[][src]Struct physx_sys::PxControllerShapeHit

#[repr(C)]pub struct PxControllerShapeHit {
    pub controller: *mut PxController,
    pub worldPos: PxExtendedVec3,
    pub worldNormal: PxVec3,
    pub dir: PxVec3,
    pub length: f32,
    pub structgen_pad0: [u8; 4],
    pub shape: *mut PxShape,
    pub actor: *mut PxRigidActor,
    pub triangleIndex: u32,
    pub structgen_pad1: [u8; 4],
}

Fields

controller: *mut PxControllerworldPos: PxExtendedVec3worldNormal: PxVec3dir: PxVec3length: f32structgen_pad0: [u8; 4]shape: *mut PxShapeactor: *mut PxRigidActortriangleIndex: u32structgen_pad1: [u8; 4]

Trait Implementations

impl Clone for PxControllerShapeHit[src]

impl Copy for PxControllerShapeHit[src]

Auto Trait Implementations

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type Error = <U as TryFrom<T>>::Error

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