pub struct RootDatabase { /* private fields */ }Trait Implementations§
Source§impl Clone for RootDatabase
impl Clone for RootDatabase
Source§fn clone(&self) -> RootDatabase
fn clone(&self) -> RootDatabase
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Database for RootDatabase
impl Database for RootDatabase
Source§fn trigger_lru_eviction(&mut self)
fn trigger_lru_eviction(&mut self)
Enforces current LRU limits, evicting entries if necessary. Read more
Source§fn synthetic_write(&mut self, durability: Durability)
fn synthetic_write(&mut self, durability: Durability)
A “synthetic write” causes the system to act as though some
input of durability
durability has changed, triggering a new revision.
This is mostly useful for profiling scenarios. Read moreSource§fn trigger_cancellation(&mut self)
fn trigger_cancellation(&mut self)
This method cancels all outstanding computations.
If you invoke it while a snapshot exists, it
will block until that snapshot is dropped – if that snapshot
is owned by the current thread, this could trigger deadlock.
Source§fn cancellation_token(&self) -> CancellationToken
fn cancellation_token(&self) -> CancellationToken
Retrieves a
CancellationToken for the current database handle.Source§fn report_untracked_read(&self)
fn report_untracked_read(&self)
Reports that the query depends on some state unknown to salsa. Read more
Source§fn ingredient_debug_name(
&self,
ingredient_index: IngredientIndex,
) -> Cow<'_, str>
fn ingredient_debug_name( &self, ingredient_index: IngredientIndex, ) -> Cow<'_, str>
Return the “debug name” (i.e., the struct name, etc) for an “ingredient”,
which are the fine-grained components we use to track data. This is intended
for debugging and the contents of the returned string are not semver-guaranteed. Read more
Source§fn unwind_if_revision_cancelled(&self)
fn unwind_if_revision_cancelled(&self)
Starts unwinding the stack if the current revision is cancelled. Read more
Source§impl Default for RootDatabase
impl Default for RootDatabase
Source§fn default() -> RootDatabase
fn default() -> RootDatabase
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl !Freeze for RootDatabase
impl RefUnwindSafe for RootDatabase
impl Send for RootDatabase
impl !Sync for RootDatabase
impl Unpin for RootDatabase
impl UnsafeUnpin for RootDatabase
impl !UnwindSafe for RootDatabase
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
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Source§impl<T> CloneToUninit for Twhere
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impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
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Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
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Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
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Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
Source§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
Source§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
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Change the foreground color to bright blue
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Change the background color to bright blue
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Change the foreground color to bright magenta
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Change the background color to bright magenta
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Change the foreground color to bright purple
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Change the background color to bright purple
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Change the foreground color to bright cyan
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Change the background color to bright cyan
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Change the foreground color to bright white
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Source§fn bold(&self) -> BoldDisplay<'_, Self>
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Make the text bold
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Make the text dim
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Make the text italicized
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Make the text underlined
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Make the text blink
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Make the text blink (but fast!)
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Swap the foreground and background colors
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Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
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Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
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&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
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&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the background color to a specific RGB value.
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.