use std::{
collections::HashMap,
fs::{self, DirEntry, ReadDir},
path::PathBuf,
};
use crate::{
ByteBuffer,
common::{Platform, read_version},
repository::{Category, Repository, string_to_category},
sqpack::{Hash, IndexEntry, SqPackData, SqPackIndex},
};
use super::Resource;
#[derive(Debug)]
pub enum RepairAction {
VersionFileMissing,
VersionFileCanRestore,
}
#[derive(Debug)]
pub enum RepairError<'a> {
FailedRepair(&'a Repository),
}
pub struct SqPackResource {
pub game_directory: String,
pub repositories: Vec<Repository>,
index_files: HashMap<String, SqPackIndex>,
}
impl SqPackResource {
pub fn from_existing(platform: Platform, directory: &str) -> Self {
match is_valid(directory) {
true => {
let mut data = Self {
game_directory: String::from(directory),
repositories: vec![],
index_files: HashMap::new(),
};
data.reload_repositories(platform);
data
}
false => {
Self {
game_directory: String::from(directory),
repositories: vec![],
index_files: HashMap::new(),
}
}
}
}
fn reload_repositories(&mut self, platform: Platform) {
self.repositories.clear();
let mut d = PathBuf::from(self.game_directory.as_str());
if let Some(base_repository) =
Repository::from_existing_base(platform.clone(), d.to_str().unwrap())
{
self.repositories.push(base_repository);
}
d.push("sqpack");
if let Ok(repository_paths) = fs::read_dir(d.as_path()) {
let repository_paths: ReadDir = repository_paths;
let repository_paths: Vec<DirEntry> = repository_paths
.filter_map(Result::ok)
.filter(|s| s.file_type().unwrap().is_dir())
.collect();
for repository_path in repository_paths {
if let Some(expansion_repository) = Repository::from_existing_expansion(
platform.clone(),
repository_path.path().to_str().unwrap(),
) {
self.repositories.push(expansion_repository);
}
}
}
self.repositories.sort();
}
fn get_dat_file(&self, index_path: &str, data_file_id: u32) -> Option<SqPackData> {
let dat_path = index_path.replace(".index2", "");
let dat_path = dat_path.replace(".index", "");
let dat_path = format!("{dat_path}.dat{data_file_id}",);
SqPackData::from_existing(&dat_path)
}
pub fn find_offset(&mut self, path: &str) -> Option<u64> {
let slice = self.find_entry(path);
slice.map(|(entry, _)| entry.offset)
}
fn parse_repository_category(&self, path: &str) -> Option<(&Repository, Category)> {
if self.repositories.is_empty() {
return None;
}
let tokens: Vec<&str> = path.split('/').collect();
let repository_token = tokens[1];
for repository in &self.repositories {
if repository.name == repository_token {
return Some((repository, string_to_category(tokens[0])?));
}
}
Some((&self.repositories[0], string_to_category(tokens[0])?))
}
fn get_index_filenames(&self, path: &str) -> Option<Vec<String>> {
let (repository, category) = self.parse_repository_category(path)?;
let mut index_filenames = vec![];
for chunk in 0..255 {
let index_path: PathBuf = [
&self.game_directory,
"sqpack",
&repository.name,
&repository.index_filename(chunk, category),
]
.iter()
.collect();
index_filenames.push(index_path.into_os_string().into_string().unwrap());
let index2_path: PathBuf = [
&self.game_directory,
"sqpack",
&repository.name,
&repository.index2_filename(chunk, category),
]
.iter()
.collect();
index_filenames.push(index2_path.into_os_string().into_string().unwrap());
}
Some(index_filenames)
}
pub fn needs_repair(&self) -> Option<Vec<(&Repository, RepairAction)>> {
let mut repositories: Vec<(&Repository, RepairAction)> = Vec::new();
for repository in &self.repositories {
if repository.version.is_none() {
let ver_bak_path: PathBuf = [
self.game_directory.clone(),
"sqpack".to_string(),
repository.name.clone(),
format!("{}.bck", repository.name),
]
.iter()
.collect();
let repair_action = if read_version(&ver_bak_path).is_some() {
RepairAction::VersionFileCanRestore
} else {
RepairAction::VersionFileMissing
};
repositories.push((repository, repair_action));
}
}
if repositories.is_empty() {
None
} else {
Some(repositories)
}
}
pub fn perform_repair<'a>(
&self,
repositories: &Vec<(&'a Repository, RepairAction)>,
) -> Result<(), RepairError<'a>> {
for (repository, action) in repositories {
let ver_path: PathBuf = [
self.game_directory.clone(),
"sqpack".to_string(),
repository.name.clone(),
format!("{}.ver", repository.name),
]
.iter()
.collect();
let new_version: String = match action {
RepairAction::VersionFileMissing => {
let repo_path: PathBuf = [
self.game_directory.clone(),
"sqpack".to_string(),
repository.name.clone(),
]
.iter()
.collect();
fs::remove_dir_all(&repo_path)
.ok()
.ok_or(RepairError::FailedRepair(repository))?;
fs::create_dir_all(&repo_path)
.ok()
.ok_or(RepairError::FailedRepair(repository))?;
"2012.01.01.0000.0000".to_string() }
RepairAction::VersionFileCanRestore => {
let ver_bak_path: PathBuf = [
self.game_directory.clone(),
"sqpack".to_string(),
repository.name.clone(),
format!("{}.bck", repository.name),
]
.iter()
.collect();
read_version(&ver_bak_path).ok_or(RepairError::FailedRepair(repository))?
}
};
fs::write(ver_path, new_version)
.ok()
.ok_or(RepairError::FailedRepair(repository))?;
}
Ok(())
}
fn cache_index_file(&mut self, filename: &str) {
if !self.index_files.contains_key(filename)
&& let Some(index_file) = SqPackIndex::from_existing(filename)
{
self.index_files.insert(filename.to_string(), index_file);
}
}
fn get_index_file(&self, filename: &str) -> Option<&SqPackIndex> {
self.index_files.get(filename)
}
fn find_entry(&mut self, path: &str) -> Option<(IndexEntry, String)> {
let index_paths = self.get_index_filenames(path)?;
for index_path in index_paths {
self.cache_index_file(&index_path);
if let Some(index_file) = self.get_index_file(&index_path)
&& let Some(entry) = index_file.find_entry(path)
{
return Some((entry, index_path));
}
}
None
}
pub fn preload_index_files(&mut self) {
fn list_files(vec: &mut Vec<PathBuf>, path: &PathBuf) -> std::io::Result<()> {
if path.is_dir() {
let paths = fs::read_dir(path)?;
for path_result in paths {
let full_path = path_result?.path();
let _ = list_files(vec, &full_path);
}
} else {
vec.push(path.clone());
}
Ok(())
}
let mut index_paths = Vec::new();
let _ = list_files(&mut index_paths, &PathBuf::from(&self.game_directory));
for index_path in index_paths {
if index_path.extension().unwrap_or_default() == "index"
|| index_path.extension().unwrap_or_default() == "index2"
{
self.cache_index_file(&index_path.into_os_string().into_string().unwrap());
}
}
}
pub fn read_from_hash(&mut self, index_path: &str, hash: Hash) -> Option<ByteBuffer> {
self.cache_index_file(index_path);
let index_file = self.get_index_file(index_path)?;
let slice = index_file.find_entry_from_hash(hash);
match slice {
Some(entry) => {
let mut dat_file = self.get_dat_file(index_path, entry.data_file_id.into())?;
dat_file.read_from_offset(entry.offset)
}
None => None,
}
}
}
impl Resource for SqPackResource {
fn read(&mut self, path: &str) -> Option<ByteBuffer> {
let slice = self.find_entry(path);
match slice {
Some((entry, index_path)) => {
let mut dat_file = self.get_dat_file(&index_path, entry.data_file_id.into())?;
dat_file.read_from_offset(entry.offset)
}
None => None,
}
}
fn exists(&mut self, path: &str) -> bool {
let Some(_) = self.get_index_filenames(path) else {
return false;
};
self.find_entry(path).is_some()
}
}
fn is_valid(path: &str) -> bool {
let d = PathBuf::from(path);
if fs::metadata(d.as_path()).is_err() {
return false;
}
true
}
#[cfg(test)]
mod tests {
use crate::repository::Category::*;
use super::*;
fn common_setup_data() -> SqPackResource {
let mut d = PathBuf::from(env!("CARGO_MANIFEST_DIR"));
d.push("resources/tests");
d.push("valid_sqpack");
d.push("game");
SqPackResource::from_existing(Platform::Win32, d.to_str().unwrap())
}
#[test]
fn repository_ordering() {
let data = common_setup_data();
assert_eq!(data.repositories[0].name, "ffxiv");
assert_eq!(data.repositories[1].name, "ex1");
assert_eq!(data.repositories[2].name, "ex2");
}
#[test]
fn repository_and_category_parsing() {
let data = common_setup_data();
assert_eq!(
data.parse_repository_category("exd/root.exl").unwrap(),
(&data.repositories[0], EXD)
);
assert_eq!(
data.parse_repository_category("bg/ex1/01_roc_r2/twn/r2t1/level/planevent.lgb")
.unwrap(),
(&data.repositories[1], Background)
);
assert_eq!(
data.parse_repository_category("bg/ex2/01_gyr_g3/fld/g3fb/level/planner.lgb")
.unwrap(),
(&data.repositories[2], Background)
);
assert!(
data.parse_repository_category("what/some_font.dat")
.is_none()
);
}
}