64_t gpuMemHeapArticulation;
    uint64_t gpuMemHeapSimulation;
    uint64_t gpuMemHeapSimulationArticulation;
    uint64_t gpuMemHeapSimulationParticles;
    uint64_t gpuMemHeapSimulationSoftBody;
    uint64_t gpuMemHeapSimulationFEMCloth;
    uint64_t gpuMemHeapSimulationHairSystem;
    uint64_t gpuMemHeapParticles;
    uint64_t gpuMemHeapSoftBodies;
    uint64_t gpuMemHeapFEMCloths;
    uint64_t gpuMemHeapHairSystems;
    uint64_t gpuMemHeapOther;
    uint32_t nbBroadPhaseAdds;
    uint32_t nbBroadPhaseRemoves;
    uint32_t nbDiscreteContactPairs[11][11];
    uint32_t nbCCDPairs[11][11];
    uint32_t nbModifiedContactPairs[11][11];
    uint32_t nbTriggerPairs[11][11];
};
struct physx_PxGpuBodyData_Pod {
    physx_PxQuat_Pod quat;
    physx_PxVec4_Pod pos;
    physx_PxVec4_Pod linVel;
    physx_PxVec4_Pod angVel;
};
struct physx_PxGpuActorPair_Pod {
    uint32_t srcIndex;
    char structgen_pad0[4];
    physx_PxNodeIndex_Pod nodeIndex;
};
struct physx_PxIndexDataPair_Pod {
    uint32_t index;
    char structgen_pad0[4];
    void* data;
};
struct physx_PxPvdSceneClient_Pod {
    void* vtable_;
};
struct physx_PxContactPairHeader_Pod;
struct physx_PxDominanceGroupPair_Pod {
    uint8_t dominance0;
    uint8_t dominance1;
};
struct physx_PxBroadPhaseCallback_Pod {
    void* vtable_;
};
struct physx_PxScene_Pod {
    char structgen_pad0[8];
    void* userData;
};
struct physx_PxSceneReadLock_Pod {
    char structgen_pad0[8];
};
struct physx_PxSceneWriteLock_Pod {
    char structgen_pad0[8];
};
struct physx_PxContactPairExtraDataItem_Pod {
    uint8_t type;
};
struct physx_PxContactPairVelocity_Pod {
    uint8_t type;
    char structgen_pad0[3];
    physx_PxVec3_Pod linearVelocity[2];
    physx_PxVec3_Pod angularVelocity[2];
};
struct physx_PxContactPairPose_Pod {
    uint8_t type;
    char structgen_pad0[3];
    physx_PxTransform_Pod globalPose[2];
};
struct physx_PxContactPairIndex_Pod {
    uint8_t type;
    char structgen_pad0[1];
    uint16_t index;
};
struct physx_PxContactPairExtraDataIterator_Pod {
    uint8_t const* currPtr;
    uint8_t const* endPtr;
    physx_PxContactPairVelocity_Pod const* preSolverVelocity;
    physx_PxContactPairVelocity_Pod const* postSolverVelocity;
    physx_PxContactPairPose_Pod const* eventPose;
    uint32_t contactPairIndex;
    char structgen_pad0[4];
};
struct physx_PxContactPair_Pod;
struct physx_PxContactPairHeader_Pod {
    physx_PxActor_Pod* actors[2];
    uint8_t const* extraDataStream;
    uint16_t extraDataStreamSize;
    uint16_t flags;
    char structgen_pad0[4];
    physx_PxContactPair_Pod const* pairs;
    uint32_t nbPairs;
    char structgen_pad1[4];
};
struct physx_PxContactPairPoint_Pod {
    physx_PxVec3_Pod position;
    float separation;
    physx_PxVec3_Pod normal;
    uint32_t internalFaceIndex0;
    physx_PxVec3_Pod impulse;
    uint32_t internalFaceIndex1;
};
struct physx_PxContactPair_Pod {
    physx_PxShape_Pod* shapes[2];
    uint8_t const* contactPatches;
    uint8_t const* contactPoints;
    float const* contactImpulses;
    uint32_t requiredBufferSize;
    uint8_t contactCount;
    uint8_t patchCount;
    uint16_t contactStreamSize;
    uint16_t flags;
    uint16_t events;
    uint32_t internalData[2];
    char structgen_pad0[4];
};
struct physx_PxTriggerPair_Pod {
    physx_PxShape_Pod* triggerShape;
    physx_PxActor_Pod* triggerActor;
    physx_PxShape_Pod* otherShape;
    physx_PxActor_Pod* otherActor;
    int32_t status;
    uint8_t flags;
    char structgen_pad0[3];
};
struct physx_PxConstraintInfo_Pod {
    physx_PxConstraint_Pod* constraint;
    void* externalReference;
    uint32_t type;
    char structgen_pad0[4];
};
struct physx_PxSimulationEventCallback_Pod {
    void* vtable_;
};
struct physx_PxFEMParameters_Pod {
    float velocityDamping;
    float settlingThreshold;
    float sleepThreshold;
    float sleepDamping;
    float selfCollisionFilterDistance;
    float selfCollisionStressTolerance;
};
struct physx_PxPruningStructure_Pod {
    char structgen_pad0[16];
};
struct physx_PxExtendedVec3_Pod {
    double x;
    double y;
    double z;
};
struct physx_PxControllerManager_Pod;
struct physx_PxObstacle_Pod {
    char structgen_pad0[8];
    void* mUserData;
    physx_PxExtendedVec3_Pod mPos;
    physx_PxQuat_Pod mRot;
};
struct physx_PxBoxObstacle_Pod {
    char structgen_pad0[8];
    void* mUserData;
    physx_PxExtendedVec3_Pod mPos;
    physx_PxQuat_Pod mRot;
    physx_PxVec3_Pod mHalfExtents;
    char structgen_pad1[4];
};
struct physx_PxCapsuleObstacle_Pod {
    char structgen_pad0[8];
    void* mUserData;
    physx_PxExtendedVec3_Pod mPos;
    physx_PxQuat_Pod mRot;
    float mHalfHeight;
    float mRadius;
};
struct physx_PxObstacleContext_Pod {
    void* vtable_;
};
struct physx_PxController_Pod;
struct physx_PxControllerBehaviorCallback_Pod;
struct physx_PxControllerState_Pod {
    physx_PxVec3_Pod deltaXP;
    char structgen_pad0[4];
    physx_PxShape_Pod* touchedShape;
    physx_PxRigidActor_Pod* touchedActor;
    uint32_t touchedObstacleHandle;
    uint32_t collisionFlags;
    bool standOnAnotherCCT;
    bool standOnObstacle;
    bool isMovingUp;
    char structgen_pad1[5];
};
struct physx_PxControllerStats_Pod {
    uint16_t nbIterations;
    uint16_t nbFullUpdates;
    uint16_t nbPartialUpdates;
    uint16_t nbTessellation;
};
struct physx_PxControllerHit_Pod {
    physx_PxController_Pod* controller;
    physx_PxExtendedVec3_Pod worldPos;
    physx_PxVec3_Pod worldNormal;
    physx_PxVec3_Pod dir;
    float length;
    char structgen_pad0[4];
};
struct physx_PxControllerShapeHit_Pod {
    physx_PxController_Pod* controller;
    physx_PxExtendedVec3_Pod worldPos;
    physx_PxVec3_Pod worldNormal;
    physx_PxVec3_Pod dir;
    float length;
    char structgen_pad0[4];
    physx_PxShape_Pod* shape;
    physx_PxRigidActor_Pod* actor;
    uint32_t triangleIndex;
    char structgen_pad1[4];
};
struct physx_PxControllersHit_Pod {
    physx_PxController_Pod* controller;
    physx_PxExtendedVec3_Pod worldPos;
    physx_PxVec3_Pod worldNormal;
    physx_PxVec3_Pod dir;
    float length;
    char structgen_pad0[4];
    physx_PxController_Pod* other;
};
struct physx_PxControllerObstacleHit_Pod {
    physx_PxController_Pod* controller;
    physx_PxExtendedVec3_Pod worldPos;
    physx_PxVec3_Pod worldNormal;
    physx_PxVec3_Pod dir;
    float length;
    char structgen_pad0[4];
    void const* userData;
};
struct physx_PxUserControllerHitReport_Pod {
    void* vtable_;
};
struct physx_PxControllerFilterCallback_Pod {
    void* vtable_;
};
struct physx_PxControllerFilters_Pod {
    physx_PxFilterData_Pod const* mFilterData;
    physx_PxQueryFilterCallback_Pod* mFilterCallback;
    uint16_t mFilterFlags;
    char structgen_pad0[6];
    physx_PxControllerFilterCallback_Pod* mCCTFilterCallback;
};
struct physx_PxControllerDesc_Pod {
    char structgen_pad0[8];
    physx_PxExtendedVec3_Pod position;
    physx_PxVec3_Pod upDirection;
    float slopeLimit;
    float invisibleWallHeight;
    float maxJumpHeight;
    float contactOffset;
    float stepOffset;
    float density;
    float scaleCoeff;
    float volumeGrowth;
    char structgen_pad1[4];
    physx_PxUserControllerHitReport_Pod* reportCallback;
    physx_PxControllerBehaviorCallback_Pod* behaviorCallback;
    int32_t nonWalkableMode;
    char structgen_pad2[4];
    physx_PxMaterial_Pod* material;
    bool registerDeletionListener;
    uint8_t clientID;
    char structgen_pad3[6];
    void* userData;
    char structgen_pad4[8];
};
struct physx_PxController_Pod {
    void* vtable_;
};
struct physx_PxBoxControllerDesc_Pod {
    char structgen_pad0[8];
    physx_PxExtendedVec3_Pod position;
    physx_PxVec3_Pod upDirection;
    float slopeLimit;
    float invisibleWallHeight;
    float maxJumpHeight;
    float contactOffset;
    float stepOffset;
    float density;
    float scaleCoeff;
    float volumeGrowth;
    char structgen_pad1[4];
    physx_PxUserControllerHitReport_Pod* reportCallback;
    physx_PxControllerBehaviorCallback_Pod* behaviorCallback;
    int32_t nonWalkableMode;
    char structgen_pad2[4];
    physx_PxMaterial_Pod* material;
    bool registerDeletionListener;
    uint8_t clientID;
    char structgen_pad3[6];
    void* userData;
    char structgen_pad4[4];
    float halfHeight;
    float halfSideExtent;
    float halfForwardExtent;
};
struct physx_PxBoxController_Pod {
    void* vtable_;
};
struct physx_PxCapsuleControllerDesc_Pod {
    char structgen_pad0[8];
    physx_PxExtendedVec3_Pod position;
    physx_PxVec3_Pod upDirection;
    float slopeLimit;
    float invisibleWallHeight;
    float maxJumpHeight;
    float contactOffset;
    float stepOffset;
    float density;
    float scaleCoeff;
    float volumeGrowth;
    char structgen_pad1[4];
    physx_PxUserControllerHitReport_Pod* reportCallback;
    physx_PxControllerBehaviorCallback_Pod* behaviorCallback;
    int32_t nonWalkableMode;
    char structgen_pad2[4];
    physx_PxMaterial_Pod* material;
    bool registerDeletionListener;
    uint8_t clientID;
    char structgen_pad3[6];
    void* userData;
    char structgen_pad4[4];
    float radius;
    float height;
    int32_t climbingMode;
};
struct physx_PxCapsuleController_Pod {
    void* vtable_;
};
struct physx_PxControllerBehaviorCallback_Pod {
    void* vtable_;
};
struct physx_PxControllerManager_Pod {
    void* vtable_;
};
struct physx_PxDim3_Pod {
    uint32_t x;
    uint32_t y;
    uint32_t z;
};
struct physx_PxSDFDesc_Pod {
    physx_PxBoundedData_Pod sdf;
    physx_PxDim3_Pod dims;
    physx_PxVec3_Pod meshLower;
    float spacing;
    uint32_t subgridSize;
    int32_t bitsPerSubgridPixel;
    physx_PxDim3_Pod sdfSubgrids3DTexBlockDim;
    physx_PxBoundedData_Pod sdfSubgrids;
    physx_PxBoundedData_Pod sdfStartSlots;
    float subgridsMinSdfValue;
    float subgridsMaxSdfValue;
    physx_PxBounds3_Pod sdfBounds;
    float narrowBandThicknessRelativeToSdfBoundsDiagonal;
    uint32_t numThreadsForSdfConstruction;
};
struct physx_PxConvexMeshDesc_Pod {
    physx_PxBoundedData_Pod points;
    physx_PxBoundedData_Pod polygons;
    physx_PxBoundedData_Pod indices;
    uint16_t flags;
    uint16_t vertexLimit;
    uint16_t polygonLimit;
    uint16_t quantizedCount;
    physx_PxSDFDesc_Pod* sdfDesc;
};
struct physx_PxTriangleMeshDesc_Pod {
    physx_PxBoundedData_Pod points;
    physx_PxBoundedData_Pod triangles;
    uint16_t flags;
    char structgen_pad0[22];
    physx_PxSDFDesc_Pod* sdfDesc;
};
struct physx_PxTetrahedronMeshDesc_Pod {
    char structgen_pad0[16];
    physx_PxBoundedData_Pod points;
    physx_PxBoundedData_Pod tetrahedrons;
    uint16_t flags;
    uint16_t tetsPerElement;
    char structgen_pad1[4];
};
struct physx_PxSoftBodySimulationDataDesc_Pod {
    physx_PxBoundedData_Pod vertexToTet;
};
struct physx_PxBVH34MidphaseDesc_Pod {
    uint32_t numPrimsPerLeaf;
    int32_t buildStrategy;
    bool quantized;
    char structgen_pad0[3];
};
struct physx_PxMidphaseDesc_Pod {
    char structgen_pad0[16];
};
struct physx_PxBVHDesc_Pod {
    physx_PxBoundedData_Pod bounds;
    float enlargement;
    uint32_t numPrimsPerLeaf;
    int32_t buildStrategy;
    char structgen_pad0[4];
};
struct physx_PxCookingParams_Pod {
    float areaTestEpsilon;
    float planeTolerance;
    int32_t convexMeshCookingType;
    bool suppressTriangleMeshRemapTable;
    bool buildTriangleAdjacencies;
    bool buildGPUData;
    char structgen_pad0[1];
    physx_PxTolerancesScale_Pod scale;
    uint32_t meshPreprocessParams;
    float meshWeldTolerance;
    physx_PxMidphaseDesc_Pod midphaseDesc;
    uint32_t gaussMapLimit;
    float maxWeightRatioInTet;
};
struct physx_PxDefaultMemoryOutputStream_Pod {
    char structgen_pad0[32];
};
struct physx_PxDefaultMemoryInputData_Pod {
    char structgen_pad0[32];
};
struct physx_PxDefaultFileOutputStream_Pod {
    char structgen_pad0[16];
};
struct physx_PxDefaultFileInputData_Pod {
    char structgen_pad0[24];
};
struct physx_PxDefaultAllocator_Pod {
    void* vtable_;
};
struct physx_PxJoint_Pod;
struct physx_PxRackAndPinionJoint_Pod;
struct physx_PxGearJoint_Pod;
struct physx_PxD6Joint_Pod;
struct physx_PxDistanceJoint_Pod;
struct physx_PxContactJoint_Pod;
struct physx_PxFixedJoint_Pod;
struct physx_PxPrismaticJoint_Pod;
struct physx_PxRevoluteJoint_Pod;
struct physx_PxSphericalJoint_Pod;
struct physx_PxJoint_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxSpring_Pod {
    float stiffness;
    float damping;
};
struct physx_PxDistanceJoint_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxJacobianRow_Pod {
    physx_PxVec3_Pod linear0;
    physx_PxVec3_Pod linear1;
    physx_PxVec3_Pod angular0;
    physx_PxVec3_Pod angular1;
};
struct physx_PxContactJoint_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxFixedJoint_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxJointLimitParameters_Pod {
    float restitution;
    float bounceThreshold;
    float stiffness;
    float damping;
    float contactDistance_deprecated;
};
struct physx_PxJointLinearLimit_Pod {
    float restitution;
    float bounceThreshold;
    float stiffness;
    float damping;
    float contactDistance_deprecated;
    float value;
};
struct physx_PxJointLinearLimitPair_Pod {
    float restitution;
    float bounceThreshold;
    float stiffness;
    float damping;
    float contactDistance_deprecated;
    float upper;
    float lower;
};
struct physx_PxJointAngularLimitPair_Pod {
    float restitution;
    float bounceThreshold;
    float stiffness;
    float damping;
    float contactDistance_deprecated;
    float upper;
    float lower;
};
struct physx_PxJointLimitCone_Pod {
    float restitution;
    float bounceThreshold;
    float stiffness;
    float damping;
    float contactDistance_deprecated;
    float yAngle;
    float zAngle;
};
struct physx_PxJointLimitPyramid_Pod {
    float restitution;
    float bounceThreshold;
    float stiffness;
    float damping;
    float contactDistance_deprecated;
    float yAngleMin;
    float yAngleMax;
    float zAngleMin;
    float zAngleMax;
};
struct physx_PxPrismaticJoint_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxRevoluteJoint_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxSphericalJoint_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxD6JointDrive_Pod {
    float stiffness;
    float damping;
    float forceLimit;
    uint32_t flags;
};
struct physx_PxD6Joint_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxGearJoint_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxRackAndPinionJoint_Pod {
    char structgen_pad0[16];
    void* userData;
};
struct physx_PxGroupsMask_Pod {
    uint16_t bits0;
    uint16_t bits1;
    uint16_t bits2;
    uint16_t bits3;
};
struct physx_PxDefaultErrorCallback_Pod {
    void* vtable_;
};
struct physx_PxRigidActorExt_Pod {
    char structgen_pad0[1];
};
struct physx_PxMassProperties_Pod {
    physx_PxMat33_Pod inertiaTensor;
    physx_PxVec3_Pod centerOfMass;
    float mass;
};
struct physx_PxRigidBodyExt_Pod {
    char structgen_pad0[1];
};
struct physx_PxShapeExt_Pod {
    char structgen_pad0[1];
};
struct physx_PxMeshOverlapUtil_Pod {
    char structgen_pad0[1040];
};
struct physx_PxBinaryConverter_Pod;
struct physx_PxXmlMiscParameter_Pod {
    physx_PxVec3_Pod upVector;
    physx_PxTolerancesScale_Pod scale;
};
struct physx_PxSerialization_Pod {
    char structgen_pad0[1];
};
struct physx_PxDefaultCpuDispatcher_Pod {
    void* vtable_;
};
struct physx_PxStringTableExt_Pod {
    char structgen_pad0[1];
};
struct physx_PxBroadPhaseExt_Pod {
    char structgen_pad0[1];
};
struct physx_PxSceneQueryExt_Pod {
    char structgen_pad0[1];
};
struct physx_PxBatchQueryExt_Pod {
    void* vtable_;
};
struct physx_PxCustomSceneQuerySystem_Pod {
    void* vtable_;
};
struct physx_PxCustomSceneQuerySystemAdapter_Pod {
    void* vtable_;
};
struct physx_PxSamplingExt_Pod {
    char structgen_pad0[1];
};
struct physx_PxPoissonSampler_Pod {
    char structgen_pad0[8];
};
struct physx_PxTriangleMeshPoissonSampler_Pod {
    char structgen_pad0[8];
};
struct physx_PxTetrahedronMeshExt_Pod {
    char structgen_pad0[1];
};
struct physx_PxRepXObject_Pod {
    char const* typeName;
    void const* serializable;
    uint64_t id;
};
struct physx_PxCooking_Pod;
struct physx_PxRepXInstantiationArgs_Pod {
    char structgen_pad0[8];
    physx_PxCooking_Pod* cooker;
    physx_PxStringTable_Pod* stringTable;
};
struct physx_XmlMemoryAllocator_Pod;
struct physx_XmlWriter_Pod;
struct physx_XmlReader_Pod;
struct physx_MemoryBuffer_Pod;
struct physx_PxRepXSerializer_Pod {
    void* vtable_;
};
struct physx_PxVehicleWheels4SimData_Pod;
struct physx_PxVehicleWheels4DynData_Pod;
struct physx_PxVehicleTireForceCalculator_Pod;
struct physx_PxVehicleDrivableSurfaceToTireFrictionPairs_Pod;
struct physx_PxVehicleTelemetryData_Pod;
struct physx_PxPvdTransport_Pod;
struct physx_PxPvd_Pod {
    void* vtable_;
};
struct physx_PxPvdTransport_Pod {
    void* vtable_;
};