use binrw::binrw;
#[binrw]
#[derive(Debug, PartialEq)]
pub struct PathControlPoint {
pub position: [f32; 3],
pub point_id: u16,
pub select: u8,
pub _padding: u8,
}
#[binrw]
#[derive(Debug, PartialEq)]
pub struct PathInstanceObject {
pub control_points_unk: i32,
#[br(temp)]
#[bw(calc = control_points.len() as i32)]
control_point_count: i32,
_padding: [u32; 2],
#[br(count = control_point_count)]
pub control_points: Vec<PathControlPoint>,
}
#[binrw]
#[derive(Debug, PartialEq)]
pub struct ClientPathInstanceObject {
pub parent_data: PathInstanceObject,
pub ring: u8,
_padding: u8,
}
#[binrw]
#[derive(Debug, PartialEq)]
pub struct ServerPathInstanceObject {}