physx-sys 0.11.5

Unsafe bindings for NVIDIA PhysX C++ SDK
Documentation
# Contributing to PhysX

## Did you find a bug?

* Check in the GitHub [Issues]https://github.com/NVIDIA-Omniverse/PhysX/issues if a report for your bug already exists.
* If the bug has not been reported yet, open a new Issue.
* Use a short and descriptive title which contains relevant keywords.
* Write a clear description of the bug.
* Document the environment including your operating system, compiler version, and hardware specifications.
* Add code samples and executable test cases with instructions for reproducing the bug.

## Did you find an issue in the documentation?

* Please create an [Issue]https://github.com/NVIDIA-Omniverse/PhysX/issues/ if you find a documentation issue.

## Did you write a bug fix?

* Open a new [Pull Request]https://github.com/NVIDIA-Omniverse/PhysX/pulls with your bug fix.
* Write a description of the bug which is fixed by your patch or link to related Issues.
* If your patch fixes for example Issue #33, write `Fixes #33`.
* Explain your solution with a few words.

## Did you write a cosmetic patch?

* Patches that are purely cosmetic will not be considered and associated Pull Requests will be closed.
* Cosmetic are patches which do not improve stability, performance, functionality, etc.
* Examples for cosmetic patches: code formatting, fixing whitespaces.

## Do you have a question?

* Search the GitHub [Discussions]https://github.com/NVIDIA-Omniverse/PhysX/discussions/ for your question.
* If nobody asked your question before, feel free to open a new discussion.
* Once somebody shares a satisfying answer to your question, click "Mark as answer".
* GitHub Issues should only be used for bug reports. 
* If you open an Issue with a question, we may convert it into a discussion.
* You can also ask in the NVIDIA Omniverse #physics Discord Channel. Get an invite here: [https://discord.com/invite/XWQNJDNuaC]https://discord.com/invite/XWQNJDNuaC.