physics3 
What is it?
Rust data types for (de)serializing physics settings from physics3.json files
How do I obtain this majestic tool?
Run the following Cargo command in your project directory (assuming you have cargo-edit installed):
cargo add physics3
Or add the following line to your Cargo.toml
(in the [dependencies]
array):
= "^ 0.2"
How do I use it?
use Physics3;
How was this made?
Using the discovery process for undocumented JSON formats described here.
License
physics3
is available under the MIT License. See LICENSE.txt
for the full text.
While the license is short, it's still written in fancy lawyer-speak. If you prefer more down-to-earth language, consider the following: