mod decoder;
mod gl_renderer;
mod phonto;
mod wayland;
use clap::Parser;
use phonto::Phonto;
#[derive(Parser, Debug)]
#[command(version, about, long_about = None)]
struct Args {
path: String,
}
fn main() -> anyhow::Result<()> {
env_logger::init();
let args = Args::parse();
let mut phonto = Phonto::new()?;
phonto.play(String::from(args.path))
}